We approached the place where the scream could have been heard until we could see it.
After a little bit of running, the forest breaks up and there is a grassland-like area, with a road about 5 meters away from the forest, and a wagon parked about 15 meters away from here, with a green dog nearby. The scream might have come from there.
The scream seems to have come from a person who was attacked by a green wolf.
There were three of them, but one of them seemed to be injured. A man with red hair is holding his left arm, and a large sword is lying beside him. I wonder if the scream came from this man.
There is another smaller man with a sword (his hair is green. ) is fighting against a green dog, but there are three green dogs left, and the situation doesn't look good.
As far as I can see from here, there are about four dead green dogs, but this includes the ones from when there were two of them, so it must be tough for one person to fight three of them.
Behind him, a fat man who looks like a merchant is holding a sword, but he is trying to hide in what looks like a wagon behind the smaller man. The horse seems to be safe.
I'd try to help him, but the only magic I can use right now is that fireball. If I'm not careful, I'll get people in trouble.
I'm going to have to do this on the spur of the moment, but I'll see if I can't use some kind of ice magic. If it's an ice spear, there's no need to worry about collateral damage. I imagine something like an ice spear, but it doesn't produce ice and it doesn't consume MP. What's wrong with that?
Since ice was impossible, I tried to imagine a rock spear. I feel a slight MP consumption, and a rock spear is generated. It's called a spear, but it's actually just a pencil with a length of 20cm and a diameter of 5cm. If you imagine it flying towards the green dog, it will fly towards the green dog who was about to jump on the small man and hit him. The speed seemed to be the same as that of the fireball. The stone spear, which flew in a straight line toward the dog as if it had no effect of gravity even though it was about 15 meters away, hit the green dog's paw, but after biting into it about 3 cm, it shattered.
Although the spear was shattered, the damage was not small, and the green dog tangled its legs. A small man hit him in the neck and he died.
The other two dogs were also decapitated by a small man before I could fire my next spear.
The man who killed the green dog looked around and waved his hand towards me, as if he had confirmed that there were no enemies. I don't know if waving is a friendly action in other worlds, but from the look on his face, he seems friendly.
As I approached the wagon-like thing, a small man spoke to me. A man who looks like a merchant also seems to have come out of the wagon. The injured man is tending to himself. He seems to be okay.
"Thank you for your help. By the way, you look like you're from the forest, but you're not equipped as an adventurer. Why did you come out of that place?
"I found myself in the woods. I don't remember much and I don't know why I was in the forest. I don't know why I was in the forest.
I decided to cover it up with amnesia for now.
If I pretend to have a partial memory, it will be less likely that I will be blown up.
I don't know if I was attacked by a demon or something. I'm not sure if you've been attacked by a demon or not, but your clothes are clean and you don't seem to be hurt. ....... In any case, you saved my life. I'd like to return the favor, so wait a moment. Hey, Karak!
The merchant-looking man seemed to be named Karak. After a short conversation with the small man, he speaks to me.
You saved me, I thank you. My name is Karak, and as you can see, I'm a merchant. You say you have amnesia, but I might be able to help you. Do you have any identification or money?
The item box was empty (it now contained three leaves, including one that had been torn off, and a charred green dog. The item box was empty (it now contained three leaves, including one torn off, and a charred green dog) and there was no ID or money in the pockets.
No, he doesn't seem to have any. My name is Kaede. My name is Kaede.
It seems that Mr. Karaku doesn't have a last name. Perhaps surnames are reserved for special people. I don't want to get into trouble, so I'll just use my first name.
Is that so? I don't know why you're doing this, but without money or ID, you can't even enter the town. In return, I'll give you a deposit, lodging, and guild registration. I can't give you more than that because my life depends on it, but I'll let you know if there's anything you don't understand. I'll let you know if I have any questions.
With that, Karak-san handed me five silver coins.
"Excuse me. Are these silver coins from ......?
"Hmm? You don't even remember money? Yes, it's a silver coin. If you don't understand, I can explain it to you, but you'll have to wait until we leave. If you don't understand, I can explain it to you, but you'll have to wait until we leave.
I put the silver coin in my pocket for now.
The first aid seems to be over, and the carriage begins to move with the small man who has finished collecting the dead green dog as its leader. I sit down on the luggage box, but the vibration is so strong that my buttocks start to hurt.
Let's start with the explanation. First, let's talk about gold. This is silver. ......
According to Karaku's story, the value of money is as follows.
1000 iron coins = 100 copper coins = 1 silver coin 100 silver coins = 10 gold coins = 1 large gold coin
One iron coin is worth one tell, and based on the price of the lodgings I've heard about, I'd say that one tell is worth about 10 yen. It is amazing that the most expensive coin is one million yen, but if all the coins are coins, it must be a large amount.
As I later found out, there are also platinum coins equivalent to 100 large gold coins, which Karak did not have. They are mainly used for merchants and large national transactions.
Well, I guess I'm not related to that.
But this carriage is loaded with a lot of stuff. If item boxes were widely used, there would be no need to use a wagon to carry them.
It occurred to me to appraise Mr. Karak.
Name: Karak
Age / Race / s*x : 35 / Human / Male
Level: 7
HP:32/32
MP:11/11
STR:9
INT:11
AGI:10
DEX:8
Skills : Life Magic
Low . No, I'm too high? The only skill I have is life magic. I don't know what life magic is, but I guess it's useful for daily life. I asked about life spells, and it seems that they produce flames that can be used to start a fire, or produce water that can be used as a bidet in a toilet. MP consumption is about 0.1 per spell.
The average status of an adult male is about 10. That means I'm pretty high. However, I can't find any reason why I can't use the item box. I'm going to appraise the smaller adventurer to see how high he is.
Name : Mors
Age / Race / s*x : 22 / Human / Male
Level: 14
HP:114/114
MP:21/21
STR:22
INT:18
AGI:33
DEX:19
Skills: Life Magic, Swordsmanship 1
STR is not that different from mine and AGI is higher than mine . The others are also higher than Karak's. If strength and speed are simply proportional to status, then Mr. Mors has almost twice the strength of Mr. Karak. So this is the difference in levels.
Considering my last level up, it seems that my status will be much higher than this by the time I reach level 14, so maybe my status and skills are still high.
At any rate, I'm relieved to know that my status is not abnormal if I ignore my level. I think I can make it as an adventurer.
It would be nice to have a high status and be able to dominate, but it would make me look bad.
In the end, I don't know why item boxes are not used, so I'll ask.
"Why don't you use an item box to carry goods?
"That's a skill you can only use if you have magical qualities. All the wizards with magical qualities are high rank adventurers or soldiers, so it's expensive to hire them. The amount of items you can carry isn't that large, so it's only used for transporting high quality foodstuffs for nobles. The items in the item box don't last long, so noblemen and wealthy merchants may use the item box for food storage, but it's not something that ordinary merchants would use. It's not something a normal merchant would use.
Apparently, the item box is a skill that can only be used if you have a magical background. It seems that the item box is a skill that can only be used if you have a magical aptitude. The martial arts skill is probably similar. If this is the case, there's no need to hide it, so I'll leave the magic and martial arts qualities uncovered.
After that, I listened to Karak's explanation of the world, and we arrived at a town. There was a wall about two meters high, and a gate in front of the road with a guard sitting there. They did not seem to be very diligent.
Let me see your ID.
When you stand in front of the gate, you are asked to do so. When you tell the guard that you have no ID, he asks you to pay a silver coin as a deposit and touch the white board.
When you touch the white board, a part of your status will be displayed.
Name : Suzumiya Kaede
Age / Race / s*x : 20 / Human / Male
Level : 2
Punishment: None
Skills: magical qualities, martial arts qualities, fire magic, earth magic, water magic
Apparently, it's a degraded version of Appraisal . Noticing that his last name is displayed, he hurriedly hides his last name. It worked.
"Eh, ......, no problem. Welcome to Ayn. Welcome to Ayn.
A guard looked at it, handed me a thin metal temporary ID with my name and the name of the town on it, and let me pass with a forced smile. The town seems to be called Eyn. Apparently, they didn't see my last name.
Mr. Karak and the others showed their IDs and went inside. The injured man seems to be okay. I wonder if there's some kind of potion that would be useful for them.
So this is goodbye. If you need anything else, come to the Karak Shop. If you need anything else, come to the Karak Shop. There's an Adventurer's Guild down the street, where you can register as an adventurer, bring your guild card and temporary ID, and you'll get your silver back. You'll get your silver back.
With that, Mr. Karak left.
We're going to the Adventurer's Guild, would you like to follow us?
Mr. Mors invites me. To be honest, I don't know anything about etiquette, so I'm grateful.
"Yes. Yes, please. Please.
With that, I start walking down the path to the guild. It's already getting dark.
The scenery of the city looks like Europe, but there are no lights, and the streets alone look like medieval Europe.
There are not so many people, but there are not no people either. You can see a few people walking around.
Some of them seem to have animal ears or tails. Beastmen existed in the MMO I played, so I guess it's natural for them to exist in a fantasy world.
The clothes of the people are mainly the kind of clothes you've seen in RPGs. However, the clothes are not too shabby. Sometimes there are adventurer-like people wearing armor and carrying swords on their hips.
I said it was a medieval European style town, but there didn't seem to be any shit on the streets. I was relieved.
There were many buildings that looked like private stores, but many of them were closed, probably because it was late. Even those that are open are sometimes preparing to close.
The tavern-like stores seemed to be open, but I wondered if the adventurer's guild was okay.
I wondered if the Adventurer's Guild was safe, but I guessed that Mr. Mors, an adventurer, must have forgotten that the Guild was closed.
Mr. Mors suddenly remembers.
You're a wizard, aren't you? You don't seem to have a wand.
Do you need a wand to do magic? I seem to have the makings of a magician.
I've been able to cast spells without a wand. Is this because of my nature?
It's not that you can't cast spells without a wand. But it's not very practical because you don't get any speed when you cast a spell. The magic quality is a great skill, but it's not that effective. Maybe you've always been a fast spellcaster.
The explanation is as follows.
The power of the spell depends on the INT, the level of the spell and the MP consumption. The power of magic depends on your INT, spell level and MP consumption.
The reason why you use a wand is that flying a spell without a wand is powerful, but not fast. A spell that flies slowly will be easily avoided.
There seems to be a difference in the speed of spells cast with and without a wand. It is said that there are few people who can cast spells at a practical speed without a wand.
Therefore, wizards who mainly use healing spells that do not fly may not use a wand, but wizards who fight basically use a wand.
The longer the wand, the faster it is, but the more difficult it is to maneuver, so the right length varies from person to person.
The mainstream wands are usually 60cm to 1m20cm in length, but some special wands are said to be over 3m in length.
Also, it is said that the speed and power of spells such as the ones mentioned above, which send rocks flying, are not related. It's a fantasy. Maybe that's why the rock spear shattered when I hit the green dog with it.
While I was thinking about this, I arrived in front of the guild.
The whole building looks solid and sturdy.
The guild is a two-story square building, probably made of bricks, with a triangular roof made of red tiles.
There is a double wooden door on a stone step with a sturdy, undecorated metal handle.
Above the door is the name "Adventurer's Guild" written in large letters, with a symbol on either side of the words that looks like a sword crossed on a round shield.
The words "Adventurer's Guild" were written in a script I had never seen before, but somehow I understood what it meant. Perhaps it was because of my complete mastery of otherworldly languages.
I thought I was conversing naturally in Japanese, but perhaps I was unconsciously speaking another world language.
Then, we're going back to the inn up ahead.
With that, Mors and the others left for the inn. They didn't seem to escort us into the guild.
Well, let's go into the guild.