Chapter 827

Name:Brave World Author:ban shang bu po
The darkness in the room does more than hinder the view.

We should know that human beings are very insecure creatures. When we were still primitive people, the night represented danger. The genetic memory left by our ancestors also affects us now.

When some people sleep at night, there seems to be something terrible lurking in the darkness of the general administration. Usually men feel that they are outside the window and women feel that they are under the bed.

This is because in the very distant past, women lived in trees to avoid danger, while men lived under trees. Therefore, women felt that the danger came from below, while men felt that the danger came from around.

Uh... Let's go further and get back to the point.

No human will feel at ease in the dark. It is often said that moths have phototaxis. In fact, human beings are also.

If people stay in the dark for a long time, they will become anxious and irritable. They will gradually lose their reason, it is difficult to concentrate, and they will think wildly. Slowly, they will have hallucinations and eventually go crazy.

An Yizhi stood in place and thought about it for about 5 minutes, and the system sent a prompt. Once there was something wrong with the player's mental state, the system would immediately forcibly disconnect the link.

In this way, the growth copy will naturally fail.

There is no doubt that the system protects the player's mental health. After all, it is true, but its prompt makes an Yizhi more anxious. He seems to have caught a glimmer of intelligence in his mind, but he is very naughty. He jumps left and right, just don't let you catch him.

In addition, the sound of the system prompt made Ann point and break his mind. Now he really wants to find a target to fight and relieve his mood.

But there was nothing around him, so he had to stamp his feet angrily.

This stamp found something else.

In addition to the feeling of numbness from the soles of his feet, he also heard an empty muffled sound from the floor tiles under his feet, indicating that the floor tiles were empty.

He lay down in the dark, put his ear on the floor tile and knocked with his hand. He was sure that it was right. It was really empty below.

"Can't it be such a coincidence? You can find the exit in such a simple way without finding the answer to the puzzle?"

An Yizhi said he didn't believe it. His luck is really not good. Sometimes he can't bear to look straight at the attack of African descent.

In addition, in a challenge that obviously requires careful thinking to break through, the probability of finding an exit is too small.

To be on the safe side, Ann felt the edge of the floor tile with her hand and knocked on another floor tile next door. There was still an empty echo below.

Before this was over, he kept his "ear on the ground" posture and knocked as he climbed forward. As a result, he climbed all the way. If he didn't turn on the flashlight, he didn't know where he was in the room, but there was still an empty voice under the ground.

"Are all the floor tiles empty? Oh, that's what the prompt near the elevator means."

The tip says that the way to escape from life is at your feet. Combined with the reduced version crowbar found on the trash can, it means to find the right floor tile, pry it open, and then jump down, and you will pass this level.

But the problem now is that we can't find the right floor tile.

It is suggested that there are only a pile of formulas and suspected XY axis coordinates, and the result is only four numbers. How many 24 combinations can it be brought into.

After all, it seems to have bypassed the problem that bothered an Yizhi.

What exactly do these tips mean?

"The final result of the formula is not a literal number, but a proxy?"

There is indeed this possibility. Originally, numbers can be used as the "code" for transmitting information. If you think along this line, what an Yi wants to think about is the method of "decoding".

Numbers can represent many meanings. In addition to the interpretation of a special codebook, numbers can also be used to replace music scores and correspond to the letters in the alphabet.

But

If it was the corresponding letter, what letter would it be? English?

The goods still don't know whether English has 24 letters or 26 letters

After pondering with his poor English common sense for a while, the idea was ruled out by himself.

The reason was not that he finally remembered how many letters there were in English, but that he thought about it in a different way.

There is an old saying in China that those in the game are confused and those on the sidelines are clear.

People who are deeply involved in it often can't see the whole picture of things, and this truth still applies to puzzles.

According to the current tips, we can't judge what it means and what solution is there. What if we change our thinking and jump out of the game?

This is a common and highly efficient thinking mode, that is, judging everything in the copy from the perspective of game developers and even the system.

Brave world this game doesn't sell riddles. Most of the puzzles are things that fool children. Don't compare it with a special puzzle game. It's incomparable and weak.

This is because of the relationship between the audience.

More people like solving puzzles, but more are not interested.

This is why puzzle games are always crushed by other types of games in game sales.

After all, we play games for fun. Playing a game is more tired than doing more than a dozen papers. In addition to people who like this, more people are not sensitive to it.

Although an Yizhi almost played the game as a stand-alone, the world of the brave is an online game after all. Even if the system arranges puzzle solving elements, it should also consider the audience.

To solve a puzzle, you must have specific knowledge, otherwise others will be confused. This puzzle is unqualified and the system will not use this puzzle.

Take the example of bringing numbers into letters. Simple words are OK and barely make do, but we can't put this puzzle on the most critical clue, only the solvable part.

After all, the people who play this game come from all over the world. There are people everywhere. You can't guarantee that everyone knows English. Like an Yizhi, he can't tell whether there are 24 or 26 letters

Therefore, when the system comes up with puzzles, it basically focuses on "logical reasoning" puzzles. Players are not required to have specific knowledge. It is similar to a brain turn. Only such puzzles can be qualified.

Considering along this line of thought, there are also great problems with the formulas encountered by an Yizhi before.

For him, the formula is very simple, but it is only the level of primary school students, but this is due to the education of China. It's strange that you try another old foreigner and don't make him cry.

Since an Yizhi once saw a foreigner from the United States who had to pull out a calculator for such a simple multiplication as 15x7, he didn't expect the mathematical ability of ordinary foreign people

Therefore, in the eyes of ordinary foreigners, those formulas can only be solved by experts specializing in mathematics, which involves a specific range of knowledge and is inconsistent with the provisions of the system to set puzzles.

"Wait, if the formula as a puzzle and hint is inconsistent with the consistent provisions of the system..."

In the dark, an Yizhi's eyes turned and the corners of his mouth raised, revealing a flat smile:

"I see. It's such a thing. It's really insidious."

He muttered, turned on the flashlight again, found the floor tile with words written in front of the elevator, then squatted down, touched the crowbar and inserted the sharp end into the edge of the floor tile.

Yes, it was written before. The floor tile three meters in front of the elevator is the right exit.

The reason is very simple. The existence of the formula does not meet the consistent standard of the system for solving puzzles. Considering this, the existence of the formula is not so much a puzzle as a trap that interferes with the player's thinking.

Any player who sees the numbers on the wall will think that finding the coordinates is to find the exit, and then find a pile of formulas. Finally, he is confused by the results of the four formulas and is at a loss what to do next.

An Yizhi was just led by the formula and naturally wondered how to get the coordinates of the XY axis.

If you really think so, you're fooled!

The existence of the formula does not meet the standard of the system. It represents these four numbers. Whether it is solved or not is not important, or even there is no solution at all.

A puzzle without a solution can't be a puzzle at all.

Therefore, the real way to pass this level should be to ignore those numbers and only look at other prompts encountered after entering here.

But why does an Yizhi feel that the floor tile with words is correct?

First, the elevator door.

Exactly the light from the elevator door.

This light has two functions. One is to tell the player that there are some items nearby that are convenient for you to move in the dark. The other is to be hidden and can be seen only with a flashlight.

The floor tile with the words is just outside the light of the elevator door. He can't be seen by the light from the back of the elevator alone. He can only be found when the player turns on the flashlight.

Generally speaking, this prompt to explain how to pass the current level should be written on the position where the player has just entered the door, that is, on the first floor tile after stepping out of the elevator. If it is just an opening prompt, it is not necessary to write it outside the light of the elevator door.

The last point is the wording.

It says, "the way out of life is at your feet, but please note that you only have one choice, and if you choose wrong, you will fall into an endless abyss."

Such wording will further deepen the player's desire and impression to find other clues, especially the sentence "you only have one chance", combined with the limited time of the flashlight and the darkness of reaching out, which will greatly interfere with the player's thinking and ignore the importance of the first sentence.

"The way out of heaven is at your feet"

The questioner indicated the location of the exit from the beginning, but he was very chicken thief, hiding the answers that were clearly put there with various other clues, allowing players to tangle with those meaningless numbers and finally fall into the pit.

In short, this level is just a logical puzzle or an inductive puzzle. It deliberately gives seemingly normal prompts to guide players in the wrong direction, but buries the correct prompts behind the wrong prompts.

That's why Ann said it with a finger. It's so insidious.

The floor tile is not heavy. With the strength of an Yizhi and the crowbar, you can pry it open. After opening, a square hole is exposed.

Looking down from above, you can't see anything. There is only darkness. An Yizhi can't illuminate it with a flashlight, indicating that he can't determine whether his chosen path is correct before jumping down.

"Hey, will I be fooled again?"

It's not so much a 'mystery of God' as a trick of a fraudster. Let an point out who is more interested in the God who came here

It's not rocky, is it? That guy seems to be famous for this kind of behavior.

With this doubt, an Yizhi jumped into a big hole under the floor without any hesitation.