After boss Jia made 5 million copies of profits for the first time, Nintendo learned to be good. It not only printed 20 million cassettes at one time, but also distributed full goods all over the world.
The results were pretty good. Later, 20 million cassettes were printed, more than 15 million of them have been sold out, and there are still more than 5 million left. Nintendo thinks it can sell for another three or four months.
As a result, in mid January, dealers around the world suddenly burst Nintendo's phone, because Pokemon tapes began to be out of stock again.
Not only the world market was out of stock, but also Fusang began to be out of stock. All kinds of orders fell madly. In three days, there were a full 2 million orders.
Nintendo was a little silly at first, but it quickly reacted. While letting the tape burning factory continue to burn Pokemon game tapes, Nintendo took out all the 2 million tapes in the factory.
Instead of shipping, they directly contracted two cargo planes and sent 2 million cards to the American and European markets in two days, so as to replenish the sellers as soon as possible.
As a result, the 2 million cassettes were out of stock for three days, and then there were two special planes, this time carrying 3 million cassettes burned urgently.
A total of eight special flights were used to bring 8 million game cards around the world, which finally filled the shortage. According to the statistics afterwards, pocket monsters sold 780000 copies in January.
Directly push the total sales of Pokemon from the original 21.2 million to 29 million. At the same time, it is estimated that there is no problem to exceed 30 million in February. Nintendo even has to consider what will happen if the sales of Pokemon exceeds 40 million.
That's terrible. Now the total sales of Pokemon has exceeded 28 million of duck beating, and it's only one step away from 32 million of Tetris.
Anyway, the second highest sales performance in history is definitely impossible. As for whether it can exceed the historical record of 41 million Super Mario Brothers, only God knows.
But this also makes Nintendo very confused. The sales growth is completely illogical. Obviously, the sales volume of Pokemon has entered the decline curve. According to Nintendo's sales experience for more than 20 years, the average monthly sales volume in the first half of 1994 should be about 200000, and in the second half of 1994, the average monthly sales volume should be about 100000.
After 1994, there were only tens of thousands of sales figures every month. Finally, the old version completely withdrew from the market until the new version of the game was released.
So Nintendo's final estimate of Pokemon sales is about 25 million, and it can only reach the sales speed in about 96.
But now it's only January of 1994. Why did it suddenly soar by 7.8 million? This is more crazy than when Pokemon just went on sale!
So Nintendo began to investigate the reason. Finally, it was surprised to find that it was only the credit of an elf.
Nintendo naturally knows about dreams.
When Nintendo first saw the announcement released by the Rockets, it still felt a little disdain. It felt that the Rockets were indeed a small unprofessional company, and there would be such a huge bug hidden in the game.
More importantly, they admitted directly in the announcement that it was their company's mistake. This is incorrect and damaged the company's reputation. It should be killed and not admitted!
That's what Nintendo does anyway.
But the Rockets admitted that Nintendo was ready to watch the plot of the rockets being scolded by players, but who could have thought that the final plot was the sudden surge in sales of Pokemon!
The specific reason is actually very simple, that is, the dream at this time has become the pursuit of all Pokemon players.
The combination of high appearance value, full race value, full skills to learn and other characteristics makes dream the first divine beast of the current version of Pokemon. No other elf can compete with dream.
This directly leads to the fact that all players want to get a dream. Without a dream player, they will feel like a poker without a king. They have to get this dream.
Although the official directly announced the way to obtain dreams, and dreams are obtained through bugs, there is basically no difficulty, as long as players follow the strategy.
But the problem is that this bug must use an NPC trainer in Hualan city. Only after defeating this NPC trainer, can we immediately rush to the secret road in ghost town, and then carry out a series of operations to obtain dreams. If something else is done in the middle, this bug cannot be triggered.
Hualan city is an early map of the game. After playing for a day or two, basically all the plots of Hualan city will be cleared, and then all the trainer NPCs will be killed again.
As a result, although all players already know how to obtain dreams, they can't use this bug to obtain dreams.
Unlike the previous Pokemon card, which can be reset and re-enter the initial state, boss Jia's game card does not have this function.
Although it can be archived, there is only one archive location for the game. The content of the first archive will be directly overwritten during the second archive, and players have basically formed the good habit of archiving once a day, so no one will keep the previous archive of Hualan city.
At this time, there is no network era. Everyone can change all this through a patch. GB has no function of accessing the computer at all.
All this shows that if players want to get dreams, they have to buy a new game card and start from scratch.
Therefore, under the temptation of dreams, a large number of game players can only curse and pay for new Pokemon tapes.
At this time, the number of Pokemon players has reached the terror base of 20 million, and the dream is too tempting. As a result, a large number of players who have bought Pokemon will pay for new Pokemon tapes for the second or even the third time, which directly leads to the horror performance of soaring sales of 7.8 million in one month.
"My God, it's awesome that a game cassette directly allows players to spend three times!" Nintendo could only sigh after learning all this, and then remitted another $160 million to boss Jia on February 12.
8 million game cassettes were sold in January. The global average of a game cassettes is $50, of which the cost of $10 is Nintendo's. the next $40 is shared equally between the two sides. A thousand cassettes can earn $20, and 8 million cassettes are naturally $160 million.
This shocked boss Jia who received the money in February. This is the income you didn't calculate at all compared with boss Jia!