Silver, silver, bronze!

The result of the first extraction almost blinded Chen Gou.

It's just two silver. There's a bronze grade.

You know, in the system skill pool, the probability of bronze may even be lower than gold.

After all, for a hero with only four or five skills, if one skill is bronze garbage, the difficulty of becoming a hero will undoubtedly increase by geometric multiples.

Power of nature - Summon several tree men from a tree to help fight.

It's nothing to summon the tree man. The key is that the tree man's life and attack are too low. It's almost the same as the first-class law creatures, and it's no better than the scorching sun giant family.

Instead of fighting, this skill is better used by the reclamation regiment to clean up the woods. It can not only quickly remove the trees, but also make the summoned tree man a coolie. It is quite perfect.

The other two silver skills are the "wild call" of the beast king in turret 2 and the "holy light" of the three paladins of Warcraft.

The former is to summon a porcupine with toxic attack and a stealth reconnaissance eagle. The latter can heal allies or deal half the healing value to dark creatures.

Chen Gou directly chose the divine light.

Although it is a single skill, it can be used to recover and damage at least. Moreover, the value of bright divine skills in canglan world has always been higher in the same level.

"Smoke again!"

Chen Gou gives instructions to the system.

The system incarnates an emotionless lottery machine, with three windows and skill icons flying in Chen Gou's mind.

Sometimes, the light of platinum and even diamonds flashed in front of him, like a beautiful woman leaning against the window waving to him: come on, little brother, come in.

But when the result was announced, Chen Gou raised his head wordlessly to avoid his tears - I want to enter, but you leave a door for me!

Silver, silver, silver!

There's a hairy platinum and diamond. Hairy? Not one.

The "ruthless iron hand" of the hands of noxas in the League of heroes has a small probability of breaking armor when attacking. Dreus will sweep his enemies with the hook on the axe and pull them to dreus.

Brand's "flame imprint" of the League of heroes releases a fireball that can cause magic damage to the front. If the target has the effect of burning himself, the flame imprint will daze the target for 1.5 seconds.

Sabre tower 2 "drop hole swarm" of the Death Prophet calls a group of scavengers to wreak havoc among the enemies in front of the Death Prophet, causing certain group damage.

Chen Gou only considered for a few seconds and exchanged Nuo's "ruthless iron hand".

Which of the three skills is stronger or weaker will not be evaluated for the time being. The only thing we can be sure is that "ruthless iron hand" is the only warrior skill.

But Chen Gou is not very satisfied. For the ghost monk, the ruthless iron hand still seems a little mediocre.

Chen Gou doesn't just look at the skill level, but if he has a skill below gold, he must have a very prominent specialty like a mechanical flying claw before he is willing to consume a skill bit to learn.

"System pumping again!"

Chen Gou's eyes become serious. It's the last chance. Whether the ghost monk can immediately form combat effectiveness depends on this time.

Thirty seconds later

"Gold!"

Chen Gou's spirit was shocked and finally showed his golden skill.

Shenxing is changeable, the turret 2 is owned by the hero phantom Spearman, and the grade is gold.

The Phantom Lancer disappears from the battlefield temporarily. After one second, the Phantom Lancer and all nearby illusions will appear at the target site in front and generate two new illusions.

At LV1, the two new illusions have different characteristics: one takes 100% damage and has no attack power; The other takes 500% of the damage, but inherits 20% of the attack power of the body.

"It's the monkey's divine behavior, which can not only shift, but also hide skills, but also produce illusions..."

Obviously, the main function of divine action is displacement.

Secondly, hiding skills need high prediction ability. Only when the enemy's skills disappear in front of him can he succeed.

In the game, the disabled party basically doesn't think about it.

However, in reality, it may be easier to launch skills directly by ideas.

In short, it is certain that God has the ability to hide in theory.

The attack power of the final illusion is not high, and it can even be said that it is better than nothing, but the role of the illusion is to confuse. If it is used well, it can also play a big role.

In addition to the variety of divine actions, the other two skills are silver.

Chen Gou only looked at it, and without hesitation chose God to do all kinds of changes.

Not only because of the quality of gold, but also because displacement skills are absolutely indispensable for melee. If you can fight and escape, you can avoid the risk of walking the dog to the greatest extent.

Moreover, the cooldown time of the skills of Shenxing is short, and LV1's are only less than 1 minute, which makes the ghost monk can stack three layers of ghost phase even with this skill alone.

As for output... The increase of basic attributes provided by the three-tier ghost phase has increased a lot in disguise, not to mention the third skill bit that can be supplemented.

Thinking of this, Chen Gou did not hesitate to send the skill crystal stone directly to the summoning hall for the ghost monk to learn.

After the crystal stone is activated, it immediately turns into a golden energy flow into the ghost monk's body, which makes his whole body emit strong law fluctuations.

This kind of picture Chen Gou is no wonder, because it will pass soon.

But this time, the golden law energy not only did not subside, but entangled with some mysterious black ghost force in the ghost monk and flickered violently.

I don't know how long later, when everything calmed down, Chen Gou heard the voice of the system.

"Tip: combined with a trace of residual ghost power in the ghost monk, the skills change in a small range to be more suitable for the ghost monk!"

[skill: Ghost walking changes]

[origin: turret 2]

[grade: Gold]

[grade: Lv2]

[introduction: each phantom of the phantom Spearman is the soul of the people who died on the battlefield, but the profound meaning of the changeable law of God's action naturally changes closer to the ghost after feeling the ghost power from the soul.

Unfortunately, there is little ghost power left in the ghost monk, so the skills have only changed in a small range, and the qualitative change has not been realized.]

[attribute: active - the noumenon disappears from the original place and enters the dimensional space. One second later, it appears at the target location within 30 meters ahead, calling two ghosts and illusions with virtual and real states respectively.]

[ghost shadow and empty state - you can't make physical attack. You can release powerless skills to confuse the enemy and bear 300% of spell damage, but only 100% of physical attack]

[ghost real state - has 30% of the body's physical attack, but can't release skills, bear 300% of physical damage and 100% of spell damage.]

[illusion lasts for 10 seconds, mana consumption is 100 points, and skill cooldown is 50 seconds.]

[Note: both virtual and real states of ghost shadow have strong confusion.]

[evaluation: change is not the true meaning of this skill, scholar is!]