The Lich tomb is a very popular gathering place for adventurers, mainly because the difficulty here is relatively low and the harvest is fairly good. Occasionally, it is lucky to open a hidden secret room that has never been visited by anyone. The spoils obtained are enough for adventurers to be very happy for a long time.
But for high level adventurers, it's not very awesome here. Even if the harvest is high, it's not what they can see.
The school of magic chose the internship site here. Naturally, considering that the students' combat experience is almost zero and their strength is weak.
In other words, no matter how difficult the monster in the Lich tomb is, Lena and George must fight with 100% spirit, otherwise they will never be good.
After all, both of them may be killed by each other against goblin, and their combat effectiveness is only apprenticeship level.
Along the spacious corridor all the way forward, even if there were several turns, but never encountered a fork in the road. The smooth travel seemed to increase the confidence of Lena and George.
John tried to speak several times in the back, but Ann pointed to him and stopped him with his eyes.
Sometimes it's better to have some losses to remember deeply. It depends on whether these two people can realize it.
"Thirty meters ahead, there is an undead hiding in a blocked passage. It is estimated that it is a skeleton."
Hera listened and whispered.
Ann nodded to show that she knew. Then she didn't remind Lena and George at all.
They didn't realize that there was a monster waiting in front of them. They held a torch and stared forward. They didn't even know the sound of footsteps.
This is a common problem for novice adventurers. They are completely like newborn calves who are not afraid of tigers. Most deaths and injuries are also because of this, but adventurers who can survive a disaster will become much more cautious in the future.
Sure enough, when the light of the torch found a corner on the right, two skeletons ran out with broken swords in three steps, and the targets were naturally leina and George.
The two men were startled by the sudden attack, and their torches clattered to the ground.
But it's not life-threatening yet. Although the two skeletons have long swords in their hands, they are only bone shelves awakened by negative energy. I'm afraid they can reach level 5 at the top.
This means that their movement speed is certainly not as fast as that of the skeleton pulled out by an Yizhi with the book of the dead. They staggered forward for several steps, seven or eight meters away from Lena and George.
The two people reacted and hurriedly gestured to cast the spell. However, Lena carried a backpack on her back and passed through the shoulder strap, which made her arms move less smoothly. The magic missile originally planned to use could not be used at all.
George is better than her. The strength of men is higher than that of women. Moreover, he is older. Carrying a pile of things on his back is not a great influence, but the spell he chooses is very problematic.
A green magic light flew out of him and fell in front of the two skeletons.
This is sleep
Ann pointed out that he wanted to make complaints about the bones of undead creatures. Does that mean you want them to go to sleep forever? Young man, you have a lot of ideas. Learn poetry from me.
When the school of magic was attacked last time, sleep played a great role. Goblin had no magic resistance and his brain was stupid. Sleep was very effective for them, so George habitually lost sleep.
But skeletons are immune to any mind control spell. After all, they don't have a brain that can be controlled.
George also knew he was stupid. What are the characteristics of skeletons? They are clearly written in textbooks.
After such a delay, the two skeletons continued to move forward without stopping, and suddenly pulled from the original distance of seven or eight meters to two or three meters.
This is because undead creatures hate the living. The closer they get to the living, the more excited they will be and move faster.
This is a well-known characteristic of adventurers. Of course, it is also written in the textbooks of the school of magic, but the two vegetable chickens who took the first adventure didn't realize this at all. They also prepared according to the original moving speed of the skeleton, and were in a hurry in the face of the suddenly accelerating skeleton.
"Magic missile!"
Before the skeleton cut off the long sword, Lena finally completed the spell. A magic missile hit the sternum of the front skeleton. The power of the position spell exploded there. The beaten skeleton fell backward, the back of her head fell heavily on the floor, and the flame of the dead in her eyes flickered and extinguished.
Losing the drive of negative energy, the skeleton immediately scattered on the ground.
However, undead creatures are unconscious. What supports their actions is only their hatred for the living. The death of their companions did not affect another skeleton at all. George had to give up casting and rolled on the spot in a rather embarrassed way, just avoiding the long sword.
There was a slight spark when the blade touched the floor. The skeleton turned its arms as if to sweep George on the ground.
George's brain was still a little useless. There was no time to cast the spell. He rushed forward and hugged the skeleton's right arm with a sword.
The skeleton is just a skeleton in the end, and it is still the lowest level undead. Under the action of weight, George pulled down the arm.
As a result, George also fell to the ground with a thump holding the arm, and his chin hurt.
Under the action of adrenaline, George had no time to take care of his sore jaw, picked up the torch he had thrown on the ground and smashed it into the skeleton as a strike weapon.
There were only a few dull bangs. The skeleton left black scorch marks. The too fragile bones were smashed by wooden torches. It finally followed in the footsteps of its companions.
The two squatted on the ground, panting, looked at each other and smiled. They seemed to think they were doing a good job?
–‐‐——–‐‐——
No one is born to know how to fight, especially for academic mages who spend all their time in books, fighting seems to be a very distant word.
From the last time he went to the magic school, an Yizhi knew what the "combat training" of these weak chickens was. It was almost like playing at home.
In this regard, as a player, an Yizhi has a very strong voice. Many mages at the same level or even higher than him do not have as excellent combat skills and experience as an Yizhi.
There is no other reason. It's not that the goods love death, but it's simpler.
——He's a player.
Players will not really die in the game. There is no setting to delete numbers several times. There is no limit to the resurrection of players, except that 25% of the current level experience and items in the dimension pocket will be lost every time they die.
Being able to resurrect indefinitely is a huge advantage, especially for going out for adventure.
The fundamental reason why adventurers become stronger and stronger is to gain experience from adventure after adventure. Once NPC adventurers play off, it will disappear, and players can continue to get insufficient experience from this failure.
Therefore, in terms of combat experience and skills, players are far better than NPC adventurers of the same level.
An Yizhi is also a cruel character mixed up in the bloody battle in the abyss. In his opinion, the performance of George and Lena can only be described as "fuck".
It's not that his vision is too high. Even if two level 5 novice players come to deal with skeletons, they won't be so embarrassed as them. Their mistakes can be put into the "sad urge fool collection" for future generations to admire.
"The first is defense. Did you feed the dogs with the mage's armor and shield skills you learned in school? You don't know to stick defense first when you venture into dangerous areas? Or do you think your small physique is very strong?"
As she walked, Ann pointed and scolded:
"The strap used by the adventurer can be untied as soon as you pull it. This design is to facilitate that when you are suddenly attacked, you will not be limited by the backpack. As a result, you two fight foolishly with supplies on your back, aren't you stupid?"
John's heart is guilty. Don't overdo it. This sister is even worse. She hasn't used the special backpack for adventurers. She always carries a large cowhide satchel. Although it doesn't affect her hand movements, it is also a burden in battle.
So it's not a boast that she can live until now
"I won't say anything about sleeping with skeletons. What's the meaning of losing the torch when meeting the enemy? Do you all know the dark vision spell? If the battle lasts a little longer, the torch falling on the ground will go out and lose the light source, how can you fight with undead creatures who are good at acting in the dark? It's difficult to use a luminous spell first? Besides, the spicy chicken like skeletons is not necessary at all With attack spells, you can handle it even if you hit it twice with a torch. Don't think about solving it with spells when you encounter anything. Spells should be used in a reasonable place. Do you have a lot of magic? "
For mages, the most important thing is, of course, magic.
Not everyone, like an Yizhi, has the heart of the dragon and the source of magic to provide a steady stream of powerful magic. No matter NPC or player, more people count magic and put spells. They won't use them if they can solve without magic. This is to save magic and keep it for emergencies.
Lena and George walking in front can almost be described as dejected. They thought they could get praise
An Yizhi said that these mistakes in adventure are very fatal mistakes. It doesn't matter if players make mistakes. It's a big deal to die with a rising memory, but NPC can't revive indefinitely. It's estimated that a rising memory will wait for the next life.
What's more, they can be persuaded or educated, or they can make complaints about them. They are a bit advanced, at least knowing that they should first buckle a shield or a master's armor, even if they encounter any danger, this spell can keep their lives.
And the action is not as reckless as it was just now. The sound of walking is also slight. Many actions are more cautious.
This is moving in a good direction. Jess koder asked Ann for a guest role. He really didn't find the wrong person. This product has rich combat experience. It's enough to train two magic apprentices, and it's enough to be a combat instructor of the three towers alliance.
However, combat experience is one thing. What is needed in adventure is not only combat experience, but also many details need to be observed.
This is particularly important in another thing most common in adventure.
——Trap.