6 1-6 Life in a different world Pharmaceutical experiment

After handing over what little copper you have to the receptionist, you are shown into an empty alchemy room.

Inside, there was a chair, a desk, a faucet attached to the desk, a shelf with a mortar and a sliding rod, a voice coil, and a place to handle the fire like a hearth.

On the bottom of the shelf containing the mortar, there is a retractable dust chute of sorts, and if you drop an item from there, it is said that you can receive it later in the basement receiving area.

I think it's very well made that potions and other items roll down slowly so that they don't break.

I'm not sure if I'll ever have a chance to use it because I'm going to put it away in the magic space to raise the level of spatial magic, or in the magic bag that Hayato gave me.

First of all, I sat down on a chair and put the bucket of medicinal herbs and iron ore on the desk.

You can take out the mortar, sliding rod, flask and test tube from the shelf.

''Now....what to make first...''

Should I practice with the recovery potion I just learned for now?

Or should I start with the iron ore, which is heavy, large and obtrusive?

Hmmm....should we start with the manual work while I still have some energy left?

I put the medicinal herb in a mortar and try to jostle it.

After a while, a pulverized green lump was made, and I poured water into it and gurgled it further to squeeze out the extract.

Finally, I pour the water into the test tube, and in the blink of an eye, the dark green liquid turns into a light blue liquid.

''It's kind of ... a fantasy, isn't it?''

Why does a green blob suddenly change to a light blue color?

It's like the blue puff turns into aqua-zero.

This would be a true fantasy.

''Well, a recovery potion (inferior), right?

Well, of course, there's no such thing as a (small) being born out of the blue.

Next, as you said, I'm going to try to use my skills to do some pharmaceutical work this time.

First of all, I'll explain the difference: I don't need any tools. All you need is a specific image and MP.

I need to verify how much MP it consumes at one time or something!

For now, I hold the medicinal body herb in my right hand and hold the test tube in my left hand.

Next, I go through the pharmaceutical process in my mind and chant alchemy.

Dane! Brilliantly, the medicinal body plant in my right hand is gone and the recovery potion is in the test tube in my left hand....

'Recovery Potion (Crude)'

Crude! Shoddy stuff!

There's no such thing as inferior or less than a smidgen!

Recovery Potion (Crude)

I can feel like my HP has been restored]

I can feel like it! You're not recovering! It's not just crude, it's evil!

This wouldn't sell for a hundred nolls.

'I see.

Checking the MP on the guild card, the MP consumption is 5.

This is going to be a manual process for a while.

There are at least 9 left for manual work.

Including the possibility that the unknown alchemist's potions won't sell in the market, I'd like to make 12 of them.

''Let's start working before we start thinking 'this is a pain in the ass'.

As I continued to work on it, the (inferior) as well as the very rare (minor) began to be mixed in with the (inferior).

Using the appraisal skill seems to make it worse in order of (small), (fine), (inferior), and (poor).

I'm sure there are more than that, but these are the four types that I currently see.

Just how do I get more than (small) to be effective?

Will they use a special liquid or mix something into the work process?

I see, I guess Rainrich was right, the rest is original.

In the meantime, I'm sure I'll have to learn to make (small) things by hand.

I was aiming to live without working, but before I knew it, I was getting addicted to pharmaceutical work.

It's okay. No problem.

It's just something I need to do to make things easier.

You're right. It has to be.

And here's your finished potion.

Potions (inferior) 9 pieces

Portion (fine) 3 pieces

Now you'll get your money back, even if it's just barely.

Now here's the fun part, time for some trial and error!

Honestly, it's not going to change what we do, but it's a matter of feeling.

I don't care if we fail. Experimental proof is important!

Let's just do what we came up with.

First, I'll make two recovery potions (inferior).

I thought about mixing these as they are, but I figured that would only increase the amount, so I decided to use the alchemy of skills.

The skill I use is Alchemy 'Synthesis'.

What happens when I add MP and combine two recovery potions (inferior)?

Result.

[-Recovery Potion (Inferior +1)

Recovers HP to a less-than-small degree. +1]

Hmm..... I thought it would make a (micro), but it's going to have a +.

So the same level of synthesis will only get a +?

Well, but I guess it's usually rarer to have a magic bag, so I wonder if there's a demand for one that's not bulky.

A recovery potion (small + 1) might be more than 2000 knolls, too.

However, that would leave a mystery.

Two inferior is 1000 nol for a material cost, but the recovery amount will not reach the recovery potion (small).

So I'm beginning to think that I can make a more effective potion using this method, if I use some method.

Anyway, after a lot of trial and error, we ran out of material medicinal herbs.

And somehow I managed to make 10 small recovery potions.

The first and easiest way to make them is to use the recovery potions (inferior) to make the liquid from the medicinal herbs.

This was expected to be purely because of the increased concentration.

Secondly, when you synthesize the recovery potions (Slight) and (Inferior), you need to add more MP.

When you do two (inferior) potions, it seems that the + value increases according to the percentage of MP you add.

However, there seemed to be a limit to how much MP I could pour in after +2.

This is probably due to the level of alchemy skills.

In order to make a potion with a (small) or greater effect, it would be difficult to make a potion with a (small) or greater effect, it would be difficult to make a potion without another material or increasing the skill level.

Conclusion!

Increasing the concentration of (inferior) and (minor) potions will also increase their effects.

You can increase the effect of skill smelting by adding MP.

You just need to raise the level.

That's about it.

Finally.

Recovery Potion (inferior) 10 pieces

Recovery Potion (Inferior +1) 4 pieces

Recovery Potion (Inferior +2) 2 pcs

Recovery Potion (Slight) 5 pieces

Recovery Potion (Slight + 1) 3 pieces

Recovery Potion (Slight +2) 1pc

Recovery Potion (small) 10 pieces

was completed.

And my alchemy level went up to 2.

I honestly didn't notice it when I was concentrating on it, but it was insanely tiring.

But now I would have definitely gotten back what I paid for.

I ran out of medicinal body herbs for that, but it was either too late or too early.

And there are still some medicinal herbs and iron ore to be found.

But I guess that's it for today, my MP is almost at the bottom.

Next, let's decompose the iron ore.

.........You've just acquired the 'pocket money' skill and you're working?

Oh, well? And I'm not an ungrateful person? And he's not the kind of thin-skinned guy who only feels indebted to you when you save his life and then fades away afterwards?

And Hayato's a good guy. Yeah, he's a good guy. He's an aristocrat with money, so when something goes wrong, you can count on him to be there for you.

And meeting expectations here will have a positive impact on your life later on, right?

Hayato said he'd be coming to check on her soon, and if that's the case, it would be better to raise her level in the meantime to give her a good impression of what's going on.

I'm sure it's not a Japanese trait to start working in a casual way. I don't think it's a Japanese characteristic to start working without any kind of reason.

Yes, it's not work. This is not a job. It's a hobby. Yeah, it must be. That's what it must be.

"All right, just one, just one for today.

With that, he spread the pile of iron ore on the desk, picked up one and chanted "Alchemy".

I shouldn't worry too much about it, since I'm enjoying the alchemy process, which has many challenging elements.

Then my eyes suddenly went dark and I fell into a pile of iron ore.