Notice is hereby given.
We will be adding a despenalty for those who exceed level 30.
If you return to the temple due to death, your gold will be halved, all stats will be halved for two hours of in-game time, and you will lose all items you have acquired since leaving town.
Those who have reached level 29 will continue as before.
I'm scared of Item Lost!!!!!!!!!!!!!!!!!!!!!!!!!
Especially now!
I'm glad I woke up this time and not in the temple. I am glad I woke up and found it was not the temple.
I wash my face and hands with hot water. I'm not dirty, but I'm in the mood. I'll buy a tub to hold hot water later. Finally, I wash my face with cold water and feel refreshed.
Check my title.
I didn't check because I was in a mental storm before lunch. I'm happy, but I'm not sure if it's a good idea, and I'm wondering how the others are progressing.
Tasha's Blessing
Increases compatibility with wood, and improves intelligence when leveling up. Other effects are unknown.
Val's favor
Improves compatibility with the wind attribute, which is more effective than the blessing, and improves speed at higher levels.
The effect of the blessing was to increase the growth rate of skills, so it is assumed that the effect of the blessing will be higher.
Tasha's Apprentice
Correction to alchemical concoctions.
What kind of correction is a mystery.
Time of the Gods
It is easier to encounter a banquet of the gods. Bring your own food!
It can't be helped that it says ....... I mean, titles are made by game developers, right? I have a suspicion that the gods of this world are generating it.
I got [Time Magic] and I got [Druid Magic]! I don't know if this is the same way as Clau's or not. Probably the same.
Nine lives.
The attack and event of instant death are nullified, and H! is not reduced, and H! is not reduced, and if H!
I took the disable through the resistance. Does this mean that I should fight against enemies who can kill me with a single blow?
I have a lot of points to poke into.
The recipe for the stone of shifting is as simple as putting magic into a non-attribute stone.
Since it is Val's domain, it must be a magic that can be learned from wind or sky magic. If it is, it would be difficult to make it, mainly because of the availability of sky magic, but it seems to be sky magic.
That's why I'm trying to raise the level of [sky magic].
I'm afraid of returning to death, but as long as we don't go near the top of this mountain range, we should have enough time.
.
< on it and it works.
< also solves the problem.
Take <> and practice repeatedly casting << levitation>> and <> on the spot.
If I wasn't in VR, I would do it while watching TV, but this is a virtual world. It really is something like a training.
The simple task is quite hard.
I acquired the skill [Overlapping] by using different spells 1000 times alternately.
and can be stacked!
...... trap that does not activate magic when applied while the effect lasts.
< disappears when you use an offensive skill, but the important thing is that the is still on. I believe that the Holy Master has a dispel that cancels the change of state caused by magic. .......
It's going to take me a long time to get Healer's [Recovery], raise it to level 10, change jobs, and ...... it's going to take a long time! I'm glad to hear that you can use magic while levitating, huh?
But I see. The enchantment level of Shirayuri's enchantment was high because of this method.
I had thought that it would be easier to raise the level of magic of a sorcerer than that of a mage.
For now, druid magic can shoot mistletoe, but I'm going to leave it for a while until the other magic levels up. ....... I can't raise my skills enough!!!!
But I must take for the future. <. I decide to go back to the city to get and get a saint out.
On foot.
If I run, will I learn some kind of running skill? Let's give it a try.
That's why I'm running.
If I kick the ground consciously, I can gain a lot of distance by leaping. < on, you can jump very fast and smoothly. Is there an effect of ?
At first, I couldn't control it well, and I almost hit a tree or dove face first into the ground, but once I got used to it, it was fun and above all, exhilarating. I still play while moving, but I'll add next time.
Inadvertently, I received the title of "Elegance".
The effect is that I can run faster. And it is not practical, because it emits light at will while it stays in the air or floats.
I chose a bluish color. As I run, the light flows behind me as if spilling from my body, which is enveloped in a light that looks both blue and white. It is quite a beautiful sight to see a color like the celestial spica I have seen in photographs, flowing into the atmosphere like the light of a firefly, and then disappearing.
It's not practical, though.
We do not go out to the streets, but go through the forest.
Kicking tree trunks is more fun than kicking the earth plane.
In the middle of the journey, I learned when I reached level 10 of sky magic.
The effect is a return to the last entrance to the city or structure you left, or to the last gate you touched.
Perhaps we should use instead of . < must be a higher rank than the . I mean, if you learn it yourself, you don't have to alchemize the item to return to the city, do you?
For some reason, I've always been ready to make and use them.
If I had continued on my way, I would have arrived at the city of Sar about a third of the way there. I returned to the temple in the city of Sar, using , which I had just learned.
I bought the skill of "recovery" at the temple, though I mean that I made an offering, listened to a grateful sermon, and made the skill of "recovery" appear.
In any case, you can get or buy the initial skills at guilds and workshops. This skill is the source of derivation. However, if you are not in the right job for the skill, it will take a long time to derive it. ......[Slash] It is a trap that skills are not derived even though you are in the right job because you do not use them at all.
In addition, check the initial skills of other professions between job changes. If you don't make a decision after choosing a job, you can look at the list of skills that appear in the list.
Then I saw [steal] in the skill list of Thief, and I guessed that there would be enemies who steal from players. Fortunately, thanks to the [Detect presence] skill, nothing was taken, and the [Prevent theft] skill appeared on the list. Remembering this, I got 【Anti Theft】. I now have two <! It's a safety measure.
Speaking of safety measures, I also want to get [Trap Removal], which I have been wanting to get since the dungeon appeared. Speaking of dungeons, traps, right? Hidden doors.
Fortunately, Sir is a city of forests and springs, and there are many hunters. I think that hunters must have skills of "trapping", though I don't think it is the same as traps in dungeons.
So I asked the hunter to teach me how to make a simple trap. When I offered him sil in return, he asked me for a sweet. He says he has a sweet tooth even though he looks like a bear. ......She is aware of her appearance and has a hard time buying sweets. I don't think you need to worry about it.
He taught me a simple trap using a rope, a few branches, and a bent tree or a branch. I didn't put any bait on it this time, but if you poke a branch near the place where you put the bait, the branches where the rope is fastened will collapse and the bent branches will spring back to their original position with a great force. The rope loop is tightened by the reaction of the branches.
The "Trap", the "Trap release", and the "Rope" are now on the skill list.
What is [Rope]? Is that a cowboy thing? I thought, "I'm going to get [Trap Removal] as planned.
......, I noticed that it seems to be hard to raise the level of [Anti-Theft], and I regretted it, but I guess I can't help it.
I regretted it, but I will have to do it. 5 each to learn it. Recovery] is acquired with S! Hooray for the wise man!
<> and >, the other skills are a little more advanced. I regret that I should have learned them before my training.
But here's an email.
Me: Peter, do you have the skill of [steal]? If you have it, I just took [Anti-Theft], so I was wondering if we could use each other's skills to improve our skills?
Peter: I've got it, it's almost evening and I'm heading back to the city, so why don't we meet up at the restaurant around 16:00 in-game time? Let's see if we can do it. w I want to improve my skills too.
If I thought I was going to get it, I got it.
Well, we still have a little time left, so let's take a tour of Sir's town. Before that, I'm going to the guild to report a request or make a delivery or something.
"By the way, there are some big trees in the forest.
While receiving my guild card back, I asked what had been bothering me.
"Oh, those trees are planted to help rebuild the city and to give money to the residents in case of natural disasters or damage by demons. There are notices posted at the entrance of the town and at the guild, but please don't touch it by mistake because it's a very important tree that should not be cut down normally.
Oops, didn't see that.
I looked in detail here and there in the fast, but I didn't see it. I'll be careful.
I'll send a note to Leo, who used to love logging in other games. I'll send an e-mail to my other friends as well.
I tried to ask Ochazuke to post a message on the forum, but he was logged out.
After some hesitation, I posted the message myself. I'm not sure if this is the right place to post it, but I'll post it on the production board and the collecting board! I guess it's OK.
Both the temple and the guild are not as large as the city of Fast, but only a little larger than ordinary stores. The guild is also an inn. It is a busy town now with adventurers (players) moving from the fast town, but I guess it is usually a quiet town.
As a fellow player, I would like to nip any buds that might cause trouble.
Woodworking is very popular in Sar.
From large furniture makers to carvers. There are also many hunters and lumberjacks.
At first, we bought the tubs and barrels we wanted.
After that, we visit a furniture store.
Although they are selling furniture, many of them are small stores that display the finished furniture as samples until the time they receive the order, so it seems that the furniture is basically made to order according to the customer's wishes.
The furniture ranges from stately, utilitarian pieces like the countertops at Guild to gracefully curved pieces with cat feet.
It's a sight for sore eyes. If you want furniture, you want a house to put it in! I just bought a table and chairs!!!
I stopped looking at the dangerous furniture and went to the workshop of a woodworker.
The pieces of wood of different colors are pasted together to form patterns and made larger, and then shaved into boards to make coasters, boxes, and sometimes large pieces of furniture such as tables. This is the workshop where they make the kumiki boards.
I decided to give it a try because they said they would let me make a coaster with a pattern I had made myself by combining pieces of wood that had already been shaped into a rhombus, square, or other three-centimeter-long stick shape. Of course, there is a fee for this service, but it is a small price to pay for the skill and the occupation that I am sure will come with it.
I can imagine that I will not have time to level up and will be left alone, but there is a big difference between being able to do it and not being able to do it! I think. Before that, I'd like to go to the S! wall, but let's put it on the list.
For the time being, I decided to make a simple piece of dark chocolate-colored wood and a piece of white wood, combined in a checkerboard pattern.
I cut it into six pieces with the edges trimmed off, and finished by trimming the corners and glazing. The result is a coaster that looks like a cookie.
Why didn't I make a barrel?
If I was going to learn anyway, why didn't I just make what I would or wanted to make in the future, assuming <! I screwed up!!!!
I think I've probably learned [woodworking], but there doesn't seem to be time for fighting, so I decide to go to the rendezvous point.
We meet up at the restaurant where we met, and we are now in a room of a production facility. I was able to improve my skills, but the two of us became very suspicious, so we moved to a private room.
It seems that the skills available are progressively restricted from outside > inside the city > inside the building, but in the inn, << light> activates, but [steal] does not. Is the innkeeper trying to prevent crime?
Stealing] and [Prevent Stealing] make us look suspiciously like two people facing each other, with Peter touching me and me sometimes preventing him from doing so. It would be more natural if we were preventing [stealing] while passing each other in battle.
The production facility successfully avoids the suspicious-looking appearance with Peter's information that both parties can be in the same room if they pay a fee. No, I think the suspiciousness level is rising in a private room with two men and not much space. And since their durability is lowered, they are in their initial clothes with their protective gear off. I'll just say it's OK as long as no one sees us. .......
By the way, I put all my items in storage and have 99 herbs. At any rate, these two skills seem to give more experience if the action is successful.
"Peter, your eyes are very special.
"Yes, I found how to make them on the Internet, so I made the eyes myself.
I don't know how to describe Peter's eyes, but they give the impression of being a bit mechanical. The color is pale blue.
"Maximum height again?"
No, it is a little lower than the maximum. Isn't Singh the biggest?"
"I thought it was a chemo-ear error."
Since we are facing each other at close range, let's take a moment to observe each other's characters again.
"I read on the forum that [Stealing] and [Preventing Stealing] are both affected by dexterity and speed in addition to skill level, and that [Stealing] has a lower success rate than [Preventing Stealing], but this also affects [Detecting Signs], right?"
"It would be blatant. If the success rate of stealing was high from the beginning, non-sheep players would be out of luck! And the message board, I'm too scared to read what spoilers are on it, how can you read it?"
"Well, if the success rate is high, people will be able to steal all they want from those who don't have [anti-theft protection]. At any rate, the success rate is said to be somewhat high except for humanoid, so I wonder if it's possible to steal from demons or something.
While mutually applying their skills to each other - although [Anti-theft] is passive and is automatically activated when [Steal] is used on oneself - they talk.
The reason why you can tell that [presence detection] is involved is because, in addition to [steal] and [theft prevention], each other's level of [presence detection] has increased by only one level.
"Oh, you now have a choice when you [steal]. You can choose between item or sil."
"Oh, goodness gracious."
I am doing it with the light on, taking advantage of the fact that [Anti-theft] is passive. The light can be turned off at will, so it can be turned on repeatedly.
"Isn't this increasing the success rate of [Stealing] if I wear it when I activate the skill?"
"Ah, I think so. When you use it in the real world, it would be better to put it on the target when the skill is activated or when the target takes some action.
"[Anti-stealing] seems to increase the protection rate if you actually notice and can predict the opponent's movement. There are times when you can't prevent it even if you can see it, though."
"Why don't you try preventing it manually?"
"Even if he senses it, it won't stop Peter's speed."
Don't underestimate the slowness of an ex-mage with initial equipment!
We continued like this, talking small talk until midnight, when Peter's [Stealing] reached 20.
After a short break, we promised to go to the field to see the results, logged out, had a snack in the real world, and logged in again.
"I used to have almost no successes, but now I get one success out of every three against lower level opponents."
Right now, I'm playing whole shadow and recovery behind Peter who is trying to steal against a goblin.
With two people, I have to shadow myself to avoid attacks, so I'm glad I have [ranged magic]. Either way, the will be removed by the actions of [steal] and [recovery].
Once the battle was over, a chaplain, a thief and a rogue, and a hunter were added to the list of professions, and a woodworker was also added to the list of available skills. The reason why there is no bowman is because he does not learn [Throwing], or maybe because the rogue has the sword skill instead.
What is the difference between professions that appear directly, such as [summoner], and those that do not? Whether or not the thing to be used is acquired? Skills direct acquisition or not? What is the difference between what skills can and cannot be acquired directly? ...... to find out later.
Regardless, I don't have enough skill points!!!!!!!!!!!!!!!!!!!!!!!! I haven't even put up my skills yet, but I want to get [crafted]!
I can make trinkets with [crafting], right? I'm not going to leave Tascha's thing to others, and I'm not going to leave the jewelry (?) to others. It's hard to handle it as it is. I have to be able to make accessories.
through the goblins' flanks. ...... can use the skill twice? I'd like to have some.
"What can you steal?"
"<>. I'm on Sil. I think I have more success with sills."
"What's the dirty ...... for?"
"I don't know."
"But I've never seen it as a drop, so can you steal items that aren't normally available by stealing?"
"I don't know, the mole I just saw was the same as the drop I got when I killed it."
"Oh, by the way, I found the assassin's guild, too."
"You're in the same business."
It seems so.
"If we're in the same business, I don't mind talking to you except for assassination requests, but I'm afraid my skills might be restricted. I'd love to talk to you.
"It's inconvenient, but I'm not sure if it's a good idea to say that we all have the same skills."
"Yes. Maybe we can talk about different professions."
"I just got confirmed as a peer, that's terrible."
"Huh."
We never stop improving our skills, but we linger on.
□ □ □ □ □ □ □ □ □ □ □
...more...
Title
Elegant
Skills
Recovery
Stacking
Anti-Theft
[Trap release].
□ □ □ □ □ □ □ □
Homura Lv.31
Rank D
Occupation Mage Swordsman, Pharmacist (Assassin)
H!? 1006
M!? 1269
STR 43
VIT 23
INT 63
MID 19
DEX 25
AGI 39
LUK 23
N!?C!? [Galahad] [-].
Title
■General
[Interactionist] [Power to Turn] [Mystery Revealer] [Mystery Revealer]
Economic Leader] [Lone Adventurer] [Nine Lives] [Nine Lives] [Nine Lives
The Wise One] [The Elegant One
Blessings of the Gods
[Tasya's Blessing] [Val's Favor
Verna's Blessing]
Titles from the Gods
Disciple of Tasha] [Time of the Gods
■Slayer system
Lizard Slayer] [Bug Slayer
Beast Slayer] [Gel Slayer
Bird Slayer
Dragon Slayer
Master Ring
King of Swords] [Wise King
Skill (1s!?)
■Magic and Magic
Wood magic Lv.6] [Fire magic Lv.5] [Earth magic Lv.6
Gold Magic Lv.6] [Water Magic Lv.6] [☆ Wind Magic Lv.6
Lightning magic Lv.10] [Light magic Lv.16] [Dark magic Lv.19
Sky magic Lv.10] [Time magic Lv.2] [Druid magic Lv.1
Healing Arts/Holy Law
Recovery Lv.4
Magic and others
[Magic Shield] [Stacking
Ranged magic Lv.2] [Action chanting
Wing shortening Lv.4
Swordsmanship
[Swordsmanship Lv.19] [Slash
[Sword Lv.15] [☆Itsashin Lv.6
Sword of Illusion Lv.7] [☆Sightseeing Lv.6
Summoning
White Lv.1
Spiritual Art
Spirit of Water [Rufa Lv.3
Spirit of Darkness [Kuroyoh Lv.4
Talents
Body Art] [Evasion
■Movement actions, etc.
Carry] [Leap] [Stay in the air] [Fly in the sky
■Production
Mixing Lv.11] [Alchemy Mixing Lv.2] [Cooking Lv.8
Collecting
Collecting] [Mining
■ Appraisal and concealment
Tool and medicine appraisal Lv.6] [Plant and food appraisal Lv.6
Animal and Demon Appraisal Lv.6] [Skill Appraisal Lv.5
Weapons and Armor Appraisal Lv.5
Presence Detection Lv.15] [Presence Dilution Lv.9] [Concealment Lv.7
Enhancement
Arm Strength Lv.3] [Intellect Lv.4] [Spirit Lv.5
Dexterity enhancement Lv.4】 【Agility enhancement Lv.4】 【Agility enhancement Lv.4】 【Agility enhancement Lv.4】.
Swordsmanship enhanced Lv.3】 【Magic enhanced Lv.4
Resistance
Sickness Resistance]
Other
H!? Natural recovery] [M! Natural recovery] [Night vision
Map] [Telepathy] [Equipment change
Living Magic] [☆Invitation] [☆Invitation
Anti-Theft Lv.1] [Trap Release
Stars are those that have been enhanced by first acquisition, event benefits, etc.