"Cough, cough... I'll go!"
"How is this possible? It's completely unscientific!"
After a few seconds, the big pineapple climbed out of the bunker with a dusty face, and his face was a damn expression!
The injury caused by a kick of the wind falling through the power of charge doesn't look high at all. It only adds up to "1650".
But the problem is, it's kicking him!
You should know that he is a heavy armor warrior, and without the same defense skills, he can almost get 50% additional damage reduction compared with other heavy armor warriors.
In other words, this kick will double the damage value and become "three thousand three"!
No, it's not just doubling, to be exact.
Because the big pineapple is a complete set of rare equipment. Although the attribute is not very top-grade, it is definitely much higher than ordinary heavy armor warrior players.
The damage suffered by those heavy armored soldiers with ordinary equipment should be increased by at least 50%!
In other words, the damage value will be... 5000!
The damage caused by wind falling, which kicks a level 50 heavy armor soldier equipped with ordinary equipment, will reach about 5000.
The average HP of all level 50 heavy armor soldiers with exquisite and excellent equipment is only 15000. This kick can directly kick out one-third of the blood of an ordinary heavy armor soldier!
A gunman wearing damaged equipment (light armor soldier), without using weapons, kicked a heavy armor soldier out of one-third of his blood by the force of impact?
What harm is this?
Most importantly, this refers to the situation of kicking heavy armor soldiers, who have the highest physical defense in the whole profession.
If it's a crunchy career like a controller or gunner, the result... Needless to say!
"Cough, what's the matter? The injury of this foot is so high... Cough, old wind, you won't hang up!"
After climbing out of the bunker, the big pineapple came down to the wind.
But the speed of walking was a little slow. At the same time, he couldn't help half bending over and covering his chest. There were two coughs in succession!
Hang on, in a sense... The wind seems to fall
However, the damage of this blow is completely the real value obtained after the system calculation. Because this kick is under the bonus of the force skill "master fighting".
[Master fighting skill]
"Greatly improve the melee ability. The melee attack is accompanied by a certain degree of force damage effects. In the face of melee attack, you will receive a certain degree of damage reduction!"
The description of the force skill promoted by enhanced fighting is only three sentences, indicating the usefulness of three aspects respectively.
The first use is to "greatly improve the melee ability"!
Melee capability is a very general term.
In fact, it can be understood that in the process of melee, you can obtain some additional effects of attributes such as "strength, agility and physique" and increase attack damage!
In the war chronicle, players can gain some additional attribute effect bonus in the process of displaying some skills, such as shield strike, the signature skill of heavy armor soldiers!
When using "shield strike", compared with the ordinary swing shield, the alloy shield will receive the bonus of "strength and agility effect", so the speed and impact power will be greatly improved. This enables a heavy armor warrior to shoot a very powerful force even if he is poorly equipped and has high skill proficiency!
For another example, the level 40 skill "immobility like a mountain" of heavy armor soldiers is a substantial bonus to "physical effect".
This is why heavy armor warriors can not retreat under the impact of monsters much larger than themselves after using this skill!
Of course, this "effect bonus" is not a real basic attribute, so it will only play a role in the process of using skills, and will not increase additional attributes such as health and defense like basic attributes. This is the same as the rare attribute of "thunder suit".
However, as long as there is this kind of genus addition effect, it will become!
You know, the SUV suit on fengluo has 30 power attributes, and then when the awakening force "all attributes + 20" is added, his power is actually no worse than that of some light armor soldiers.
The speed in the game can also be transformed into impact and damage. When the agility is ridiculously high and the bonus of fighting and violent charge is added, the speed of the wind has reached a terrible level.
Coupled with the rare attribute of SUV combat boots - "when moving, you can accumulate strength, which can be transformed into a certain degree of impact and additional damage when attacking the enemy with combat boots"
All these factors add up to make the impact of the full speed blow of the wind fall, even the big pineapple can't stand without skills, and was pitifully kicked out!
At the same time, he was hurt by explosive weakness!
Yes, two damage values, one of which is yellow "weakness damage"!
"Cough... And strangely, my chest still feels very painful... Cough... It's like being hit in reality..."
Big pineapple coughs while checking the system prompt in his field of vision.
"Shit, the biochip even suggested that I was injured internally and my internal organs were injured by shock. In theory, it took five minutes to discharge the congestion and recover. During this period, the upper limit of HP decreased by 5%!"
"Damage special effect! Lao Feng, your skill not only has extremely high damage, but also has damage special effect?"
The big pineapple could not help crying out completely.
Yes, master fighting also comes with 'force damage effect'!
The second attribute of enhanced fighting is the addition of "force damage effect". When the fusion was just completed before the wind fell, he was interrupted by the commander of the giant eagle and didn't see what it meant. Later, when I looked carefully, I found that this is perhaps the most powerful place of "enhanced fighting skill"!
Force damage effect is a more advanced damage effect than ordinary attack damage characteristics!
Where "high" is, that is, this attribute is also effective for players!
You know, the player's body is different from NPC. It's hard to get substantive injury when being attacked. Even if you are hit in the eye by a sniper bullet, you will be blind for a while at most, and then you can return to normal!
But the force damage effect is also effective for players, which means that players will react the same as NPCs when hit by skills with this effect!
The big pineapple is kicked so far by the wind. Even if the alloy heavy armor on the body slows down the shock absorption, this impact can not be completely offset.
Therefore, under the effect of the force damage effect, his internal organs were injured by shock, and the upper limit of HP was directly deducted!
And more importantly, his uncomfortable cough and chest pain will not disappear until he slows down or the biochip in his body recovers his body to a certain extent!
This is undoubtedly a great impact on the PK battle between players. This is also the place where the "master fighting" makes the wind fall feel satisfied!
However, it also gave him some vigilance.
You know, since this "master fighting" will have force damage effects, other force skills may also have this effect. When dealing with force skills in the future, it must be different from ordinary skills.
However, he doesn't seem to need to worry too much about this.
Because his additional attribute of the force is "self-healing", which can "quickly heal the damage and disability caused by the attack on the body"!
For the force attribute of "self-healing", he always thought that only the second half of "restoring HP and physical strength" was useful. The healing attribute of the first half was not very useful for players who were rarely affected by the character's body!
But now he feels that when more players awaken the force and more skills with force damage in the game.
The first half of the force attribute of "self-healing" may be more important than the recovery of the second half in some cases!