Chapter 102 Bed-Ridden part 6

So, 60 something days.... That meant that not only would he be recovering for a couple months, but there was a good chance he would end up not ever fully recovering, or having things get worse as he healed.

With the time constraint he was currently under, being functionally crippled for that long would be a death sentence for Eleanor. As strong and capable as the girl was, there was no doubt in his mind that she wouldn't last a couple months of him being bed-ridden while she was captive to a bunch of barbaric monsters, and he was absolutely certain that if he tried to fight a bunch more gnolls or the shaman in his current state, they'd gut him like a fish.

Seeming to pre-empt his next question, the Terminal went blank, before spilling out a new collection of text.

"The Injury Treatment function allows the user to purchase magical healing with gold immediately at any time without having to obtain it somewhere within the world. Any type of wound, injury, poison, or disease, no matter how severe, can be treated with one hundred percent effectiveness and no lasting impairments or complications. However, all treatments provided by the Terminal will be more expensive than an equivalent magical treatment obtained directly in-world. Additionally, the function has a cooldown period that will prevent it from being used again for a set period of time after its last use. This cooldown period is directly proportional to the degree of healing provided, with more extensive or intensive treatments giving the function a longer cooldown period than simpler treatments."

Directly below this text, a list of his current injuries spooled out, each with a gold cost for treating it, as well as a number of days marked in red that he suspected indicated the cooldown span each treatment would bring.

[Pierced Vastus Lateralus] 125 gold/7 days

[Nicked Femoral Artery] 150 gold/7 days

[Torn Ilotibial Tract] 150 gold/7 days

[Pierced Intercostal Muscles- Left Side] 50 gold/3 days

[Minor Injuries (Slashing)] 25 gold/1 day

Once all of the injuries and their costs appeared on the screen, the paper doll diagram returned, with each of the injury names having a bright red line pointing to their location on the paper doll.

Unsurprisingly, all of the high-cost items centered around the dagger wound in his leg. While he didn't really understand all of the anatomical terms used, he didn't have to to know it was pretty bad.

Reading over this, and doing some quick math, he now saw the dilemma of what the Terminal was offering. The treatments to restore him to full health would cost exactly 500 gold. Yes, on a strictly gold cost value, the Attribute increase would be worth a lot more, but the fact of the matter is, his current circumstances made the idea of choosing it over being healed and getting back on the road completely impossible to even consider. He'd been smart to wait.

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The one thing that made him leery, however, was the cooldown period all of this would give him. He would be looking at almost a month before he'd be able to use the function again. Considering he was about to take on an entire gnoll tribe almost single-handedly, the odds were that he was really going to wish he could use this again well before that period was over.

That, however, was just going to have to be a risk that he was going to have to take. He didn't really have another option, did he?

"I'll take the 500 gold, Terminal. Please treat all of the listed injuries for me."