Orange!
Legendary?
Fengluo immediately click on the detailed attribute list of "force skill fusion chip".
[force skill fusion chip]
After use, you can upgrade an existing skill to 'force skill'. The final effect of this skill is determined by the "fit" between the player's force attribute and the upgraded skill (after integration, the original skill and force skill can exist at the same time)!
"So it is!"
Fengluo understood the use of this chip.
Simply put, it can "strengthen" skill evolution, strengthen "ordinary or rare" skills that consume MP or physical strength value into "force skills" that consume the force, and retain the original skills at the same time!
As for the force skill, it refers to the skill attached to the legendary equipment.
Although the power of the wind has not been tried (the wind fell "asleep" against the tyrant last night), it should be stronger!
However, it seems that although the chip has an orange name.
However, compared with legendary equipment, there is still some gap. It is just equivalent to the additional skills on a legendary equipment! (in fact, it's not only because the integrated skills are not limited by wearing equipment. Moreover, they won't be limited by...)
However, this is also expected by the wind.
The "war Chronicle" system for a certain aspect of the game "however, the effect of integrating skills depends on the 'fit' between the skills and the player's force attributes. What does this mean? Does the force still have 'attributes'?"
Feng Luo has some curiosity in his heart.
Then he immediately continued to look down.
["according to your talent and the awakening process of the force, your force gains an additional attribute - self-healing!"]
Force attach attribute?! According to talent?
Seeing this sentence, fengluo recalled one thing. Before, the special agent instructors of Jingzi and tiger hunting NPC both revealed that the force has something to do with the player's talent!
"That's what I meant."
However, what is the effect of this "self-healing"?
The introduction of "self-healing" when the wind falls quickly.
[self healing (primary force additional attribute)]
Using the force can quickly heal the damage and disability effects caused by the attack on the body, and obtain the corresponding HP and physical recovery (the effect depends on the degree of consuming the force)!
"Heal injuries, disability effects and restore HP!"
The wind fell and frowned slightly.
To be honest, healing damage effects are not very useful for players.
After all, players' bodies are generally less likely to be hit with serious disability characteristics.
Of course, although it is small, it is also organic, and once it is hit with serious disability effects, such as broken arms and burst eyes, it will be very troublesome.
Because of this serious injury, doctors and players cannot recover. They can only be regenerated after being treated by professional instruments in the hospital in the game. If they encounter it in the task or some special plot, it will have a great impact!
So, in other words, the first half of this additional attribute is the middle to middle moment. If you use the talent level, it is probably equivalent to a B or C talent.
However, the point of "restoring HP" makes the eyes of the wind shine again!
What is the most important for the characters in the game?
There is no doubt that life value!
The amount of blood is empty. No matter how high the attack is and how strong the defense coefficient is, it doesn't make any sense at all.
Although the first half of this self-healing attribute is not very good, the second half can be said to be "a" or even "s" level if evaluated by talent!
Fengluo was thinking about this and glanced over the next log.
It's a blank, because this is a hint about talent.
["as you awaken to the force, your talent is adjusted!"]
"Talent adjustment!"
This message undoubtedly exceeded his expectation.
After awakening the force, will the player's talent be modified and adjusted?
However, this does not seem difficult to understand.
You know, the player's talent is given by the system according to the game time performance of each player in the first month, and after that, it hasn't changed for almost half a year.
But the ability of some players who don't play well at the beginning is likely to improve in this process, and the technology is becoming more and more,. In a sense, the talent with low evaluation is not consistent with its own game ability, so it's not surprising that the system readjusts the player's talent at an appropriate time?
"However, there are some realistic reasons for adjusting players' talents when awakening the force..."
Fengluo thought of the hidden data just found in the game cabin, and some more detailed "in addition to the data, we should also consider the future plot and the details of the battle process in the previous chapters, and whether it is talent adjustment or force attributes, it involves many aspects, which are not done casually. These chapters are ten times more tired than the battle chapters!
The next chapter is more difficult to write because it involves protozoa (black gas, red fog).
Protozoa is a very important thing. It is not inferior to evolutionary viruses (well, it is not even inferior to the role of 24K).