If it wasn't for the bad attributes, rod would not have chosen this kind of behavior.
You know, it's not in the game now. You can pursue stimulation and fight for seconds in the game. Now you can only find out how to be stable. But the result was good. He killed the skeleton soldiers without any damage.
After resting against the wall for a while, rod began to check his system log when he recovered.
two o'clock
"You successfully dodged the attack of the skeleton soldiers..."
"You've dealt 25 weakness damage to skeletons, trigger instant death effects, damage correction..."
"You caused 43 instant death damage to the skeleton soldiers. The skeleton soldiers died..."
"Brilliant victory! ten o'clock
When rod saw this, he knew that he could gain experience through the method in the original game. I thought the system log was over here, but rod found that there was a row below.
"You've learned the combat skill [burst] in your concentrated battle!"
"You've learned the skill about strength, strength unlock!"
"[burst LV1]: the next attack will consume half of the current strength and increase the damage by 30%. Experience required to upgrade is 10. "
Rod looked at the properties panel and found that there was an additional strength property under the health and mana values. It currently shows 2780.
"I didn't expect to be able to understand the skills automatically. I remember that I had to find a special tutor to learn this kind of fighting skills in the game. I just don't know whether it's a skill acquired according to the degree of completion, or whether it can only be acquired in the battle of life and death. " Rhode's mind was enlightened.
ten o'clock
0 Upgrade class level to level 1 and level 2... "
"Get free attribute point 1, skill point 1..."
At present, in the face of undead creatures, rod relies on his previous life's fighting consciousness and speed attributes to cope with their actions, but the damage may be low, especially in the face of slow but thick blood corpses. With this in mind, rod assigned attribute points to power, which is now 8.
Skill points can be used to learn all kinds of special skills. If attribute is the basis, then special skills determine the role positioning. Since there are no restrictions on special skills in the game, any special skills can be obtained by skill points, so the use of skill points is often particularly important.
Seeing that he has gained a little skill point, and thinking of the battle he may face next, rod directly uses it to learn elementary fencing.
(primary fencing: years of experience in using swords give you a certain summary of how to use swords. You can skillfully use conventional swords. Your mastery speed of common swordsmanship is increased, and the damage caused by using common swordsmanship is increased by 10%.)
Rod felt a series of sword techniques come to his mind and then to his body. First of all, the posture of holding the sword has been adjusted by oneself, which seems to be the best way to hold the sword in the day-to-day sword training. Other kinds of sword positions are also integrated into the body instinct. Holding the weapon in his hand, rod felt relieved.
After finishing sorting out the gains from this battle, rod is ready to move on when his strength value has recovered to more than half.
The passage is still so deep, a little bit of fluorescence can't illuminate the hidden darkness, and the skull tilted at the foot seems to tell that there was a battle here.
With the help of the dim light in the passage, rod saw two undead creatures not far away, namely the walking corpse and the skeleton soldier.
The walking corpse was the first to find rod in front of him and let out a roar of unknown significance. The skeleton soldier also noticed rod and rushed towards him. The walking corpse followed him slowly.
Rod, who has slightly improved his attributes, doesn't want to fight between life and death as he did last time. He watched the skeleton soldiers attack him with their swords. Rod quickly stepped back to avoid his attack, and took advantage of the empty space of the skeleton soldiers to attack the skeleton soldiers with his swords.
Because the skeleton soldiers have no flesh and blood, this attack did not produce good results. Rod himself understood, so he flew up and kicked the skeleton soldier's waist. With this kick, rod uses the skill [burst], and the skeleton soldier is directly kicked to be unstable. He retreats two or three steps to stabilize himself. There is a gap in front of him. Rod takes advantage of the victory and cuts down the skull of the skeleton soldier!
Just as rod was killing the skeleton soldiers, the corpse behind him came to him and grabbed him with his green claws. Rodriguez just burst out to kill the skeleton soldiers. He couldn't dodge in the face of this claw for a while, so he could only block it with his arm to avoid being hurt by weakness.
In an instant, there were four more blood marks on rod's arm, and the pain from his arm was accompanied by bursts of numbness. Rod understood that he was poisoned.
"Careless..." rod knew that he couldn't drag on now. The life value of the walking corpse was more than twice as thick as that of the skeleton soldier, which was about 100. He could kill the walking corpse by using his speed advantage to consume blood every move, but now he took the wound, but he had to be careful to be consumed by it. There was no other way to deal with the wound except speed.
pharynx
pharynx pharynx
At this time, the walking corpse was attacked by another claw. Rod quickly dodged back, and at the same time bent down to pick up the iron sword held by the skeleton soldiers. Then he chopped down the head of the walking corpse before the next claw hit.
"That is to say, zombies and skeletons, which are low-level undead creatures, can use their weakness to behead. For example, ghosts can float and cannot be beheaded. Vampires will not die after beheading. The soul fire of death knights is directly in their chest. After being beheaded, they can continue to fight as headless Knights..." rod sighed.
Rod looked at the bottom of the system log.
"Brilliant victory! You've gained 25 experience points! "
"You have mastered the combat skill [heavy chop] in the fierce battle."
"[heavy chop LV1]: consumes 10 hp. The next chop will cause 120% damage of the basic attack power, and the damage of attacking weakness will be increased to 160%. Upgrade experience 5. "
Arm pain reminds rod that he should try to recover his health at this time.
Rod checked the property panel, half blood, bleeding, corpse poison... The current experience value is 25, and the experience value required to upgrade is 20. Rod chose to upgrade his career level.
"Consumption experience 20, remaining experience 5. Class level increased to level 1, militia Level 3... "
"Get free attribute point 1, skill point 1..."
In the game, assigning the free attribute points to the Constitution can not only increase the maximum value of health and strength, but also recover a lot of health and strength, which can return the health and strength to two-thirds of the full state.
Rod doesn't know if this is still effective, but according to previous experience, the attribute panel and experience value all exist, so this effect is likely to remain.
Rod assigned the free attribute points to his constitution. When he saw that his health value and strength value were restored to more than half, rod understood that this point was still valid. This is good news for rod, who lacks the means to recover his health at this time.
At the same time, rod also saw the necropsy state on the property panel. The corpse poison status will not deduct much health value for a long time, but it makes people easily tired, that is, the consumed strength increases abnormally, and it is very likely that they will be weak when fighting.
"Originally, I wanted to save some skill points to learn the four series spell specialization in the future, but now it seems that I'd better use them first."
In order to avoid physical exhaustion in battle, rod chose to consume a little skill point to learn primary resistance.
(primary resistance: you have some resistance to any abnormal state, including but not limited to dizziness, fainting, poisoning, paralysis, burning, frostbite, enchantment. You have a certain reduction for any spell damage you take, which is about 5% of this damage. There is a very small chance to be immune to one spell damage directly.)
At this time, the corpse poison and bleeding marks on the property panel have disappeared. Rod felt a numbness on his arm, and the wound from the walking corpse was scarred.