I came home from work, finished dinner and bath, and logged in.

The time is 9:30 p.m. I could have gotten in before 9:00 p.m. if I hurried, but I'm an adult and I've done what I had to do without cutting corners. I'm sure that during the daytime my friends are in an area I've never seen before, fighting enemies I've never seen before, and I'm getting frustrated thinking about it, but I can't help it.

Before my consciousness fell into this world, a message came through that a bug in the world announcement had been fixed. It seems that some people could not hear the world announcement when an event or battle was about to start. You can check the list of the world announcements that have been played so far.

When I logged in, it was midnight in my world.

I am in bed, thinking about what to do. My friends seem to be taking a rest (logging out). Peter is sleeping on the next bed, but his friend list is gray, and his name turns white when he logs in. At this rate, the logout break with the others will not be too far behind. I wonder if the character remains when logging out, which explains why logging out is recommended for innkeepers.

I casually noticed that the sheets on the bed are moving up and down a little. It would be perfect if Leo was snoring. Then I looked at the back of the bed and saw that Leo was not snoring, but he was sleeping on his stomach in a very uncomfortable position. I wondered if my sleeping condition was okay. No, my sheets and clothes were undisturbed, so I guessed it would be okay. Oh, I must buy a nightgown.

Well, it's nighttime, let's stay out and work on production. I'll send a login greeting to everyone as I leave the lodge for the moment. Before I start production, I need to get yesterday's gray wolf material to the guild for sil. Oh, and I should buy a sword for my sword skill. Time is running out for me to find an old man's stall.

I have so many things to do.

So here we are at the production material shop and production facility rental place.

I don't think it's a good idea to be carrying around raw meat, so I'll start with cooking. I have some cooking tools bought at a stall, but I've heard from Ochazuke that the production facility is definitely more efficient up to a certain level.

I decided to start with production as a leveling up process and decided to look at the forums, which I rarely do in other games.

There were those who acquired cooking skills by helping at stalls and those who acquired them by renting facilities, cooking once, and then fighting battles. The former requires that you have to be liked by the residents or encounter them when they are in trouble, while the latter costs money but is quicker, and after it was written on the bulletin board, the number of players who took the latter method increased by far.

It seems that the skill appears only after a battle in which the corresponding action is taken. And I helped the shopkeeper who was in trouble.

And if you reach level 10 in [Cooking], you can change your occupation to a chef in a restaurant. If you meet the requirements, you can change to other production jobs in your guild or other related places. In the beginning, it is also possible to become a temple worker, including combatants. In temples, it is possible to exchange main and subordinate jobs. The main job affects the status of the main job when leveling up, for combat jobs, mages tend to gain INT, shephs tend to gain DEX and AGI, production jobs, blacksmiths tend to gain DEX and STR, seamstresses tend to gain DEX and AGI, and apothecaries tend to gain DEX and MID. I guess that alchemists are likely to raise DEX and INT, though I didn't see it mentioned.

In short, you should decide your main profession as early as possible, because your status will increase according to your profession.

I have already reached the level of changing jobs. I have more things to do, I have to become a swordsman and get skills!

Production skills are a little different. Swordsman's [Slash] is a single skill, but production skills are like [Magic] and increase in various ways. However, it is said that they are increased by actions. He got when he sewed for a long time, and got when he sewed straight and straight again. He also said that the skills learned as a skill will save time and guarantee a certain level of quality, and that, for example, the learned in sewing can be used in leatherworking.

As you can see from the fact that you have to take one combat job and one production job, this game allows you to fight and produce at the same time. On the other hand, you can do some fighting while producing, so you can procure materials on your own to some extent, although you may not be able to do so when you reach a higher level.

There are <> and <> for cooking, and if you gather ingredients according to <> and cook them, you can acquire <> such as "baking", and you can cook "baking" dishes other than <>.

> is a cookbook for those who cannot cook in the real world after learning , and is also a record of the dishes you have made and a memo of the dishes you can make with the same quality as long as you have the right ingredients.

Once a new dish made with the learned is made, it is registered as a . For those who are not good at cooking, there is also a single recipe for sale. For those who are not good at cooking, there is a single recipe available for purchase.

>1 to 5 can be purchased in the production facility, so we rent a room for one hour, the shortest time available, and go inside.

Inside is an easy-to-use kitchen with a sink, cutting board, oven, gas stove, and a charcoal grill for grilling. There is even a marble cooking table to keep the heat in, and a facility to heat the dishes. I am not at all confident in my ability to use them, and there is even equipment I have never seen before.

I purchased Recipe 1 on sale, and when I used the recipe, a new item for cooking recipes appeared under the that had been added to the menu when I [Appraise]. Recipe 1 lists berry juice, orange juice, and grape juice.

The price of Recipe 1 is 100 sil. It seems that the price is 100 times the number of each recipe. I sold off the gray wolf pelt, which was fine, since I had recovered more than 15,000 shillings in my pocket. I am relieved, because before the hunt it was really less than 1,000 sil.

I decided to start with berry juice since I had plenty of berries, checked the ingredients, and bought some more water that was missing. There was water for cooking that I had bought from a stall, but I found cheaper water at a lower rank, so I decided to use it for mass production.

I heard that cooking can look the same without any skills as long as you have the right equipment, but it is rated 2 or lower. The bread with meat sandwiched in it that Peter and I made had a good taste, probably because Jos, the owner of the store, who has skills, helped us to make it. And if it was a dish, it could be just tasteless, but if it was a medicine, rating 1 would be a poison. Dangerous, dangerous.

Now for the recipe.

Check the recipe and make sure you have two berries and three waters in your possession.

Cook. Three berry juices will be made.

That's all.

The sink, mixer, and other equipment are just for decoration.

They increase the efficiency of production just by being there. No, you can use them manually, but the result won't be much different, at least at the current level. I'd like to grill meat on a net!

So let's mass produce more and more.

The player's food has a rating of 4 in addition to Rank, and "normal" food has a rating of 4, the same as the resident's rating. The "normal" dishes have a rating of 4, the same as the inhabitants' rating. Since the ranks of the dishes in Recipe 1 are low, the player proceeds with his work with a rating of 4 to 5, and rarely with a rating of 6.

As a matter of course, the higher the Rank of the food and the ingredients, the more likely it is to fail, and the higher the Rank of the ingredients, the higher the rating tends to be, if the skill is sufficient to avoid failure. However, since the Rank of the material you can handle is determined by your job level, you cannot handle too high level materials. I am not a cook, so I will soon reach my limit.

The higher the rating, the higher the E! The amount of recovery is increased from the basic value of the food, and the taste becomes tastier. On the other hand, 1 to 3 are tasteless, and 1 is a bad status, and is not considered as a successful production, and no experience is gained. Therefore, the higher the rank, the more experience you get, but it is meaningless if you fail in making something that does not match your ability. The price to sell to the residents is also lower for the ranks 1 to 3. The selling price of a 7 is the same as that of a 4, but only the failures are cheaper, d*mn it.

I thought 82 berries were a lot, but I was totally imagining it. In no time at all I had 123 cups of berry juice. I bought more berries and adjusted the production to 99 berry juices x 3.

Thanks to Kikuhime, I have room in my pouch, but I have to be careful because it will be full in no time.

Water and berries cost 2 shillings. I bought berry juice at a stall for 5 shillings, but the selling price is 4 shillings. It's an early recipe, so the experience gained is small.

The next step is to make 99 orange juices. You can buy oranges and water, and recipe 1 requires only two ingredients and can make three dishes at a time. Next was grape juice. It seems that the Rank of the foods is Berry < Orange < Grape, with a few grape juices rated lower than the berry juices.

Putting that aside, the level of grape juice increased during the process of making grape juice. Recipes with high ingredient costs have high Rank, and the level of the recipe can be easily raised, but selling them will result in a loss, so I can't make them with much enthusiasm. Too bad.

I've mastered [squeeze].

From now on, you will be able to make any dish that is not a .

Recipe 1 has been completed, and you now have a associated with your [specialty dish].

You can learn how to cook only one of the that you have obtained. Moreover, > or > is registered as 【Special Cuisine】, and it will be given a +2 evaluation. It is amazing that even a dish with a high rank that does not match your level will be rated +2 from the lowest rating of 1 to a rating of 3. However, it is impossible to make a dish which is not suitable for the level due to the barrier of material Rank.

I heard that if you are a "chef" as your main job, your status will be improved to be more favorable to the production job, and even if you are a "cook" as a sub, the rank of the ingredients you use will be compensated. I love eating, but I also love adventuring and fighting, so I plan to remain a fighter as my main job and a potion-maker as a sub-producer.

I will not be able to compete with those whose main job is production, but I will be able to make some high rated food if I am good at it, even if it is difficult to rate 10. In this game, the initial skills of production workers are limited to S! is not required for many of the production jobs so that you can produce while fighting.

If the first dish you eat is a , then either or or or will be your "special dish". If you eat several dishes, only one of them will appear, and if you get a "special dish" without eating it, it will be either "grill" or "". This is a discussion on the bulletin board.

I envy those who are just starting out, because they can choose their own [specialty].

Now, let's see what my "specialty" is. If I go in order, it would be the first < I put in my mouth, or something in the process of making tea, such as [blending] or [extraction].

Cooking method

[extract] [ferment] [mix] [bake] [fry] [fry] [fry] [fry] [smoke] [dry] [brew].

Ingredients

<

<<<<<>...... yes, the roasted flying rabbit came with a salad and bread too. < and both being mentioned? The rest seems to be Galahad's snacks for all intents and purposes.

I think it was smoked eggs, dried fish, three kinds of cheese, nuts, and dried fruits. I remember it well because I was interested in tasting it and he offered it to me even though he rarely ate it during the conversation.

I was curious enough to taste it, so I remember it well. I found out the name of the dish in the recipe and knew it corresponded to his specialty, although it remains a mystery why I remembered it so well.

Later I checked and found that some people had written that they had registered the tasting samples given to them by the inhabitants of the stalls.

There were three patterns: if you were a juicer, tasting <<<> would give you two of your specialties <<> and you would have more [specialties] than if you ate them as usual.

If you organize a party and taste the same juice with your friends, you will get two kinds of juice. When I tasted only one kind of food by myself, I got only one specialty. At the stalls, you can get two or more tasting dishes by talking to the owner of the dish you want, or by partying together and tasting the same dish to get two specialties! The article concluded with the following words.

I don't know, am I a Galahad cheat or what? I don't know, but I'm not sure if I'm a Galahad cheat. Is it okay?

I can't finish the recipes for beer, cheese, smoked eggs, dried fruits, and dried fish that go along with [Specialty Cuisine].

It's not something you can just start making at once!

When you make something from a recipe, you can choose from the recipe and finish it almost immediately, except for a slight time lag in roasting the other items. So I think beer and other things can be made in much less time than in the real world.

So, the recipes in the menu repeatedly switch at regular intervals between cheese fermenting, beer brewing, smoked eggs smoking, and dried fruits and dried fish drying.

The rest of the menu is done without incident, and the roast now has added to its skill set.

After that, I made a series of <> and succeeded in making all of them if I did not care about the rating. Recipes 4 and 5 were rated 3 to 4, and it seemed to me that they were just barely done with the obvious specialties correction, but I don't care. < added to the and are: pressing, extracting, boiling, fermenting, mixing, baking, frying, deep-frying, smoking, drying, and brewing.

The < in the skill is M! was consumed.

Recipe 5 was a little different: <<<>. I had already taken as my specialty, but I made all of them to raise my skill level. The bait was probably fishing bait, I'll give it to Leo later.

And the boiled eggs were hard-boiled only when I made them normally, but when I used <>, I can now choose from half-boiled to hard-boiled as I like.

I learned how to cook meat and learned a recipe for steak by using <> that I learned from the nut roast! Here, too, I could choose rare, medium, or well done with <.

Although there was no [Grill] in the basic recipes 1 to 5, it seems that both [Grill] and are compensated for, and the rating is 5. Let's give it to the meat-skiing Thin.

In my spare time, I try to make steaks from the meat in the pouch, and fry french fries. I wanted to raise the level to get my money back, but I calculated the cost of production and found that everything was in the red, so I spent a lot of time producing berry juice and restoring the lost sill. I spent my time roasting Leo's fish on skewers.

Leo's fish is now rated 5. The cooking level was 3, but I guess [grilling] still lacks dexterity and level. Leo's fish had a high material Rank.

The production skills may not be the best for early recipes, but high rank recipes need good tools and materials to get a high evaluation. I heard that if you make chef a profession, you can compensate for the material rank and the level of recipes you can handle to make them easier.

I mean, Leo, this fish must be rare! It's huge!

If it weren't for the cooking correction, I'm sure I'd rate you a 1!

I went to the fishing forum and didn't see any fish called < !!!!

Also, someone named Leo caught a rare fish and a world announcement came out. Some of the rares are called nushi, which are special fish that appear when the time, place, weather, and other conditions are right, and the first time you catch one, you get a special prize.

So the name Leo is a fisherman.

While I was doing this, I received a text message from Ochazuke, calling me to come to the inn's cafeteria because everyone was about to wake up.

I replied that I would be right there, and I would make some early dishes. I sold off what I could not recover enough, packed up my stuff and left the production facility. I had intended to do some pharmacy work, but I got carried away by extending the rental of the cooking facilities.

I am happy that I can now brew a nice cup of tea.

□ □ □ □ □ □ □ □ □ □    

Increase

Specialty Cuisine

Cooking method

Extracting] [Fermenting] [Mixing] [Baking] [Frying] [Deep-frying

Ingredients

<

Skill

□ □ □ □ □ □ □ □ □ 

Homura Lv.10

Rank E

Occupation Mage, Pharmacist

H!?  214

M!?  347

STR 10

VIT 11

INT 40

MID 14

DEX 9

AGI 10

LUK 10

N!?C!? Galahad] [-]

Title [Interactionist

Skill (2S!?)

■Magic and Magic

Wood magic Lv.2] [Fire magic Lv.4] [Earth magic Lv.2

Gold Magic Lv.3] [Water Magic Lv.3] [Wind Magic Lv.1

Production

Mixing Lv.1] [Alchemy Mixing Lv.1] [Cooking Lv.3

Collecting

Collecting

■ Appraisal and concealment

Tool medicine appraisal Lv.2] [Plant food appraisal Lv.2

Animal and Demon Appraisal Lv.3] [Skill Appraisal Lv.1

Weapons and Armor Appraisal Lv.2

Attention Detection Lv.2] [Attention Dilution Lv.2

Enhancement

Intellectual power enhancement Lv.2

Others

M! Natural Recovery], [Night Vision], [Map].