At this time, this powerful mage, who passed through blakada, displayed the undead killer, which undoubtedly showed the mage's attitude towards the undead mage to the commander of eracia from one aspect.
The commander understood that if the role of necromancers in this battle was as big as they thought, the Necromancers in blakada would not allow them to have conflicts with necromancers, let alone use their magic to help the soldiers in eracia.
What happened on the battlefield, especially the appearance of this undead killer, undoubtedly gave the commander a lot of thoughts.
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At this time, what the commander cares about is the real identity of the legendary mage who cast the undead killer magic.
This commander clearly knows that only those real legendary mages can achieve such an effect by casting a spell alone. Even for the powerful high-level mages, their spells can not achieve such an effect.
As for the legendary mages in blakada, the commander has heard about their deeds, but only limited to hearing. He has never really seen the legendary mage's hand. He does not understand the difference in the effect of the magic cast by the legendary mage.
The undead killer appeared at this time, no doubt solved the doubts in the commander's heart, and let him feel for himself what kind of effect the magic cast by the legendary mage could produce.
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The commander realized that if it wasn't for the existence of the forbidden magic barrier, which completely restrained the casters' casting ability, they might not be needed in this battle at all.
Although the commander didn't understand the real purpose of the legendary mage who used the undead killer magic, he could realize that the most important thing at this time was to send his men to find out this.
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With the spread of the undead killer spell, not only the commander who exists here, but also any creature who knows something about the spell on the battlefield can clearly feel this.
According to the commander's understanding, the legendary mage's strength is enough that when they cast most of their spells, they will not have any power fluctuations. However, in front of this legendary mage, he did not feel this.
For the undead killer spell, the legendary mage deliberately increased the possible mana fluctuation when casting it, so that all the creatures around who can feel this can clearly know the location of the legendary mage.
After discovering this, the commander obviously realized something. He understood that this might also explain the legendary mage's view on the necromancer from the side.
In this case, after understanding this extremely important information, the commander immediately issued his own order to his subordinates around him.
With the commander's order, a knight who originally belonged to the Erathian army broke away from the formation, controlled the horse and went to the position where the magic fluctuation was the most intense, that is, the legendary mage's position.
It is obviously different from other knights on the battlefield. This person, who was ordered by the commander to contact with the legendary mage, did not wear extremely strong armor like other knights. Even his horses were covered with plate armor.
Compared with other soldiers, the soldier's dress is more formal, dressed in gorgeous red robes, just like the aristocracy in eracia.
However, when he was on the battlefield, his dress was not practical. The defensive effect of his red robe was obviously inferior to the armor of other knights. Even the simplest attack could not be sustained by the red robe itself, which could not meet the equipment requirements of ordinary soldiers.
Although this soldier is like a knight and controls strong horses, the only weapons he can use for fighting are his sword, which is not like other knights on the battlefield. He carries all kinds of weapons to cooperate with the charge.
For knights, under the full speed attack of horses and the protection of their own equipment, the weapons that can bring this advantage into full play are all kinds of spears used with sprint.
Under the speed bonus brought by full speed charge, the spears in the hands of knights can often cause extremely huge damage. Among the creatures on the same level, except for a few which are far larger than the knights, it is very difficult for any flesh and blood creature to withstand the full speed charge of knights.
As for the sword, knights rarely give up their own advantages and use it on horses.
For knights, because of their unique way of attack, their spears are easily damaged in the process of fighting. In the process of sprint, the impact of spears is far greater than the Knights themselves. No matter how exquisite the Knights themselves are, the spears in their hands can not support their several charge.
In this case, the general choice made by the Hercynian knights is to carry more spare spears before the beginning of the battle, so as to avoid weapon damage in the battle.
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Depending on the existence of the space ring, these Knights will be able to prepare the spare spears they need before a battle starts and put them into the space ring. Whenever the weapons in their hands are damaged, they can replace them at the first time.
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In the previous battles, these knights could easily penetrate the defense line formed by barbarians, relying on the spears in their hands. Even if the weapons in their hands were damaged, they could replace them at the first time, without fear of delaying the war.