"The strongest on the ground", from Lin Feng's idea of the game to now, it took eight months to prepare for the public beta, which not only made Lin Feng wait too long, but also made all players wait too long.
"Boss," the strongest on the ground "has finished the internal test. I suggest that the public test be officially started on December 24." In China for more than half a year, Japanese Nishiyama Takashi also gradually got used to the life in China and began to understand this nation.
But it's a strange thing for Nishiyama. In China, except for the Spring Festival, the Chinese people don't attach importance to other festivals, and businesses don't have any corresponding development plans. On the contrary, those foreign festival merchants are very keen, and so are most Chinese people.
Like Christmas. In the west, Christmas is a time for family reunion, equivalent to the Spring Festival in China. But in China, Christmas is a day for all Chinese people to go out and play, and it is also the most frequent day for business activities. Nishiyama Longzhi heard from other people in the company that the day was as lively as any festival in China, and businesses seemed to be more enthusiastic about it than the Spring Festival.
In Nishiyama's opinion, this is too strange. But Nishiyama knows one thing, that is, there are many poor people in China. Although there are so many beautiful women on the road outside, the sports cars they drive by are no less than those in any developed country. However, most ordinary people, especially the young people about 20 years old, are very poor, and their choice of consumption and entertainment activities is very limited.
Online games are definitely the first choice of these Chinese young people, and they are also the place where they consume excess energy. As for the "Internet addiction war" that broke out some time ago, Nishiyama has been unable to understand. The emergence of online games greatly meets the needs of these energetic young people. Without online games, I'm afraid that China will be like Japan in the early days, where triads (or small gangs) run rampant and fights continue, which is not good for public security at all. Although online games are really addictive, on the whole, the advantages outweigh the disadvantages.
Therefore, after all kinds of consideration, Nishiyama thinks that it is more appropriate to launch "the strongest on the ground" on Christmas day. Rich people go out for festivals, and those who don't have money spend their boring time and lonely years in games.
For Nishiyama's proposal, Lin Feng nodded. It's almost Christmas, "the strongest on the ground" is a Christmas gift for all lonely men.
"Boss, this is the game demo video." Nishiyama takes out a CD and puts it into the DVD player.
Soon, the picture flashed.
"The strongest on the ground" adopts a 2D scroll horizontal version of the online game of fighting. The whole picture style inherits the style of "king of boxing" (also known as "king of fighting") and adds Chinese ink painting elements to make the whole picture more hierarchical, tension, and the characters more realistic. The whole painting style is extremely aesthetic.
Ten - Lin Feng gave ten to the picture of the strongest on the ground. But is the gameplay as expected?
Lin Feng looks at Nishiyama and wants to get an answer.
"Boss," the strongest on the ground "later we listened to your suggestion and let the players create characters freely." Nishiyama Longzhi looks at Lin Feng with admiration.
The original "the strongest on the ground" is for players to choose one of the 108 characters in the original "king of boxing" series as their own game character, and then through the game in "the strongest on the ground", they can re master the moves of the original game characters in "king of boxing", and decide with other players "the strongest on the ground".
Lin Feng was very much in favor of Nishiyama's idea. But after careful consideration, Lin Feng put forward a new idea. Lin Feng believes that the biggest feature of online games is freedom. Unlike stand-alone games, players can only play according to the rules of the game setter, understand the plot, help the characters complete various tasks, and finally wait for the grand finale. This kind of game is more like watching a movie, but the characters in the movie are controlled by themselves.
But for online games, too much restriction on the action of players is definitely not a good thing. Since players can choose one of the 108 characters to play the game, it can be said that the openness of the game has been very large. But in that case, why not let the players be more free. So that players can create a new character, according to their preferences to create a new game characters, and free to learn any skills.
After following Lin Feng's advice, Nishiyama revised it. In the strongest on the ground, players can set the appearance and attributes of characters according to their ideal situation.
People's appearance is divided into hair, appearance and height. In particular, in order to maximize profits for the company, Lin Feng also suggested that players can upload their avatars to "the second world" through video authentication. Then "the second world" according to its avatar to make the real game character avatar specially for it. This is just like the players themselves in the game, which provides the players with more sense of substitution.
Of course, the production of such a real avatar can not conflict with the painting style of the whole game. Second World charges 50 yuan for each player who wants to modify the avatar. 50 yuan seems to be more expensive, but it's definitely not expensive compared to the players' investment in the game and the sense of substitution.
In addition to the appearance of game characters, the characters created by players also have four attributes.
The four attributes of characters are divided into four attributes: strength, agility, spirit and physical strength. Power determines the player's attack power and the judgment of some skills; Agility determines the flexibility and speed of players; Spirit determines the success rate of certain "must kill"; Physical strength determines how many times players use their skills.
When each player enters the game, each player has 10 attribute points, which can be allocated freely. Then in the game, each level, players have 1 point of the game attribute points can be allocated.
And players in the "strongest on the ground" game, through the completion of a variety of tasks to upgrade and obtain skills. And this skill is the skill possessed by more than 100 characters in the original boxing emperor. That is to say, players can freely choose the skills they can cultivate. There are hundreds of characters and thousands of skills in "king of boxing". Players can learn them, and they are completely free to learn.
For example, players can learn the "hundred forms - Ghost burning" of "caozhijing", and also learn the "Lei Ren Quan" of "erjietang Hongwan", even the unique skill of "ban qian211 forms - eight Childrens" of "bashenan", the old enemy of "caozhijing". In short, in the strongest on the ground, players are free to learn any skill. As long as the player's "skill points" are enough to complete various tasks of learning skills, they can learn all kinds of skills.
So theoretically, players can have 1017 skills of 108 characters in the "king of Fighters" series. Of course, this is only theoretical. The factors that restrict players to learn all skills, in addition to the difficult tasks of various skills (the more powerful the move task is, the more difficult it is to complete, and according to different NPCs, there will be different tasks. Some need to cooperate with other players, some can only be passed by single player), and then there are "skill points".
Although "the strongest on the ground" does not limit the upper limit of "skill points", players can get enough "skill points" by completing various tasks, and they also need a certain amount of game currency when learning. According to Nishiyama's calculation, it takes 8760 hours for a player to learn the 1017 skills of 108 NPCs in the strongest on the ground, which costs 300 million yuan.
This is equivalent to a player who doesn't eat or drink, doesn't go offline, and plays in the best mental state for a full year to learn all these 1017 skills. And there is no other distraction, such as PK, chat, etc.
Obviously, this is impossible. Conservatively, it takes 2920 days, or eight years, for a normal player to play three hours a day and learn all the skills. Including PK time, chat time and daze time, it takes at least 10 years for a player to learn all 1017 skills.
10 years, it's hard to imagine that an online game will have players playing for 10 years. Therefore, in fact, when the strongest on the ground stops operating, I'm afraid the players will not be able to learn all the skills. Of course, if there are really players who have learned all 1017 skills, it's definitely the luck of the strongest on the ground. A ten-year-old online game is enough to become a classic.
Of course, while the strongest on the ground offers 1017 skills, not all of them are suitable for every player. Due to the different settings of the four major attributes in the beginning of the game, the differences in strength, agility, spirit and physical strength, different skills naturally have different effects on different players, as well as different attack and defense judgments. For example, for players with 20 points of strength, 2 points of agility, 3 points of spirit and 15 points of physical strength, it's definitely a good choice to use the "Damen Wulang" or "Clark" power moves, but if you use the "Cai Baojian" (like a monkey, extremely flexible) moves, it's no doubt a farce. I'm afraid that even if you learn the skills in the end, the effect of using them is extremely limited, or even has no effect.
Therefore, different settings of attribute points also bring more selectivity to players. Different height, different attribute points, how to choose skills in order to achieve the best combination, play the best attack, is also the problem faced by all players. Of course, invisible, also let more players indulge in.
In the eight months of game design and development, six months of which is to balance the different attack or defense decisions brought by different attribute points, so as to avoid all kinds of bugs in the game. The most important thing for fighting games is balance, and the most fear is bugs. In the past eight months, Nishiyama and his game development team have hardly been driven mad by this complicated balancing system.
Of course, the operation of the game is to make money. If some rich RMB fighters want to find pleasure in the game through money, Nishiyama also provides them with a shortcut. In the strongest on the ground, the player's level is limited. Currently, only 30 level capping is available. That is to say, players can only gain 40 skill points at most when they are promoted to level 30 from the beginning.
Balance is naturally 10 points of strength, 10 points of agility, 10 points of spirit, 10 points of physical strength. Such a configuration naturally can not satisfy the RMB soldiers. The reason why they are called RMB soldiers is that they don't have a lot of time to play and hone their skills, so they can transform themselves through RMB.
Although the game has restrictions on attribute points, Nishiyama Longzhi provides a lot of equipment and props in the game. Different equipment and props can provide players with different attribute point bonus. RMB soldiers can arm themselves, strengthen themselves and satisfy their desire to be superior by purchasing these props.
Of course, although some of these equipment are enough for you, it doesn't really change the strength of the players in the game. It's true that RMB fighters are powerful, but in the strongest on the ground, operation and matching different skills according to the character's attributes are the real kingcraft.
There are no strongest characters and equipment, only the strongest players—— This sentence will get the biggest verification in the strongest on the ground.
In order to maintain this declaration, "the strongest on the ground" only adopts the point card charging system. In Lin Feng's view, at present, only the point card charging system can guarantee the fairness and rationality of the game to the greatest extent.
"Nishiyama Longzhi, about the server architecture of" the strongest on the ground ", I think it's the same architecture. There are two kinds of high-end servers and ordinary servers in the global unified server architecture. The top players of each server enter the high-end server and play with hundreds of thousands of people at the same time." Lin Feng said.
"The strongest on the ground" is a 2D scroll horizontal version, which has very low requirements for player computers on the screen. According to the supercomputer simulation, a supercomputer will be able to load about 380000 players to play online at the same time. Ordinary game server can also carry 10000 players.
"Yes." Nishiyama nods. That's how he set it. Since "World War" began to develop, almost all the game development teams of "second world" have developed games according to the global unified server architecture. Fortunately, today Lin Feng has solved the problem of global unified server architecture. Otherwise, with the "second world" developing more and more games, I'm afraid that this contradiction will accumulate more deeply. Once it breaks out, it will fall apart.
With the expectation of all the boxer players, Christmas has finally arrived. When the rich go out, more and more ordinary people sit in front of the computer, waiting for the opening of the strongest on the ground.
Free to create characters, free to assign attribute points, free to learn skills... Thinking that the characters you set will learn all kinds of skills, all players have been enthusiastic.
What kind of skills can make the strongest player in "the strongest on the ground"? Will be verified in the game( To be continued, if you want to know the future, please log in www.qidian.com , more chapters, support authors, support legitimate reading!)