Chapter -1 Outline – Classes, Rough Timeline and Themes in the Game

The theme of the game set on 2200 A.D. when humanity started building Mecha Units to replace tanks and aircraft. As the story quests in the game progressed, more technology would be unlocked (Tech trees as in civilization game series).

Rough Timeline in the Game.

2500 A.D.

- Spaceships and space carriers would be unlocked.

- Space fights and stories happened after the years.

2550 A.D.

- New Technologies and spaceships.

- Planet Colonization unlocked.

- Planetary Battles

2600 A.D.

- Alien Races unlocked.

- Esper Classes unlocked.

- Hidden Classes unlocked.

3000 A.D.

- All stars in the Milkyway Galaxy unlocked.

- Galactic Wars unlocked.

- Random Wormholes.

- Interservers Battles

4500 A.D.

- The Merge.

- The Secrets.

- The Blackholes.

5000 A.D.

- The Revelations.

- Conclusion.

- End of the Journey.

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Rough Event in Real World.

- School Entrance Ceremony.

- Character Introducing.

- School Life 1st Year Highschool

- The Game

- The Fame

- The Mulah!

- School Exams (We all hate!)

- Faceslapping (?)

- Esport

- More Faceslapping

- End of 1st Year + End of Volume 1 (?)

**Initial Estimated +-200K words with the in-game story.**

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Combat Class

**Marine Class**

*1St Tier*

- Recruit (Before completing the tutorial)

- Private (After completing the tutorial)

*2nd Tier*

- Soldier (Guns/Rockets/Grenades as weapons)

- Sniper

- Armor Units

- Field Medic (Healer)

- Scout

*3rd Tier*

- Shocktrooper (Laser Guns/Plasma Guns/Advanced weapons)

- Kinetic Soldier (Esper + Soldier)

- Artillery Units

- Lieutenant Officer

- Field Surgeon

- Advanced Armor Units

- Special Force (Or spec ops units?)

*4th Tier*

<Author's Block. Maybe I'll these later after a few more research.>

**Space Navy Path**

*1st Tier*

- Recruit (Before completing the tutorial)

- Seaman Recruit

- Fireman Recruit

- Airman Recruit

- Constructionman Recruit

*2nd Tier*

- Seaman

- Fireman

- Airman

- Constructionman

*3rd Tier*

- Petty Officer (?)

<Author's Block. I'll have to research more.>

*4th Tier*

<Author's Block. I'll have to research more.>

**Air Force Path**

*1st Tier*

- Recruit (Before completing the tutorial)

- Airman Basic

*2nd Tier*

- Pilot + prefix/suffix (depending on what type of crafts they specialize in)

- Rocketeer (Soldier + GTA Jetpack)

- Paratrooper (Soldier + Jumper Boots + Paratrooper in the modern world)

*3rd Tier*

<Author's Block. I'll have to research more.>

*4th Tier*

<Author's Block. I'll have to research more.>

**Esper Path**

*1st Tier*

- Recruit (Before completing the tutorial)

- Apprentice

*2nd Tier*

- Esper

- Mage

*3rd Tier*

- Cultivator

- Sage

- Spiritualist

*4th Tier*

<Author's Block. I'll have to research more.>

Crafter / Life Skills

- Engineer/Mechanics

- Chef/Cook

- Gatherer/Miner/Harvester

- Scientist/Alchemist

- Merchant/Trader

- Farmer/Gardener

- Mason/Carpenter/Metal Processor

- Gunsmith

- Linguistic/Negotiator/Tamer

- Programme