I've found a response that looks like a bandit.
At first, you have to decide if it is really a bandit. It's no laughing matter if you attack the bandit and find that he is innocent and you have become a bandit.
On the other hand, if you try to get close to the bandit but he is really a bandit, you will only be giving up the lead.
While I was thinking about this, I noticed that the group was about to leave the area of the tentacles. I hurriedly chase after them.
As I chase after them, I prepare a set of six pressure spells. Pressure magic is useful in that you can put magic power into it beforehand, so that you can strike directly at the enemy's position immediately when you want to surprise them, even if they are far away. It consumes more magic power, though.
I don't have any special training, and I don't know how to get close enough to appraise them secretly.
What you should do is to jump on the spot and appraise it when you see it. That's what I used against the Metal Lizard.
When I jumped, I saw a group of men. Sure enough, one of the younger ones seemed to be being carried in a carrier. Probably a girl.
I appraised one of them and found out that he was a bandit. Her status is that of an ordinary adventurer.
The image of "bandit" came to mind, and when I jumped again, I saw that all the men had ▼s on their heads. It's like an FPS.
Once you know they're bandits, there's no need to be shy. You decide to kill them quickly.
If you try to kill them, the hesitation may slow down your release. And since it's just pressure, I can't think of any part of the body that can be killed with certainty. So the strategy is this.
Approach it at once and fire the spell at the part of the body that is less likely to be killed, but still has high suppression power if pressure is applied. That's it.
So, which part of the body is the least likely to be killed, and yet the most likely to be suppressed if pressure is applied?
--The vitals, of course.
From what I saw earlier, all the bandit-like people are men. There is no way to counterattack if you hit them with this first.
Now that I've saved some magic power, I'll move on to the attack.
Dashing up to a distance of three meters, I launched my spell at the six men's vital points.
That's it!
At that moment, a symbolic part of the men's bodies caved in. Physically.
It couldn't have been painful. The force of the blow was so strong that the part seemed to be digging into his belly rather than writhing around between his legs.
A groaning man hurriedly catches a girl who was about to drop to the ground.
She looks to be about 17 years old, with reddish brown hair and short stature.
She holds the girl and moves away from the men. Even if they pretend to be attacked, she can handle them with distance.
I thought so, and when I got away from them, I examined each of them, but they were all dead. Something must have happened to their internal organs.
I didn't feel too guilty, even though I had killed people. Maybe it's because I'm used to killing each other in FPS, or maybe it's because I've already killed other animals.
Anyway, what to do with this girl. As for the reward for defeating the bandits, if you get one, just bring your guild card with you. I don't want to carry her neck, and I don't think those bandits are equipped with much.
I'm going to appraise the girl for now.
Name: Smitha
Age / Race / s*x : 18 / Dwarf / Female
Level: 7
HP:36/36
MP:9/9
STR:16
INT:12
AGI:8
DEX:63
Skill: Life Magic
Status Abnormality: Forced Hypnosis
High DEX!!! He's a dexterous type!
Is it because he's a dwarf?
No, that's not important right now. Is he being put to sleep by this hypnosis? I wonder if healing magic can help.
...... No, it's not the same as healing your own body, even the ends, or healing your whole body in a situation where you'll die if you don't heal. It would be a disaster if I messed with it too much and got into a situation I couldn't recover from.
Fortunately, you don't seem to have lost any HP, so perhaps the forced hypnosis won't affect your health immediately.
She seems to be a Dwarf, and it's likely that she was kidnapped from Ellera. Let's just carry her back to Herrera on a princess's back.
I slow down a little, get back on the road, and start to climb the hill. I'm still faster than a horse, though.
Shortly before I left the forest, I saw what looked like a man on a horse on the road, but he had passed by the time I left the forest.
About an hour into the run, the scenery changes. It's all bald mountains.
Every tree had been cut down and left as a stump.
Wondering what had happened, we climbed further up the mountain, and after about ten minutes, we came upon a gate.
The gate was marked Herrera. I was checked for my guild card as usual, and then I found myself surrounded by guards.
Hey, isn't that Smitha the kidnapped girl? You seem to have defeated some bandits, but are they the ones who took her?
No weapon was thrust at me. I think it's because I can confirm that they are not bandits.
"Yes, we found them carrying the child. I brought them here after I defeated the bandits. He seems to be under compulsive hypnosis, where should I take him?
"Compulsive hypnosis. It can be easily cured with a potion, but I can't leave him in the hands of someone I don't know, even though he helped me. I'll take him here, if you don't mind.
Yes, of course. By the way, where can I get a weapon made?
It depends on the materials and what you want to make, but I think it's better to go to the agent's office than to the workshop directly. You can find it at the end of the street. And when the bell rings in the evening, could you come to my office? I think I have a reward or something for you.
Thank you, sir.
I'll give Smitha to the guards and go to the agent's office. I wonder if the dwarves will kick me out again.
Thinking about this, I made my way to the agent's office and opened the door, only to be greeted by an unexpected sight.
There were no dwarves. At the counter on his right was a man of human race. There was one at each of the three counters.
There was also a door on the other side of the room that I came from that I could enter through.
I talk to the person closest to me.
Where do I go to get Metal Lizard armor made into swords, armor and shields?
"Oh, if you want Metal Lizard metal, I think you should go to Mr. Smith's workshop. ......
He's not very sharp. Her name is similar to Sumisa's. I wonder if there is a connection.
I've been out searching for your daughter since she was kidnapped, and I don't think they'll take her on when she comes back.
That's too relevant. It's not surprising that they share the same name.
"In that case, your daughter has just been rescued. She was put to sleep, but she seems to be okay.
"Oh, you're lucky. She's been looking for someone to help her find her way around the city, but she's been hard to find lately. If you're not on the road and you're gaining distance, you might have taken the road halfway and then gone into the woods, but that would make it much harder to find you. ......
I'm sure you'll be able to understand why. It is more correct to say that I discovered the scene unilaterally rather than encountering it.
Well, I'm not going to talk about that. I'm not going to say anything about that. A person who arranges weapon processing would have a hard time responding to such a comment.
"Right. By the way, where is this workshop and how much does it cost?
It would not be good for business if he gave his daughter away for free, no matter how much he had saved her. If she hadn't been kidnapped, she wouldn't have had to go looking for her, but now she's being made to work on weapons for free.
So I'm not going to go that far.
I think it depends on the sword or shield, but a one-handed sword is about 1,000,000 if you bring in the materials and don't decorate it for practical use. A two-handed sword would cost around 1.3 million. The way is number 5 on the map here.
He points to a board showing the buildings in this area.
I take back what I said. It's expensive. I've got a little over 100,000. Of course it's not enough.
"Um, ...... is there a place where I can sell some of my armor, ......?
You can buy it from a place that does processing. In the event that you have any kind of questions regarding where and how to use the internet, you can call us at the web site. It's about three million per kilogram.
What? I have a whole one, but how many kilos is it? Could it possibly be enough to buy a sublong sword?
It's a shame to use it up so easily, even if you got it in a short time, because you need to make armor as well. I don't feel any inconvenience with my current sword, and I'm sure it's sturdy enough. Even if it doesn't have any special effects, you can get by with magic.
I understand. Thank you very much.
It looks like I won't have to do any favors. I don't know which one of us is the bandit, the one who says "I saved your daughter, so you should process her weapon for free.
Anyway, I had to see if I could really sell it, so I went into the workshop. Then a nearby man of human race approaches and talks to me.
What can I do for you at the Sumin Workshop?
Sumin Workshop. I wonder if he is an ancestor of Mr. Sumizu or something.
"Yes. "Yes, I'd like to ask you to process metal lizard metal and buy the leftover metal lizard metal.
"Oh, Metal Lizard Metal? Metal lizard metal is in short supply because metal lizard hasn't appeared recently. How many kilos do you have?
"Well, I have a whole one in my ...... item box, how many kilos can I get from one Metal Lizard?
The man looks at me like I'm stinking.
"A Metal Lizard in the item box? A Metal Lizard is a thing that's almost 10 meters long, right? I don't know much about item boxes, but do they really hold that much?
"Ah... I don't know why, but the item box has a large capacity, and for some reason it can hold a lot.
I don't know why, but my item box is very large, and for some reason I can fit in there. I'm not sure what to make of it. Can I assume that it is about 10 meters long? If so, it would weigh about 1400 kilograms. I don't think you can buy all of them at once, because you'll be short of funds. In addition, we have just been informed that Sumitha has been found, but the master will not be working today, so we will have to wait until tomorrow. ......
When the man said that much, a dwarf with a slightly softened atmosphere of Mr. Dveragh came in with Smitha, who seemed to have woken up.