After half a month of military operations in the Belém Devon region of Somalia, NATO successfully captured the warlord-controlled area. At the same time, the United Nations was pressured by various parties to eventually issue a controversial document.
The zombies were defined as unnatural deaths, allowing the army to kill zombies.
Interestingly, when discussing this issue, many countries stubbornly voted against it for strange reasons. For example, the reason why France voted against it was because there was no death penalty in the country. Therefore, it wouldn't vote on this solution involving the death penalty. But India was even odder - their reasoning behind their vote was because they thought the living dead were servants of Shiva...
In any case, even if it was controversial, this long-overdue document was passed through the efforts of all parties.
NATO sent two tank companies and cleared out the zombies from the infected area on the border between Somalia and Ethiopia with the help of drones. At the same time, far on the other side of the world, the self-defense forces and UA troops stationed in Napon began to enter the quarantined Shinagawa area of Yoto and cleared out zombies there.
The vaccines launched by 11 global pharmaceutical companies in cooperation with Future Biology had fully entered the market. It was expected that in the next four months, it would be sufficient to popularize in the world's major countries. Based on the patent fee of 1.50 per vaccine, it was expected that in the next four months, Future Biology would receive 5.7 billion US Dollar in revenue.
The figure was almost equivalent to four years of Future Biology's net profits.
However, as a cost, granting the licensing of the technology meant overdrawing the potential profits of the T virus vaccine. After all, other pharmaceutical companies were more dominant in terms of production scale; even if the cost had an additional 1.50 in royalties, this cost could easily be made up elsewhere.
In the past few days in Yoto, Jiang Chen headhunted a professional manager and formed a professional real estate management team to manage the 11 billion USD of real estate he acquired in Yoto. He was responsible for the maintenance of buildings and leasing of shops.
At Yoto International Airport, Qian Xia waved at Jiang Chen emotionally.
The day before leaving Yoto, Jiang Chen eventually showed his claws to Qian Xia in her maid uniform. At first, she resisted somewhat, but it didn't take long before she obeyed while incoherently murmuring some words.
Maybe it was because the pain of the first time was unforgettable, or maybe it was because of other reasons. After that night, Jiang Chen felt that she looked at him with eyes containing a different glory.
"Will master still come back?" Qian Xia buried her head and whispered in a low voice.
"Occasionally perhaps."
"Then...when I graduate, could I go to Xin to find you?"
"Of course."
Jiang Chen tousled her head and didn't say much in terms of a farewell. He then turned and boarded the Gulfstream G650 private jet at the airport.
Under her watchful gaze, the plane disappeared into the distant horizon.
Soon after Jiang Chen returned to Xin, Future Technology and Amazon, eBay, Taobao, Jingdong and many other e-commerce giants published announcements on their official websites simultaneously.
At the same time, the Phantom Helmet also welcomed its second system update. After the update, an application management program appeared on the interface. Just like Apple's App Store and Android's Android Market, Phantom's Helmets also allowed users to download apps freely.
However, at present, although Future Group announced VR program development tools and provided server rental services, no company could demonstrate the advantages of the VR platform. They had been investigating how to transfer existing applications to the VR platform.
So, for now, aside from the web browser, only two applications existed in the application management program.
One was the Godly Land, and the other was the newly launched virtual reality online shopping platform – VRstore.
The newly launched VRstore currently had two modes.
One was a simple mode combining plane images and VR images. Users could search for items just like on traditional e-commerce stores and find what they wanted in the shortest amount of time. The only difference was that the searched items could be held directly in hand, and the searched clothes could be directly worn.
The other mode was the virtual mall mode. After entering this mode, the user would appear on a virtual street designed by Future Technology, which referenced New York's Times Square and other famous commercial streets. According to a certain algorithm, the goods and decorations in the shops were randomly processed, so that the user could experience and enjoy randomized products with their friends.
According to the news released by Future Technology, there were seven e=commerce giants that joined the VRstore. On the first day of the VRstore launch, all the top shops of the seven giants were made available with a grand total of 800,000 products available.
Many users who tried the VRstore experienced the joy of VR shopping. While the sales volume continued to rise, this powerful VRstore was also positively rated by users.
"The skirt I purchased is already here. It's amazing. It's exactly the same as I saw in the VRstore!"
"I used to be unwilling to buy expensive clothes online. Not to mention size, but what I wear and what models wear seem completely different. Now it's okay, I can try clothes in a VR environment and find things that really suit me."
"It's crazy, how did Future Technology do it?"
"It's a pity there's no tasting function. If the taste of food could be replicated, I'd be able to eat in the virtual mall... I wonder if you can be full in the virtual world?"
"My God, my wallet! How did I spend so much money! Oh..."
For technical reasons, VR images of products were currently produced by Future Technology. Therefore, images of these 800,000 products were randomly selected, sent to Future Technology's headquarters, and scanned using special equipment, producing high-resolution VR images.
As for the VR image production fees for products, Jiang Chen didn't scam them and charged them a cost of 1,000 US Dollar per item. And for the products registered in the VRstore, a monthly data management fee of 10 US Dollar was charged.
Compared with the profits gained from the VRstore, the investment was definitely worth the money.
Phantom helmets had reached hundreds of millions of active users worldwide, and VRstore was one of the only two applications which created strong exposure. Controlling such a large amount of traffic, the price could double and shops would still be willing to pay.
In addition, advertising and other costs were calculated separately and were quite pricey. If the product was on VRstore's homepage recommendation list, the revenue of the shop would have to be divided equally with Future Technology. Even though the price was a bit high, there was still a stream of shops that applied for front page exposure.
These charges, together with data management fees, were the two major revenue streams for VRstore.
Some analysts realized that the launch of VRstore would signal a new period of downward trends for physical stores.
For example, the British "Observer Daily" had thoroughly analyzed this issue.
"We had optimistic thoughts that online shopping would never replace physical stores and would affect the spending habits of some people at the most. Physical stores have an advantage that online shopping can't replace, such as intuitively touching the products you want to purchase, and the fun in shopping itself. These are elements not available in online shopping."
"Now, VRstore seems to have done it - everything that online shopping was unable to do. Maybe this will be a start to completely rewriting the landscape of the global retail industry."