-----
Frank glanced at the information of his new globes.
[Mana-Conducting Synergist Gloves (Hands) (B)]
Stat Bonuses: [+500 Mana], [+200 Magic], [+200 Speed]
Skill Bonuses: [Transmutation: Level 1]
Special Effects: Enhanced Elemental Resistance, Enhanced Magic Damage Resistance, Enhanced Speed, Enhanced Mana Conduction, Chant Time Reduction.
Rune Orifices: [1: Empty], [2: Empty], [3: Empty]
…
"Transmutation…?"
The globes seemed well suited for him, giving a nice amount of bonus skills, and having interesting special effects, however, the effect that surprised him was the skill bonus it had, Transmutation.
He quickly decided to check the item, finding what it could do.
[Transmutation: Level 1/10]
The base Skill of the Synergist.
This skill allows the user to control, transform and manipulate any kind of ores, minerals, or materials in any way or shape the user desires. To Transmute any object, the user has to be in contact with the object within the maximum range of 3 meters.
…
"Wait, my Creation Skill can kind of do that, but only with what I create… And then there is crafting, which fused with Creation, but that one only helps me crafting stuff, it does not particularly help me shaping things. And then there is Earth Manipulation, the awakened version of Dirt Shaping which is the awakened version of the Dirt Skill… Earth manipulation let me manipulate and create the earth, and I kind of do it with Ores if I combine it with Creation… but Transmutation also offers a few interesting perks, making everything smoother," thought Frank.
Frank immediately realized that despite his Skills, Transmutation offered a new way of doing things even better!
Before that, he was limited to the things he created which he could only shape within his mind before creating them, now, with Transmutation, he could shape ores and materials within his sight as long as he touched something that was connected to them.
Earth Manipulation could kind of do that too, but it was limited to earth and types of dirt and perhaps rocks, but advanced types of magic ores were not included, nor any other varieties.
And even more, he was not able to easily shape Divine Materials!
But with this… with Transmutation, it could be possible!
With this, he could now make weapons and advanced magic machinery with greater ease and proficiency.
Frank quickly decided to equip the gloves and acquire the Transmutation Skill momentarily, he could keep using it until he learned it permanently.
After equipping it, Frank decided to incrust some Runes into them to make the Skill bonuses greater.
The Runes he equipped were a B-Rank Mana Rune that gave +450 Mana, a C-Rank Magic Rune that gave +150 Magic, and a C-Rank Strength Rune that gave +120 Strength.
Runes bonuses always varied and were never exact amounts, the ones he equipped earlier were the bests he had, but these new ones had varied Stat bonuses within them.
Frank was using the best runes he had, but it seemed that he could be able to fuse Runes and generate stronger ones randomly, with a chance of the fusion failing, but he was not going to do this yet.
Aside from this, he had begun considering crafting his own runes as well, as he found them a rather interesting type of item that could be incrusted into other equipment to give special bonuses.
There were not only stat Runes, but certain Runes gave percentages of something, such as 20% more regeneration speed, 5% reduced damage taken by magic attacks, and more, some Runes possessing several of these effects randomly.
However, Frank preferred to use the ones that simply gave a lot of stats for the moment.
Frank then glanced at the next couple of items yet to be equipped.
…
[Blazing Hell Demon Chest Armor (Torso Armor) (B)]
Stat Bonuses: [+1000 Health Points], [+700 Defense], [+300 Resistance]
Skill Bonuses: [Hellish Demon Supernatural Defense: Level 1]
Special Effects: Enhanced Elemental Resistance, Enhanced Magic Damage Resistance, Enhanced Physical Damage Resistance.
Rune Orifices: [1: Empty], [2: Empty], [3: Empty]
…
The next item in the pile was this amazing-looking chest armor made of divine materials of black and red colors, looking spiky and quite demonic, rough and that would probably pinch anyone that tried to touch it, this chest armor was really like the one a demon would wear before going into a war.
This amazing equipment came with a special ability that enhanced Frank's defenses based on how much damage he was inflicted, making him more resilient as a battle continued, the Skill could also be learned, so it made Frank excited to get a skill for free out of the equipment.
After inspecting it and equipping the item, Frank incrusted three runes, a B-Rank Health Points Rune that gave him +720 Health Points, a C-Rank Resistance Rune that gave him +160 Resistance, and a C-Rank Defense Rune that gave him +110 Defense.
…
[Great Shadow Lynx Emperor's Leather Pants (Leg Armor) (B)]
Stat Bonuses: [+600 Health Points], [+300 Defense], [+200 Resistance], [+200 Speed]
Skill Bonuses: [Great Shadow Lynx Emperor Speed: Level 1]
Special Effects: Enhanced Elemental Resistance, Enhanced Magic Damage Resistance, Enhanced Physical Damage Resistance, Enhanced Speed.
Rune Orifices: [1: Empty], [2: Empty], [3: Empty]
…
The next item was sleek, soft, yet incredibly hard pants made of the leather of a Great Shadow Lynx Emperor, some kind of monster from whenever this equipment came from.
The equipment gave Noah a Skill that enhanced his Speed momentarily as long as he was stepping on shadows, which was easy for him to produce through his magic.
He inserted three runes as well, a C-Rank Critical Damage Rune that Enhanced Critical Attack Chances by 20% and enhanced the damage of a Critical attack by 30%, a C-Rank Strength Rune that gave +110 Strength, and another C-Rank Strength Rune that gave +90 Strength… He was using these "lesser" runes now as the best ones were already spent, sadly.
…
[Helmet of the Flame Emperor (Head Equipment) (B)]
Stat Bonuses: [+800 Health Points], [+500 Defense], [+200 Resistance]
Skill Bonuses: [Flame Emperor's Blazing Weaponry: Level 1]
Special Effects: Enhanced Elemental Resistance, Enhanced Magic Damage Resistance, Enhanced Physical Damage Resistance.
Rune Orifices: [1: Empty], [2: Empty], [3: Empty]
…
The next item was a large, red, and golden-colored spartan-like helmet, with a bright red crest, the moment Frank equipped it he acquired the ability to use the Flame Emperor's Weaponry, being able to conjure weapon and shield-shaped projectiles made of flames with ease without having to use other skills or magic, if Frank were to fuse these abilities with actual magic, their effects could be even greater.
He decided to incrust this item with three C-Rank Runes, which he had a large pile of them, but which strength and power decreased as he used the best ones first.
He equipped it with a Strength Rune that gave +87 Strength, a Defense Rune that gave +124 Defense, and a Resistance Rune that gave +172 Resistance.
…
[Zeus Thunderous Pendant (Accessory) (A)]
Stat Bonuses: [+1000 Mana], [+1000 Magic], [+1000 Speed]
Skill Bonuses: [Zeus Thunder: Level 1]
Special Effects: Enhanced Elemental Resistance, Enhanced Magic Damage Resistance, Enhanced Physical Damage Resistance, Enhanced Speed, Enhanced Thunder Attribute Damage.
Rune Orifices: [1: Empty], [2: Empty], [3: Empty], [4: Empty]
…
And last but not least, the best equipment he was going to equip, the Zeus Thunderous Pendant… This item was in a completely different level and Rank and the rest… Even the Skill it gave sounded quite amazing.
-----