"Boss, I've made a new setting for swordsman online, which is different from any existing online game." Qiu Xin said.
Everyone in the meeting room was stunned. What's the new setting? Different settings of existing online games?
Lin Feng was stunned《 Lin Feng has never been involved in swordsman love online. After all, Qiu Xin has developed swordsman love 1 and swordsman love 2. He doesn't need to be involved in this aspect.
Seeing that they were a little stunned, Qiu Xin gave a little smile and explained quickly.
"First of all, in swordsman online, I canceled all the non-human monsters《 "Swordsman love" series has always been a domestic high-quality martial arts game. Although it has been adapted as an online game, I don't think it is necessary to follow the pattern of Western role-playing online games, such as killing monsters, upgrading and playing boss. " Qiu Xin's tone is slightly contemptuous.
"After the previous research of the marketing department of Jinshan company, the most popular domestic games are still Martial Arts Games. Whether it's swordsman love, which I'm responsible for designing, or martial arts games such as Jinyong heroes biography, which are developed by Zhiguan and other companies, have a lot of popularity in China, far more popular than those western magic games. Because all Chinese people have a martial arts complex in their hearts. They are eager to promote the good and eliminate the evil, and see injustice in the road. " Qiu Xin said every word.
Although gates, minwu Li and others in the meeting room did not understand, Lin Feng and Wu Zhaopu and others felt deeply. In the writings of Jin Yong, Gu Long, Liang Yusheng and other masters, all Chinese people have the word "Xia" in their hearts.
"All in all, the swordsman online I designed will be different from any Western Magic game. Martial arts is martial arts. If you have to learn from Western magic games, you will only learn four different things." Qiu Xin said.
"Therefore, in swordsman online, I cancel all non-human monsters. In addition to the common animals in the game, there are only players and human NPCs. And the common animals are not "wild monsters". Except for wild boars, tigers, black bears and other large birds of prey that occasionally attack players, other animals such as chickens and ducks will not attack players《 Swordsman online strives to restore a real world of martial arts. " Qiu Xin continued.
Lin Feng listened to nod, this is really very good. Otherwise, if you want to play a martial arts online game, you'll have to fight with all kinds of monsters. How can you feel uncomfortable.
"Moreover, in terms of the upgrade system, I have boldly cancelled the inherent upgrade system. Instead of using Arabic numerals to clearly identify the level of players, I will adopt the martial arts realm in martial arts novels to replace the traditional upgrade mode. Now it is divided into seven levels: rookie, low hand, ordinary master, third class master, second class master, first class master and top class master. Each level has ten grades, which is equivalent to level 70 of traditional online games. In addition, the peak of martial arts realm is temporarily divided into Seven Realms (level 70) Qiu Xin explained in detail.
Lin Feng nodded after listening. Although it's just a new shell, it's full of new ideas for the players who are tired of the upgrading of Western magic novels, and it also gives the game a stronger martial arts atmosphere.
"At the same time, I canceled the experience value and switched to the skilled value. All martial arts must be used to improve their proficiency, and players don't necessarily need to "fight monsters" to improve their proficiency. There are three ways to improve their proficiency: first, practice in the practice room (disadvantages: slow speed, advantages: Safety); 2、 Promotion in battle: it is divided into ordinary battle and PK with players (disadvantage: easy to die, advantage: fast promotion); 3、 By chance, players can acquire rare treasures such as "Millennium Polygonum multiflorum" and "dahuandan" to improve their martial arts level. " Qiu Xin talked about it in detail.
"As for players, the martial arts system is divided into three categories. The first category is internal skill, which is also one of the main bases for the system to automatically evaluate players' martial arts level. There are four levels of internal skill: entry level internal skill, Jianghu internal skill, zhenpai internal skill and rare internal skill. Each kind of internal skill is divided into seven realms, including Seven Realms: "first glimpse", "slightly understand one or two", "gradually get into a better situation", "Mastery", "easily grasp", "draw inferences from one instance" and "shake the past and shine the present", and each realm is divided into ten levels of mental skill. "
"At the same time, the power of the four kinds of internal skills are different. The power of" Jianghu internal skill "is 10% greater than that of" entry-level internal skill ", that of" zhenpai internal skill "is 15% greater than that of" Jianghu internal skill ", and that of" rare internal skill "is 20% greater than that of" zhenpai internal skill ". At the same time, there are seven levels of internal skill of the same level. The power of each level of mental skill is 2% higher than that of the previous level. Of course, the more powerful the internal skill, the higher the proficiency required. " Qiu Xin explains.
"As for the four ways of obtaining internal skill, they are different‘ Entry level internal skill 'players can get it as long as they join a sect‘ Only when the player's "entry level internal skill" reaches a certain level can he apply to the sect master for learning‘ "Zhenpai internal skill" can only apply to the sect leader for learning after its contribution to the sect reaches a certain value; As for the "rare internal skill", it needs chance or hard task to get it. At the same time, all internal skills are divided into three attributes: Yin, Yang, and the combination of yin and Yang. If the player learns the Yin's internal skill and gets the Yang's rare internal skill by chance, he must remove all levels of the internal skill and practice it again. " Qiu Xin sighs that for this system, he and all members of the game development department have racked their brains and pondered for several months to come up with such a new martial arts system.
Martial arts online games must have the structure of martial arts online games. Otherwise, it's not as simple as making western magic online games, and it won't be scolded by players.
People were surprised to hear that such a division, as Qiu Xin said, is a brand new architecture. Moreover, for players, this unique martial arts system is more novel and interesting, and for all game players, it is no longer the fixed level that determines each other's strength. There are too many variables between players' PK in the realm of internal skill and the level of internal skill.
In particular, as Qiu Xin put it, internal skill can be divided into three kinds of attributes. In addition to "combining Yin and Yang" which can contain all things, "Yin" and "Yang" internal skills can't be cultivated at the same time. For example, if one cultivates the "cold ice soft palm" of "Yin", and then by chance gets the "Eighteen dragon subduing palms", he must change the original "Yin internal skill" to "Yang internal skill".
In this way, the player's realm (level) will fall (in fact, it is equivalent to the "soaring" of the game), and after "transforming" the internal skill, it must not be the opponent of other players in the early stage. He must be bullied in the early stage. He can only be powerful again after finishing his cultivation. And this will undoubtedly bring more fun to the whole game, and also make all players realize the hardships of becoming a peerless master. At the same time, for those players who are lucky enough to get "rare internal skill", other players can trample him in the early stage, and then hide and look for the "rare internal skill" that can be compared with him when his magic skill is completed.
"Second, martial arts moves. Like internal skill, it can be divided into four kinds: entry-level Kung Fu, unique skills in the rivers and lakes, unique skills in the town school, and unique skills in the rare world. The power improvement is the same as internal skill. There are seven levels in total. Each level of mental skill increases the power by 1% compared with the previous level. The combination of internal skill realm and martial arts realm is the player's realm (level). Similarly, different internal skills with different martial moves will have different powers. " Qiu Xin explains.
Lin Feng and Wu Zhaopu looked at each other and were deeply amazed. Such a setting, I'm afraid players PK up, the outcome will be more variable. PK between players up, no longer like the traditional online games, the level and equipment of good players can crush people. At the same time, it also weakens the bug of RMB warrior to a certain extent.
"The third is lightness skill. At present, there is no essential difference in the agility settings of all online games, except that the "Miss" situation in PK is slightly different. Agile 100 and agile 1 players usually run without any difference. This will be fundamentally changed in swordsman online. " Qiu Xin waved his fist hard.
"Lightness skill and internal skill can be divided into four levels just like martial moves. Different levels of lightness skills will have different effects when they are used to improve players' speed, and the lightness skills will be cultivated to the top level. In swordsman love online, there are myths like Dharma's "crossing the river with a reed" in the novel. Of course, "lightness skill" must be used with "internal skill". Without the support of "internal skill," lightness skill "will not be able to play Qiu Xin explains.
"As for the magic weapon and all kinds of pills, I will not explain them one by one, otherwise I can't finish it in three days and three nights." Speaking of this, Qiu Xinchang breathed heavily and took a mouthful of tea.
After listening, Lin Feng and others applauded. Such a new and open martial arts system will surely be sought after by all martial arts players. After all, in this brand-new "swordsman online", there are three ways for players to improve their own realm. They don't have to consider the phenomenon of "grabbing monsters" in traditional online games. What's more, the PK between players no longer determines each other's level (REALM) and equipment (martial arts moves), but the proficiency of each martial arts move and the corresponding martial arts moves are the key.
"Boss, I just introduced the general structure of swordsman online. As for its huge task system, I have also made a new setting, no longer like the current online games in general, are just some ordinary small tasks. Players will have the opportunity to participate in the large-scale task of driving the change of the whole game background. "( To be continued, if you want to know the future, please log in www.qidian.com , more chapters, support authors, support legitimate reading!)