Vincent Thain, the current workshop mentor of destiny workshop, was a disciple of the first workshop mentor more than ten years ago, while Dyson was the son of the first generation workshop mentor, which is the creator of destiny game.

Vincent is in charge of the interior and Dyson is in charge of the exterior, perfectly maintaining the operation of destiny workshop.

There is no doubt that Vincent is an excellent caster. He thinks he has to work harder than anyone else. However, his talent limits his development. Since becoming a class caster, Vincent can feel that his understanding of magic and spiritual strength have reached a peak, It's like the human body is gradually weakening towards death after the short youth of 18 years old.

This process is irreversible, at least for the magic society, for a small class caster.

Vincent is not reconciled to this. Since he can not become a high-ranking caster, his ideal is to let his name appear in the history of the magic association and even in the teaching materials. Therefore, Vincent devotes all his energy to his most familiar field and embarks on the road of the first generation workshop tutor. He has struggled in the field of magic games for decades, Fate has become his ideal and pursuit, which is integrated into his essence. When he dreams, most of the content is related to fate.

Decades of ups and downs have created a complete world of destiny. It is precisely because fate is more important than anyone else that blasphemy and modification cannot be tolerated.

Dreiser, who joined destiny workshop in the name of Dyson's friend a few years ago, has shown amazing talent. He has grown from a constructor of magic model to a core design member of destiny workshop. His opinions have been praised by members and adopted repeatedly, which makes Vincent feel more and more unbalanced. Can't his silent contribution over the past few decades compare with that of a hairy boy?

Maybe from the beginning, the two were doomed to be different.

From injustice to friction, from friction to conflict, and finally to open and aboveboard mutual abuse, Vincent is the grizzly bear who protects the calf. Any opinion that tries to modify fate will be mercilessly attacked. Dreiser's opinion is thrown into the garbage can without even looking at it. Members of fate workshop once wanted to prevent the contradiction between them, But even if Dyson came out and acted as a middleman, it didn't work.

Until it was necessary to choose between Dreiser and Vincent, the fate workshop, which was biased towards conservatives, chose Vincent, and Dreiser left.

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Plagiarism. Plagiarism?

Vincent has a game crystal brought back by Dyson in front of him. He has been up all night for several days, which makes him get through half of the level of the game. During this period of time, he even puts the matter of fate behind him《 The legend of darkness has the fun that most people have never had before. The improvement of the character card set and the battle of cards can bring great satisfaction to the players, making them want to give up.

Just experiencing the tip of the iceberg of dark legend, Vincent knows the meaning of Dyson's words. It's true that dark legend and destiny are card games, but they are very different in structure and play, and they can't be linked. However, what makes Vincent most unacceptable is that he forgets destiny when playing dark legend.

No matter how Vincent doesn't admit it, his rationality, his instinct, and decades of experience in building destiny tell him that dark legend is far more fun and more attractive than destiny.

It's not about who is better. Destiny builds a huge world and complicated game stories. It's like a text system. The importance of the text system to the development of civilization is self-evident, but no one will think that a simple text system will be very interesting. The content that players can experience in destiny is like the process of understanding text and contacting information.

"Legend of darkness" is more like a literary work, which combines words and gives players fun in the form of interaction.

In short, "dark legend" is more in line with the taste of most players.

But even so, Vincent is still not satisfied.

Why can this unknown Magic game, which has never appeared in a well-known corner, compare with destiny? Is his decades of hard work and contribution fake? What makes Vincent more intolerable is that the game style of dark legend is similar to Dreiser's magic game design style.

"No way! impossible! It shouldn't be like this! " In the dark secret workshop, the bitter sweat ran through Vincent's cracked lips. He murmured to himself and questioned himself back and forth. His heart was shaken more seriously than when he was in conflict with Dreiser.

The game crystal on the workbench is still shining, showing a clear game picture inside.

"Fate is the pioneer in the field of magic games, no magic game can surpass it! It should be! It's the life of me and McLean! " Vincent's fingers were deep into his hair, and the blood was more dense in his dull eyes.

Maybe fate is no worse than the dark legend. Fate is not as popular as the dark legend, which is enough to give Vincent a fatal blow. In the past, fate had no competitors. Now, the dark legend has become the core topic of this circle not long after it appeared. If it continues, fate will gradually fade out of this field of vision, It can only be one of the pioneers in the field of magic games.

Vincent has spent decades of hard work, but he is not satisfied with it. Vincent stares at the crystal game, and finds the outlet of the problem maze in his mind.

However, it could not be found···

No matter how he looks for it, he can't find a way for destiny to defeat the dark legend. The problem lies in the essence of the game, which is something that destiny has accumulated for decades and can't change.

Is there really nothing to do? Maybe it's not so. If you can't get out of the maze, you can choose to break the walls of the maze.

Vincent's eyes gradually brightened up. It often takes a lot of time to change the essence of a game. One of the exceptions is to "use" other people's experience and walk through the road explored by others.

"That's it Vincent cried out excitedly that the only thing better than fate is the game system and playing method. So why doesn't destiny use the game system of dark legend to improve itself? Combining the strengths of the two games, destiny will have no weaknesses at all.

Plagiarism? This is not plagiarism. At most, it can only be used for reference.

The play method and system of dark legend are similar to that of Dreiser's game design style. What's the point? History always belongs to the winners, only the names of the winners will be remembered.

In order to maintain the status of fate, Vincent is willing to abandon the moral bottom line as a caster.