Just when Mr. Hao was thinking about which map to carry first, there was a burst of sound in the plate of "Seven Kingdoms" on the game Island Forum.
This does not rule out a part of the water army, but more than 60% of the posts are sent by players.
After all, objectively speaking, this game is really good. Whether it's art or complex game system, we can see that rice entertainment has made a lot of efforts in this game, and the 200 million yuan development fund is really in the right place.
No matter how black "new year rice", but at least this game, is not too many black spots.
However
A week after the Seven Kingdoms went online, there was a subtle change.
The reason is game player make complaints about the game time and medal of achievement when they play 100 hours in the forum.
"I have won half of the middle ancient continent, but I don't know why, I suddenly feel dull. The game is nothing more than mining to build soldiers, and then a goes up. There is no bright spot in the battle plot. I suggest a quick combat function. I just want to achieve the achievement of unifying the world as soon as possible. "
As soon as the post came out, it was attacked by fans of the seven kingdoms.
"Isn't that what RTS games are like? What else can we do besides building houses and building soldiers? Don't play if you are not happy
"That's it. I see the post from the landlord. It's full and full. It's 100 hours of free play!"
"What's the point of a quick fight? The fun of the Seven Kingdoms lies in the seamless connection from the strategic level to the tactical level. If there is a fast battle, it will not be a strategy game! "
"I think the building owner is the water army! Friends and businessmen, please come to discredit rice entertainment
In a flash, dozens of highly aggressive replies almost stopped the owner.
What's interesting is that most of these fans don't play as long as he does, mostly hovering between 12 and 50 hours.
If only ten hours of game time, simply can not fully experience the whole content of this game.
Therefore, in their eyes, the seven kingdoms have almost no shortcomings, and even if they have shortcomings, they will be covered by novelty.
So when people say it's boring, of course they will come forward to refute it.
However, no matter when, the sound of reason will always exist. Especially for those players with 100 + game duration, the problems encountered by the landlord are exactly what they feel.
"The owner of the building just said what he felt. It's not good to attack him personally, is it?"
"That's right. Although I'm a pre order player, I think the Seven Kingdoms is a bit boring in the later stage. Yesterday I didn't even bother to play games."
"The system of the game is too complicated. I feel that this game is like several games stitched together. Arms customization and strategic stage preparation are highlights. However, in the middle of the game, advanced arms of AI come out, and these two functions become chicken ribs. Besides making people feel cumbersome, they don't have any fun. I have calculated before that if we want to unify the middle ancient continent, it will take at least 160 hours of game time, and how many people can tolerate the repeated suffering of 160 hours? "
On the question of whether the middle and late period of the seven kings was boring or not, the forum was divided into two groups of people.
I have to say that the topic itself is boring enough.
However, it is precisely because of this that this topic has attracted countless boring players to participate in it.
There are hundreds of comments on the bottom of the post, and many people go out to open new posts directly. For a time, there is a trend of slaughtering.
Just when the debate became white hot, such a post suddenly appeared in the discussion panel.
"Has anyone ever played Warcraft? I haven't opened the seven kingdoms for two days... "
This post was soon drowned in the sea of people, not a splash.
However, it is not the first.
It will never be the last
……
Game Island editorial.
Knocked on the chief editor's office door, a small editor pushed the door and went in.
"Editor in chief Liu, when I visited the forum today, I took a look at the section of seven kingdoms and saw that many people were discussing Warcraft. Just now I received an email from the players. Do you want to give them a separate version? "
"Warcraft?" Liu Qingfeng's eyes narrowed and said, "I remember correctly. It's like a new work of cloud dream game, isn't it?"
Hearing this, the expression on Xiaobian's face was a little embarrassed, and he secretly said that it was not good.
Before, because Yunmeng game didn't pay public relations fee, Editor Liu seemed to hate Yunmeng game, so that no one in the editorial department dared to mention Yunmeng game. How could he forget such a key thing?
However, it is said that it is too late to remedy.
Seeing Liu Qingfeng there obviously didn't look like he was going to muddle through, he could only harden his head and nodded.
"Yes."
After saying these two words, he thought that Editor Liu would be angry with him, but he didn't expect that Editor Liu would not be angry, instead, he laughed.
"I heard that Warcraft seems to be on the street? The cost of 50 million yuan, the publicity of several million yuan, the result of schedule and rice entertainment hit the car, now there are few people in the player circle to discuss
Standing in front of the desk, Xiao Bian immediately followed Editor Liu's words and said.
"That's for sure. The market for RTS games is so big. Now the players are playing" Seven Kingdoms ", and the fantasy theme" Warcraft "is even less played. It's just that creative workshops don't see sales, and now no one knows how many copies they've sold. But I estimate that I can sell 50000 or 60000 copies. "
The sales volume of the first day is 50000 or 60000 copies. For a game with a cost of 50 million yuan, this is not a simple sentence that can be summed up in the street. It can be described as explosive death.
As we all know, the Matthew effect of the game industry is quite serious. A game played by many people, probably more people will pay for it. And a game that few people play, if the quality is still very general, probably not only no new players into the pit, but also may be bought by the player refund.
Therefore, it is precisely this truth that the strong are always strong.
Especially for RTS games, as a core method of playing, the players waiting for a match in the game hall are part of the game experience provided by game manufacturers.
Even if a game is fun, if not many people play it, it will never become the mainstream.
Listening to his report, Liu Qingfeng's mouth turned up a smile.
Although the new work of cloud dream game has nothing to do with him, it doesn't prevent him from feeling relieved from it.
"Ha ha, this kind of third rate rubbish game also has an independent section in our forum? Ha ha. "
Liu Qingfeng opened the word document and knocked down the title.
Waterloo of cloud dream game: boredom is the biggest natural enemy of a game
Looking at the title of this line, he raised a smile at the corner of his mouth, with a sneer in his heart.
I don't want to kill you!