James is a loyal gamer who buys several new games every month.
Since there is a steam game store, James will not buy Games elsewhere. After all, there is no second steam game store in the world. All games are very comprehensive and can also provide various leaderboards and recommended platforms.
Most importantly, the platform often engages in various activities, and sometimes even magical activities such as discount games. Anyway, once stained with the steam game platform, no player can leave the platform.
One day in August, James, who had just made a little money, went to the steam game store to buy games. Originally, James wanted to buy the game "Warcraft 2 black tide" produced by blizzard.
In fact, the black tide of Warcraft 2 has been on sale for three months, and the players who should buy the game have started. Although James is also a player of Warcraft 1, his interest in real-time strategy and the game is general, and he has never been involved in Warcraft 2.
Yes, he saw the advertisement of steam game platform in the newspaper advertisement today. It said that the latest bundle launched by Blizzard game sold StarCraft and Warcraft 2 Kuroshio, one of the most classic games of Blizzard game, together for $88.
You know, the price of these two games is $59. Now the two games together are only $88, which is equivalent to a price of $30 cheaper. This preferential strength is hard to bear the temptation!
Thinking that he had never played StarCraft, which was very good in the mouth of many friends and could be called a peerless classic game, James went to the steam game store on the runway and bought the StarCraft that had been on sale for two years and the monster 2 bundle just released this year.
I feel like I'm making a lot of money!
Originally, he should have come back, but he suddenly saw the publicity poster of the legend of fairy sword and chivalry 2.
James was quite impressed with the legend of the swordsman 1, although it was a role-playing game that he had no interest in, and it was also a game of Oriental world view.
But the problem is, he doesn't want money for this game. He will give it away for free when he buys a handheld machine that has changed from a thousand machines. Of course, James can't stop playing, right? If he wants to play, he has to play customs clearance, right!
Although there are many incomprehensible places in the plot of the game. For example, James always doesn't understand what the female cochlea is and what the Shushan mountain is. Why can people stand on the small sword, the general plot context is still understandable.
What impressed James in particular was the final plot. Zhao linger died and Lin Yueru died, leaving the protagonist alone, which made James very depressed at that time. After passing the customs once, he had no idea of playing the second time.
But this unexpected and tragic love story still makes James remember deeply.
Until today, he has seen the game publicity of the legend of Xianjian Qixia 2 and the familiar protagonist called "Xiaoyao · Li".
"Boss, what's the story of the second generation?" James asked curiously.
"Well, I heard that ling'er Zhao is alive!" said the boss.
"What! Ling'er Zhao is alive?" James was stunned for a long time. It seemed that the plot when he first saw ling'er Zhao's sacrifice sounded. He couldn't help asking "how much is this game?"
"Both the PC version and the handheld version are $59!" the boss quoted the price. James hesitated again and again, but he couldn't help buying back the legend of the fairy sword 2 and brushing a wave of sales for the legend of the fairy sword 2.
The same situation happened to many people. The legend of Xianjian Qixia 1 sold 120 million copies, and at least 60 million people were very depressed and unhappy about the outcome of the game.
When they learned that Zhao linger was able to resurrect in the second film, it was conceivable how many people were willing to pay for a sequel.
Therefore, even when the second batch of Pokemon water fire was put on the shelves and the sales volume reached 10 million copies, it was impossible to complete the task of killing Xianjian Qixia 2 five times.
On the contrary, the sales volume of Xianjian Qixia 2 has reached 6 million copies, even surpassing Warcraft 2 and becoming the second single game in terms of sales volume in the whole year.
At this time, the role of Xu Changlong's carefully designed game system is reflected. After the players who bought the legend of Xianjian Qixia 2 because of the plot began to play the game seriously, they found that this role-playing game was unexpectedly fun.
Although players still need to follow the main task to promote the plot, if players don't want to promote the plot, they still have a lot of parts to play.
Whether it's cultivating flying swords, refining magic weapons, or painting different attribute entries for your Lingbao, anyway, the legend of immortal sword and chivalry 2 is much more interesting than you thought.
Moreover, the final plot and ending are surprisingly amazing. The emperor of heaven is actually Li Xiaoyao's father, and Li Xiaoyao is a chess piece under the emperor of heaven from beginning to end, but this chess piece finally came out of the whole chess game in the afternoon, separated the three worlds, separated mankind from the control of gods and Demons and became an independent world.
This plot should not be too deep. It is unexpectedly in line with the appetite of Western players.
The most bizarre thing is that some people even get inspiration from this game and think that God must still exist. It is just that people cut off the connection between the garden of Eden and the world. Finally, many things that boss Jia can't say nothing come out.
In a word, the legend of fairy sword and chivalry 2 is very successful. Although the final sales volume has just exceeded 10 million copies, it can't be compared with the previous 120 million copies.
But this result made boss Jia more happy and excited than the final 46 million sales of Magic Baby water fire.
Because this means that the fairy sword and chivalry 2 has sold 10 million points in the world. 10 million European and American players are willing to pay for such a game with complete Chinese style, Chinese mythology background and Chinese thinking.
Several years later, when discussing the cultural output of China, a research group agreed that the series of games of the legend of Xianjian and Qixia is the first small peak of cultural output of China, because it means that China's Xianxia culture has been recognized and known by a large number of Western young people.
And the same thing needs to be completed by Chinese immortal Xia novels in decades!