(PS, this chapter belongs to "update content"... Well, I don't like it. I suggest you skip it...)
Skill release may fail, which is definitely a knife for the master!
Moreover, this knife is more serious than gunmen and soldiers.
Because of the skills of the master, the damage is mainly energy additional damage, and most of them belong to the attack within the range, so they were least affected by the emergence of the upper limit of single part damage this time!
However, skill release may fail, which is a very deadly change for them!
Now, there are two possibilities for the master's skills to fail.
The first is that energy interferes with each other!
When two masters choose to put their skill energy models into the same area for construction, this kind of interaction may occur, resulting in the failure of one or both skills!
This problem has a good impact in other cases, but it has a great impact on playing boss.
In the past, killing bosses almost always chose gunmen and control divisions to output remotely. The role of soldiers was to contain and protect to a certain extent.
However, because the shooting angle of the gunman is easy to be blocked by the soldiers in front, and because the boss is very sensitive to high damage attacks, the attack source and direction will be found almost instantly after being attacked, and their attack range is very far!
Therefore, even a sniper is likely to be lost by the boss's backhand seconds after shooting a shot.
But the master can project high damage skills into the sky or release them from a certain position.
In this way, the boss can not lock the real target for the first time. The security is much higher than that of the gunman, and it is not very affected by the terrain.
Therefore, the control division has always been the main output of playing boss, so its position is vaguely above the other two professions!
However, this change undoubtedly affected the absolute main output position of the controller to the boss.
Because the skills are interfered with each other, it is more difficult for a certain number of controllers to cooperate.
Obviously, the gunner profession will usher in greater opportunities!
In addition to interference, there is another situation in which the master's skill release fails.
It's just that you don't pay enough attention.
Yes, attention!
This is a change that many people make complaints about.
To release skills, just click the skill icon on the energy conversion instrument, and then quickly determine several simple parameters, and the system will automatically complete the subsequent release process!
But now, the system will specifically determine the concentration of the controller in the process of releasing the guidance skills.
If the controller's attention is affected and not focused enough, there may also be "failure"!
This change is super deceptive. After all, who can guarantee to focus on guiding skills all the time. Especially because many instructions have been removed, many more parameters need to be considered at once!
It's embarrassing to concentrate and ask to consider more complex skill parameters at the same time!
However, the official sentence made countless control division accept the change in spite of the curse.
That is, this more complex way of fighting is of great help to stimulate the "evolution" of the human body, especially the brain!
Evolution!
The reason why Zhanji really excites countless players today.
With this sentence alone, it directly shut up countless complaining master players!
But a little funny.
This change to the control division has aroused the dissatisfaction of two other professions.
Why can the controller have this kind of forced modification to speed up "evolution"? No, we also want to increase the difficulty of fighting!
It seems a little funny, but it's very normal to think about it.
In the foreseeable era of national evolution, the competition between individuals in the future will never be like this again. Who has better equipment and more credit points? Who should be showing a higher degree of evolution in the game cabin?
Even, this contrast will definitely extend to reality!
In this era of national reform, no one wants to lag behind others in their future.
Therefore, the two professions of soldier and gunman said they quit and need to make it more difficult for us.
In this case, the official of Tianxing game, which has been high and cold, finally made a special explanation!
In the setting and fighting mode of the master profession, the priority evolution is to stimulate the brain domain. The warrior profession mainly focuses on physical quality, while the gunman takes both into account.
The skills and fighting methods of the three have stimulating effects on the real body, which does not exist in who has more advantages!
Moreover, in the future, the multi career system will be opened, so there is no need to worry about any career.
If you can't wait, you can choose to change your career. After updating, each player gets three job transfer opportunities that don't need to do tasks.
Moreover, after the transfer, the original professional skills and proficiency are still retained, and you can also choose to turn back!
The announcement of this news calmed down the complaining players.
Fengluo's attention is focused on the sentence "multi career system"!
Obviously, as he guessed before, this is not unique to "agents" in the second career.
Just like the function of the former force guidance chip, it is now installed in the attribute panel of each player!
This seems unfair to their "secret agent" hiding profession. Big pineapple even complains to him in the communicator!
However, the wind did not feel much.
Because there is no real "hidden class" in Zhanji, and there is no real player who completely surpasses others.
What really exists is to go faster than others and take advantage of the opportunity!
It's like an agent career, although others will get a "double career" in the future.
However, at that time, secret service players may have three or four professions, and may even get the "real full profession" mentioned by Jingzi before!
What's more, fengluo clearly knows that the greatest advantage of the agent profession has never been the addition of a second profession.
Instead, the secret service equipment library is a channel that can exchange all kinds of rare items and a secret service mission that can obtain a large number of exchange points!
I don't know when the next mission will be.
Whether there is a chance to get a "third career chip" that needs A-level permission!