Space-time knowledge has always been one of the highest academic knowledge of wizards.

In the wizard's knowledge system, time and space are no longer the absolute fixed existence of the endless world's unified operation and flow since the modern wizards began to develop the calculation formulas of basic elements, but a relative concept of existence.

The intersecting, twisting, and staggering of time and space are relative concepts and conceptual metaphors, just like in a balloon airship that keeps moving forward, a mouse thinks that the cabin of the balloon airship is the whole world within the range that can be observed by the eyes.

In this cabin world, the behaviors of the mouse, such as forward and backward, are the first self-spatial induction, that is, the sense of sight, in the induction of the white mouse. But in the entire wizarding world, this airship is nothing more than a concept of the relative flow of time and space in the wizarding world.

And if the mouse tries to break through the first self-space, that is, the sense of sight, then it must surpass the moving speed of the balloon airship relative to the wizard world, and go beyond the airship to recognize it.

To achieve this kind of detachment, it requires the passive evolution of the little white mouse, and the promotion of the little white mouse to a higher level of life, so as to provide a corresponding energy base.

The above is the theoretical space-time concept of the wizard knowledge system.

And when the actual cognition is infinitely magnified, and the theoretical cognitive wisdom of wizards is concretized, the most wonderful and supreme sacred weapon in the wizarding world, the lever of fate, is formed.

The incomparably powerful ability of the lever of fate to move time and space is one of the highest levels of wizard wisdom to break through the relative time and space boundaries, and then form the ability to break through the endless world of time and space under certain conditions!

With Green's accumulation of knowledge and accumulation of cognition over the years, it is far from enough to really start to comprehend and learn the knowledge of time and space. Just like the knowledge of the gap between dimensions, it is necessary to use the wizard's memory to leverage the imagination space, but the wizard's memory comes from a long-term life, and it is impossible to take some shortcuts.

but!

The knowledge of time and space has always been divided into two basic concepts of time and space, as if the annihilation energy is hedged by relative elements.

If so. It is still acceptable for Green to start with space talent and try to get in touch with some superficial space theory knowledge for low-end space witchcraft methods to lay the foundation for some advanced knowledge research in the future.

Of course, all of this is under the condition of not hindering the experimental research on energy annihilation at this stage.

In the Seven Rings Wizard Knowledge Library, Green came to this strangely shaped building again. After passing through the guarding mechanical puppets, he came to a room on the top floor of the library under the leadership of a servant in charge of management from another world.

On the seven or eight towering bookshelves, there are thousands of books of different sizes and times on each of the bookshelves, as well as countless ancient scroll knowledge dross scattered here and there.

Several wizards were flipping through the books in the bookshelf, hoping to find some kind of intellectual inspiration.

Green went straight to the bookshelf in front of him. After casually glanced at the title of the book, he wrote a book titled "Basic Concepts of Space Knowledge System: Bright and Dark Three-Dimensional Stereoscopic Concepts and Lighthouse Coordinate Concepts"

Green's eyes lit up, and he quickly flipped through the catalog.

really……

This basic space knowledge book explains the most basic knowledge of space for wizards, space coordinate positioning.

The positioning of space coordinates is divided into two types: internal world coordinate positioning and endless world coordinate positioning. Among them, endless world coordinate positioning will involve the relative operation rules of the world and the knowledge of the void world. The theoretical concepts involved are too profound, so Green automatically skips them.

In terms of world internal coordinates. For the perception dimension of official wizards, it is already a relatively stable spatial coordinate positioning.

The wizard locates a coordinate, which is divided into two types: overlooking the grid azimuth positioning and the relative positioning of the lighthouse.

Looking at the grid coordinate positioning, this is after the wizard civilization explored the unknown areas of the endless world through the pioneer elite wizards. An internal grid coordinate is arranged within the maximum range that civilization can physically expand. This grid coordinate is far ahead of the pace of wizard civilization wars. It is the task of the most elite witch hunters and stigmata wizards in the wizard world. Establish.

And as long as it is in the internal space-time coordinate system of grid coordinates. The fate lever can perfectly open an accurate space-time crack.

As for the coordinates of the lighthouse, it is a relative calculation of coordinates based on a fixed origin, and the most widely used one is the wizard tower. Green's and Xiaoba's space-time coordinates are similar in talent. If you want to realize Green's long-distance teleportation, you also need this lighthouse coordinate calculation to complete the basic positioning conditions.

Without disturbing other wizards, Green controlled the repelling and attracting forces to make the books float in the air, the crystal ball began to record the knowledge in it, and took care of one and left the library.

After half an hourglass time.

Green came to the Anbu headquarters of the witcher wizard.

This is a hexagonal building located under the root of the tree of life. The top floor is a flat square for gathering witcher wizards, and the interior of the building below is where the information of the witcher mission is released.

The reason why Green came here was to collect the knowledge system for the wizard's ability and despair.

Of course, the knowledge of synthetic beasts will not be missed, but there will be a price to pay, so Green plans to plan and arrange in the future.

The many dark wizards who came and went all covered their faces with cloaks, and a pair of dark red or green eyes were exposed under the hazy mist, and there was an indescribable mysterious repulsion in their breath.

Green was also guided by this atmosphere. The long golden hair was covered by the one-piece cloak of the black robe, the eyes of the face of the gray-white truth were holed, a cloud of blue water vapor, a ball of red flame, and the power of thunder crackling at the tip of the water vapor and flame, Just like that, step by step, he slowly followed the wizard in front and entered the headquarters of the dark wizard hunting in the Seven Rings Holy Tower.

Um?

Looking up, in the center of the hall, a statue of a human wizard and a statue of a creature from a foreign world leaned together. The extremely strong body of the foreign creature hugged the human wizard from behind and opened its mouth wide. However, this human wizard was holding a long sword. With a cold expression, he directly stabbed his body with the long sword, piercing through the other world creatures behind him.

The statue is lifelike, vivid and lifelike.

No words, no sound.

At this time, there were at least hundreds of dark wizards in the hall, but no one made a sound. It was as quiet as death, and each of the dark wizards was slowly moving forward like floating corpses, terrifying and oppressive!

Green walked through the hall silently and came to a side hall.

The four wizard words 'Fountain of Despair' were marked above the door of the side hall. Green glanced at the invisible magic barrier on the door frame, and walked in without hindrance after slightly mobilizing the power of nature.

A disgusting strong bloody smell rushed towards him!

This is a pond completely composed of dark red blood, about a hundred meters in diameter. Fresh blood was gushing from six different directions below the blood pool, like six springs. More than a dozen witcher wizards put their hands into the blood pool at different corners of the blood pool, closing their eyes to feel something.

"Guided by the Fountain of Despair, one witch spirit a day. Collect the basic knowledge of despair, five witch spirits, and send thirty humanoid experimental slave specimens."

Above the blood pool of the Fountain of Despair, a sorcerer floating in the air, covered with blood, looked sideways at Green. A pair of dark and bloodthirsty eyes were like the reflections of two bloody moons. The feeling of countless creatures from other worlds howling and screaming in despair.

Green's expression turned serious!

This witcher wizard is definitely a powerful dark wizard who walked through mountains of corpses and seas of blood in the war of different worlds.

Green swiped in the air, and five witch spirit balls with the weight of witch spirits appeared, slowly drifting towards the Anbu witcher wizard who was looking at him, and said, "Collect the basic knowledge of despair."

After the wizard was captured by the dark wizard out of thin air, he held the crystal ball and chanted a spell silently for a while, then tossed it with one hand, and the crystal ball floated across the lake of Despair Spring like a dragonfly, and floated into Green's hands.

Um?

Green took out his own crystal ball and transmitted a huge amount of basic knowledge about collecting despair.

On the other side, outside the gate of this side hall, a mechanical puppet slowly walked in pushing a huge ice-bound container cart, and one after another sleeping black-skinned humanoid creatures were sleeping in it, motionless, just in time. Looks like thirty.

"This is an additional experimental specimen given by the Dark Wizard's headquarters." The mechanical puppet's tone remained unchanged, and after finishing speaking, it turned and left.

Green glanced at the experimental specimens.

About 1.5 meters tall, black skin, no human hair on the whole body, the skin is like a layer of bone armor, and the nails on the hands and feet are like sharp daggers, shining coldly.

The other organs of the face are no different from humans, but there is no nose. It seems that this creature has no breathing function, or is there some hidden respiratory organ that Green has not discovered, or is it breathing through the skin?

The witcher wizard on the blood pool said indifferently: "The quality of these fresh specimens is good. If you save some, it should be enough to support research."

Green nodded.

Looking at the life characteristics of these experimental specimens, it is indeed not so easy to die, so when Green is desperately collecting experimental research, he can safely and boldly do some experiments in the concept without worrying about the experimental specimens dying all at once.

After spending some time, Green opened the World Fragment of the Origin of the Demon Hunter Castle and threw the specimens into it.

gurgling...

The blood springs are constantly bubbling. Green knows that these blood springs should have some powerful assistance for studying the power of despair, but Green has not yet touched the basic knowledge of collecting despair, so naturally he does not need the assistance brought by these fountains of despair. up.

Saluting slightly to the dark wizard above the blood fountain, Green left the side hall.