As the leader of the wolf pack, the wolf king's physical quality is stronger than the general wolf. With the promotion of rank, the wolf king is different from ordinary wolves. He can cast magic and lead the wolves.
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In the face of a strong enemy, the wolf king, who should have been at the front of the pack and had the best physical fitness, could hardly say how much courage he had left after opening up his wisdom. Instead, he had a deep fear of death.
Perhaps because of this characteristic, wolf king is so sensitive to danger. When finding prey, the wolf king can rush in the front, but when it comes to the real death battle, the wolf king chooses to command his wolves to charge and release magic in the rear.
Don't want to get hurt, don't want to fight, just want to rely on leadership and magic, wolf king's practice let rod sigh, this is human nature!
Because of this, the wolves eventually failed. If the wolf king relies on his physical quality and leads his hand to rush in front of the passage, plus his magic, rod can't defeat the wolves so easily.
At this time, the wolf king, who was avoiding the attack of the walking corpse, was just a zombie dog, even though he was still huge.
The wolf king wanted to escape, but he didn't pay any attention to the attack of the corpse. He just rushed to the gap between the corpses. But because all the walking corpses have been surrounded, the wolf king can't get over many walking corpses for a moment.
Rhode sees an opportunity, uses mental imprint to control a walking corpse, and grabs one of wolf king's legs. The wolf king couldn't dodge and was caught in the back of his body.
Wolf king directly turned back and bit the rotting arm of the walking corpse. Then he twisted his body and pulled off a large piece of flesh.
Only half of the walking corpse's arm is still attached to the epidermis, and even the exposed bones can be seen from the side.
Even so, the corpse still did not let go, but took advantage of this opportunity, the other hand also caught the wolf's leg. The characteristics of the undead have been brought into full play.
The fact that the walking corpse can grasp the wolf king's leg like this is the result of rod's control. If rod doesn't control the zombie in any way, the zombie will attack the wolf king by instinct with its claws instead of catching the wolf king like this.
In the case of the wolf king blindly dodging, it is difficult for the walking corpse to cause enough damage to the wolf king, but catching it is not the same.
It's like this a lot of times. The fighting of undead depends on instinct. Even if they have tenacious constitution, they will not use it. Undead creatures need to be under the control of the necromancer in order to play a maximum role.
Wolf king was caught by the walking corpse carelessly, but the biting didn't work. Before the wolf king continued to take action, the walking corpses surrounded him.
Under the control of rod, the walking corpses are grabbing at the wolf king, trying to catch him.
If one leg is caught, the wolf king can't move easily, and can only be caught by the corpses around him when he can't dodge. Struggling, the wolf king lost his balance and fell to the ground.
After falling to the ground, the corpses pressed the wolf king's body with their hands. Because of the large number of corpses, even the wolf king could not get rid of it. With all the corpses working together, the wolf king can only be pressed on the ground.
If we change the walking corpse into a group of people, even with rod's command, we can't cooperate so tacit, and we can't overcome the fear brought by biological instinct, so we can directly press the wolf king to the ground with our hands.
Only the necromancer can use such tactics when controlling undead creatures.
The wolf king still wants to struggle, but some of the walking corpses hold the wolf king's leg, and some of the walking corpses hold the wolf king dead. The struggle of the wolf king is just in vain.
All of a sudden, the wolf king felt less pressure on his body. He just wanted to roll hard, but only saw a cold light coming from above. Then he felt a pain in his body, and then he couldn't feel anything
…………
"You got the race achievement [undead controller]."
"[undead controller]: control undead creature and kill an ordinary creature. Basic reward control spirit + 1. "
“……”
"Brilliant victory! In this battle, you have gained 210 experience points! "
…………
Rod took back the sword. As the wolf king was dead, he asked the corpses around him to take back his hand.
Rod looked at the system log and gained 210 experience points in this battle with wolves.
Of the 210 experience points, only 60 come from the wolf king. The experience points provided by ordinary wolves are the same as those provided by walking corpses, which are all 15 points.
Rod remembers that he gained 400 experience points when he killed his apprentice elotte. Kill this group of wolves, and the experience gained is only half that of killing elotte.
This can not help but let rod sigh, or kill the hero can get more experience. Compared with creatures of the same level, the experience value a hero can provide is about 5 times. The more powerful a hero is, the more experience value he can provide.
This is also to encourage players to challenge powerful heroes.
Among the creatures of the same level, the caster can provide the most experience points, which is why hero elotte can provide 400 experience points.
"Consumption experience 200, remaining experience 145. Upgrade to level 2 swordsman Level 3... "
"Get free attribute point 1, skill point 1..."
one o'clock
In the process of checking the system log, rod also saw the hint of achievement.
one o'clock
Manipulation spirit is the exclusive attribute of the necromancer, which can be obtained through meditation or through a series of achievements of the necromancer.
Only by meditation, unless deep meditation, it is difficult to obtain control spirit. Ordinary players rely more on the achievement of necromancer to improve their control spirit.
At present, rod controls 10 walking corpses, and the spiritual mark of each walking corpse occupies 0.15 spiritual attribute. Even if some corpses' legs were bitten off or seriously injured, their mental attributes were not reduced.
one o'clock
……
After killing the wolves, rod did not stop here, but controlled the walking corpses around him. He asked them to move the wolf corpses to the hall where the corpses were displayed before, and put them together with the walking corpses that did not activate the soul fire.
Rod checked the wolf carcass on the ground. Most of the wolf's corpses were cut by their own swords, and some of them were decapitated directly.
The beheaded wolf corpse can't be transformed into the undead due to the lack of the part that produces the soul fire.
Of all the wolf corpses, the wolf king had the least wound, only one fatal wound. Rod deliberately did not let it have too much damage, but a sword through the heart.
Rod tried to change the title to "necromancer". After gaining the level of Necromancy + 1, he used necromancy on a wolf corpse on the ground. The system prompt you get is that you need 30 mana points to convert it to undead immediately. Rod's mana is obviously not enough.
Looking at the dead wolves on the ground, rod told them to stay here. With the death energy provided by tombs, rod can save the mana value of transforming their bodies.
Now, rod just needs to wait for the tomb to transform them.
There was a smell of blood in the tomb. The original energy of death seems to be stimulated and becomes more and more intense. Death energy nourishes the wolf corpses on the ground. Rod doesn't know whether it's good or bad
Rod walked out of the grave. After such a battle, it's still late at night outside.
Because of the smell of blood in the tomb and some other reasons, rod did not choose to meditate in the tomb. Instead, he went back to the place where he first meditated and sat cross legged.
The moon is still calm. If it wasn't for the half eaten corpses, no one would have known that there had been a group of wolves here.