Sean gently stroked the necklace around his neck.
This is an ordinary Necklace connected in series with gray ropes - at least it does look like this on the outside. There is no so-called jewel on it. Under the gray ropes, only a few jade stones carved as delicate as leaves can be seen clearly on it. In addition, there is nothing else. In the serious of normal businessmen, these jades are probably worth a little money.
But in fact, Sean is also a little confused.
In terms of attribute increase, the three effects attached to the necklace itself are indeed very rare.
It's easy to say that the increase of skill power is rare, but if you can afford to buy it in the game, Sean has seen a jewelry that increases the skill power by 50%, but it's already a mythical equipment. On the contrary, the point of "all abnormal states except immediate death of immunity" is indeed rare. It probably belongs to a rare attribute one or two grades lower than "lucky skill".
Of course, although the category of abnormal state is large, including petrochemical, poisoning, freezing, paralysis, vertigo, retardation and other states, such as bleeding, curse, weakness and other states are not immune. Moreover, these abnormal states refer specifically to blessing, that is, the enemy can be immune only if it takes the initiative to cast it - for example, if the enemy casts it, it can be immune naturally, but if the enemy casts a swamp or mud skill, and the immune person can't be immune if he falls into this terrain.
So this attribute is rare in Sean's eyes, but it's not very powerful. What's more, it can't be immune to curses, bleeding, weakness and so on.
But what really made Sean curious and confused was the birth of "luck".
Sean, who is also knowledgeable, knows very well about the production of demonized equipment. As long as the materials are appropriate, he can really make the relevant special attributes he wants. For example, if the sharpness of a piece of equipment is not enough, he can forcibly increase the sharpness through the addition of materials, and even permanently improve the attributes such as burning, improving power, with puncture, etc. Therefore, in Sean's eyes, the real value of this necklace lies in "how to add luck".
If he could understand this, Sean would like to build himself a whole set of equipment with luck, which might be transformed into real luck.
There is a big difference between true luck and luck.
"It seems necessary to find a way to meet this man named TILs Paine."
Sean said silently, "I just don't know what kind of person this person is If it's the surface world, it's OK. I'm afraid it's the race of the underground world. "
In fact, Sean has a little speculation about this answer, but he would rather hold such a little hope before he gets the correct answer. At least, if it's in the surface world, Sean has some ways to see or kidnap the legendary master, but if it's in the underground world, Sean can get rid of the idea of kidnapping. I'm afraid even if he meets, it's very difficult.
"What's the matter with you?" Cecilia saw Sean walking a little absent-minded and muttering to herself from time to time, so she asked.
"Nothing, just thinking about some questions." Sean said with a smile.
Cecilia could not see Sean's expression in the dark, but she could tell it from his tone and attitude. The Warcraft cub in his arms moved a little, but it looked more like adjusting his sleeping posture. For him, he could sleep comfortably when he was held in Cecilia's arms, but now he is only held by Cecilia with one hand. Of course, he doesn't sleep very well, but the smell of Cecilia can make up for this gap, So the little guy seemed very clever, at least not as naughty as those Warcraft cubs in the baby stage in Sean's impression.
Cecilia's other hand, of course, clung to Sean's cuff and followed Sean closely.
It's not the first time for Sean to come to this underground cave. Although now he has realized that this cave is very different from the cave in his memory, and it will take at least a few years to become what it used to be, Sean still believes that there should be no lack of black tuora grass in the underground cave. He is not an alchemist and cannot make a soul tranquilizing potion, but he knows the other uses of this herb, which is his real goal.
The right way to find the black Tara is to go right when you encounter the first wall after sliding down from the ground.
I would go to the left before, just because of the attraction of the roar.
But in retrospect, Sean also found that he never walked to the left in the game. At this moment, it is obviously impossible to think about going to the left again, not to mention the dangers that will be encountered in the unknown situation. Only now that Cecilia and the Warcraft cub named marshmallow are more, Sean doesn't dare to take risks at will.
It doesn't matter if he is alone.
The blood of adventure kept boiling in his body, but vaguely, there was something preventing him from taking risks in this cave. Sean can't accurately say this feeling, but he can be sure that after wearing the golden magic necklace, this feeling began to become a little clearer, but Sean is still a little confused in his subjective feeling.
Simply put, Sean's intuition was strengthened, but not enough.
So Sean was in no mood to continue to explore the left side of the cave, or it was no longer important to him. So he took Cecilia and continued to move towards the right, which was the real purpose of Sean's trip. It was an unexpected joy to meet the powerful Warcraft in the mysterious underground cave, and it also made Sean see more things.
Fortunately, in the next trip, Sean and Cecilia did not encounter any trouble and danger, and soon came to an underground lake.
There are no ripples on the sparkling lake. It doesn't look terrible at all, but there is a faint blue glow under the lake. This brilliance reflected through the lake to the dome of the cave, but it also shone a strange fluorescence, at least making the cave not too dark. Only in terms of the intensity of light, it was enough for Sean and Cecilia to see everything around.
The underground lake is not huge, at least not as big as the lake Sean saw in the underground cave with huge Warcraft, but in fact, the scale of the underground lake is far beyond anyone's imagination.
The reason why it doesn't look big is that only a small half of the lake is exposed to the view of everyone entering the cave - after entering the cave, it takes about hundreds of meters to reach the lake, and the extension range of the lake is about two or three hundred meters, equivalent to two-thirds of the area of the whole karst cave. After that, there is a cliff.
The smoothness of the wall eliminates the possibility of anyone climbing on it. It is difficult to imagine how the mirror like cliff was formed, but in fact, it appeared so abruptly and blocked the vision of anyone entering the cave.
Under the calm lake, there is a faint blue glow. Standing by the lake, you can't see the depth of the lake at all.
But as far as Sean knows, even if you dive down the underground lake for 30 minutes, you won't touch the bottom of the lake. Moreover, with the gradual increase of the depth of penetration, the field of vision will be limited synchronously. When the depth of penetration can be reached after 30 minutes, the field of vision visibility is less than two meters. In addition, there are dubuffs such as ice cold interfering, and the player's life value will continue to decline, and it will continue to intensify, Not to mention the limitations of underwater breathing and water pressure.
Similarly, if you dive into the lake instead of going down, but try to get a glimpse of the scene behind the cliff through the barrier of the cliff, you will also be limited. Of course, this limitation is not the problem of visual field visibility, the invasion of underwater cold and water pressure, but the supply of oxygen. Once, after using a large number of props and equipment to increase underwater breathing time, some players dived into the lake for four hours, but still failed to see hope, and finally ended up drowning.
Since then, no players have come here to play heartbeat.
But now, after seeing the lake, he suddenly had an insight: through the lake, he could return to the underground cave where the entrance had completely collapsed.
He couldn't tell how this insight came into being, but Sean had this feeling when he saw the lake and its faint blue glow.
It's just that Sean just glanced at it in a hurry and didn't care too much about these problems.
His eyes were now completely attracted by the black plants growing on the grassland around the underground lake.
This is a black plant with no petals but stamens. The diameter of stamens is about 1 cm and the length of flower stems is 3 cm. It doesn't look very big and even feels a little pocket. However, no one will ignore or even despise this plant because of its small size. It can even be said that each plant of this plant is extremely valuable. Because what really can be used for medicine is the essence liquid purified from the pistil, which is why the ten kilograms of black Tuha can produce a soul anaesthetic agent.
At present, in this cave, from the entrance of the cave to the edge of the lake, there are dense black tuora grass, which looks like a sea of black flowers. These black tuora herbs can harvest at least 50 kilograms. Even if they are slightly insufficient, they should not be much worse. If they are used in the alchemy potion with rigorous calculation, they are only four tubes of soul tranquility potion at most. Of course, the rest can't be used as medicine.
However, Sean didn't plan to make medicine at all, so so so many black tuora grass are no less than the gold necklace for him!
Think about it, a medium and small wolf cave will not have more than ten sand wolf mounts born every year, but with so many black tuora grass, Sean can make the wolf cave directly become a large-scale wolf cave, or even more than one! It's a conservative estimate that Sean thinks he can give birth to at least three large-scale wolf dens, so that at least 150 sand wolves can be born as mounts every year. In other words, Sean can have 150 goblin cavalry to join his battle sequence every year as long as he experiences the relatively low-key six years at the beginning.
Isn't it a good deal?
Now what Sean really needs to consider is whether the size of the big red fire tribe is enough to cultivate so many goblin cavalry.