It's a very novel setting for players to watch advertisements in puzzles, Q & A and other games related to the company's products.

Many bosses listen to it. Naturally, it's better. It's much more affordable than advertising on TV, and players have a deeper memory of it. However, how to ensure that players will go to the point? And with so many billboards, why do players want their ads? What's more, it's a waste of time and uncomfortable for players.

"As for how to attract players to order ads, it depends on the design of these puzzles or Q & A games by the bosses. If the games designed by the bosses are attractive enough, I believe the players will be very interested. As for why the player points, it's very simple, the player will get a certain amount of game currency as a reward for completing each ad game. In "virtual life", game currency is very difficult to obtain. I think players will pay for it in order to obtain game currency. Of course, I have to make a point here. For the related small games submitted by various companies, if they are question and answer games, the time should not exceed 15 seconds. In guessing puzzles, the time should not exceed 20 seconds. For small games, the time should not exceed 30 seconds at most. Otherwise, players are easy to get bored. " Lin Feng said with a smile.

The company's boss nodded, and Lin Feng's idea of "players sharing advertising profits" is really good. If players can get gold coins by advertising and playing some small games, it is still very popular. Of course, as Lin Feng said, this little game can't last too long, and it must be novel and interesting, otherwise players won't pay for it.

Seeing that many company managers nodded one after another, Lin Feng gave a knowing smile and showed a fox like smile. This is not the core of "players sharing advertising profits". The real core is game currency.

Game currency is the essence of any game. Without game currency, the value of things can't be measured, and they can't be traded. They can only return to the primitive society of barter, which will be quite troublesome. And the way for those professional players to survive in online games is to earn money by playing games.

The most fundamental interest of Lin Feng's "players sharing advertising profits" is to sell game currency.

Sell game currency! Lin Feng wants to make second world the biggest seller of game currency. However, the game currency is not sold to players, but to businesses who come to join. Lin Feng promised that "virtual life" is absolutely and forever free, and players will never need to spend any money in it, nor will they suffer any unfair treatment. There is equality between players. The only inequality is players' investment in time and wisdom.

Therefore, Lin Feng wants to sell the game currency to the managers of these companies.

Witnessing Lin Feng's gentle smile on the corner of his mouth, many bosses all over the world feel an inexplicable chill through the video.

"Ladies and gentlemen, our company will launch special promotion activities every day, so as to promote the advertising effect of your company and let the players click in more. If you want to attract players to click in, our company will sell extra game coins to the company lucky enough to get promotion activities, so that it can give players more rewards. In the return of rich game currency, I think players will be flocking to the advertisement, and will be influenced by the advertisement unconsciously. " Lin Feng smiles gently.

After listening to this, the managers of many companies immediately frowned. Lin Feng's proposal is extremely evil. If only a few companies launch promotional activities every day, and buy game coins from the "second world" to reward players, the effect will be very good, and the sensational effect will be obvious. But how to arrange for so many companies? At that time, if we take the form of similar auction again, it will be very frustrating. These companies will not be able to compete with each other. In addition, in this way, it is equivalent to that these manufacturers have paid double remuneration to get this advertising promotion. And then they spend money to buy game currency to reward players. After players order ads, they have to pay "second world" the corresponding advertising fees. This is double rape! How evil!

But can they retreat now? No! One company retreats, and many more want to go. After all, it's traffic charging, not the traditional charging mode of TV and other media. Players will only pay if they order ads. This way, if a company has no one on it, it will not have to pay, just need to pay a 200000 yuan "franchise fee".

However, to the displeasure of many company managers, they were thoroughly calculated by Lin Feng this time. But what's more infuriating is that they have to automatically go in without any regrets.

Cunning Chinese—— Many bosses scolded him bitterly. Lin Feng is so cunning that he can come up with such a mode of making money. Many managers have to admire Lin Feng's fantastic ideas. It's not unreasonable that he can become the richest man in the world at the age of 23.

"Finally, I want to make one more point." Lin Feng stood up, looked at the managers of 278 companies on the screen, and confidently said, "in the next three years, I can guarantee that the number of online players of virtual life will exceed 50 million, and the number of global players will exceed 500 million! And there will be more in the future, more! I can guarantee that virtual life will be the most popular online role-playing game in the world

Scared! Many company managers were surprised. If there are more than 50 million people online and more than 500 million players around the world, the eyeball economy brought by this "virtual life" will far exceed any advertising resource in the world. We should know that these 500 million people are young people, and most of them have a certain consumption capacity. It's also the kind of people that businesses prefer.

As for whether the conditions mentioned by Lin Feng can be met, Lin Feng has no doubt about it《 "Virtual life" has just begun, and a series of more exciting content has not yet been launched. For example, the real dating system, star system, career system and so on have not been launched. Now players are just building their own cities. By the end of August, these new and interesting systems will be launched one by one. By then, the number of online players of virtual life and the number of global players will be increasing.

What's more, Lin Feng will also launch a variety of corresponding gains to stimulate players' enthusiasm for the game. For example, hold a star's birthday party, those players who become good friends with virtual stars in the game will be invited to attend the star's birthday party. Lin Feng can also let those who get the place in the "sports system" play a regular match with a real professional football team (such as Lin Feng's Tottenham Hotspur), and the audience is all the players of "virtual life".

And so on these activities, Lin Feng can launch many. And these, can stimulate player undoubtedly to "fictitious life" investment.

"Well, now the auction officially begins!" With Lin Feng's order, the unprecedented online auction of online virtual resources was officially held.

The atmosphere of the whole auction is extremely hot. After all, Lin Feng's promise is that in the next three years, the number of online players of virtual life will exceed 50 million, and the number of players will eventually exceed 500 million. Besides, these manufacturers are flocking to this extremely novel advertising flow billing.

Among the rising auction calls, the virtual resources advertising auction of virtual life ended in the second half of 2003. In the end, 234 of 278 manufacturers put in virtual advertising resources in virtual life. As for how much profit it will generate, according to the calculation of "second world", it is estimated that it will generate a net profit of about US $400 million. Of course, this is only the estimated revenue from advertising traffic, not including the revenue from selling game currency to these advertising companies. It will also be a huge source of wealth.

Then, when Chen Xiaowei announced the successful end of the virtual life virtual resources auction, the world was stunned. All the media and experts are not optimistic about this auction. They think that even if the manufacturers will bid, they will only bid a few very important virtual resources. Unexpectedly, 238 companies will finally bid their virtual resources, which is really beyond everyone's expectation. What's more surprising is that Lin Feng actually adopts a completely new advertising flow charging method. When players order ads, the corresponding advertising companies will pay to the "second world". This is really smart.

The times claimed that "the second world" has opened up a new charging mode, which is more intuitive and effective than the previous advertising on TV, newspapers and magazines. Few people really watch advertisements on TV, newspapers and magazines. In virtual life, in order to get game currency, players have to order advertisements, and there are at least 15 seconds. The effect of these 15 seconds is far greater than that of TV, newspapers and magazines. However, it remains to be seen how much profit this new charging mode will eventually bring to the "second world" and whether it can maintain the operation of virtual life.

The Wall Street Journal of the United States repeatedly laments that this amazing Chinese boy has once again created an Internet miracle. Such a novel and interesting charging method is really amazing. In particular, in order to earn advertising fees, players have to order ads. this is a thorough integration of advertising and players. And it's amazing that Lin Feng will launch a manufacturer's activity every day to sell game coins to them to reward players. This idea is even more amazing! Smart Chinese, smart world's richest man!

The praise from the times and the Wall Street Journal made the sun, the Washington Times and other newspapers who wanted to continue to slander deforestation feel powerless. After all, this charging model is indeed very novel, and many manufacturers have bought it. In the face of this iron fact, they have nothing to say.

——Although this traffic charging is very novel, we remain skeptical about whether it can bring enough profits to "the second world" and maintain the operation of virtual life.

Lin Feng didn't care at all about the stubborn attitude of the sun, the Washington Times and other newspapers. These three stream media are just boring and trying to impress others. If they want to speak, they will wait for them to speak. Anyway, as long as "virtual life" can produce enough excellent performance, it can make all media in the world shut up. Now it's up to the players to accept it!

As for players, there are different opinions about Lin Feng's "players sharing advertising profits". Some agree that, after all, in virtual life, it's really difficult to get game currency; Some people think that they need to click on ads to get a certain amount of game currency, which is a little suspected of forcing players to watch ads.

For a while, there were many different opinions, some supporting and some opposing. No one on either side can convince anyone, but at present, the majority of the players are still supported. After all, players now enjoy a completely free game that all players can't ignore. At present, this is really the only large-scale online game that is completely free.

As for some corners of the earth, it is a great fire.

"The cunning Chinese made him think of such a charging mode." A president said helplessly. Originally, I thought it would be a pity for Lin Feng to pay for the "second world". Who expected Lin Feng to think of such a charging mode to stimulate the investment of manufacturers? This is really beyond everyone's expectation. However, the root of all this lies in the players. If the players don't pay, this advertisement will completely bankrupt instead of the traditional charging mode of online games.

"Get in touch with the other side and let them start trouble together to destroy the second world." A president said.

"Yes, president!" The entourage claimed to be leaving.

However, just as the president's entourage and partners on the other side are planning to plot a riot among players and disrupt the launch of "second world" advertising to replace the traditional charging mode of online games, "second world" officially announced that the game will suspend operation for three days and upgrade. Three days later, open on time!

In this regard, "conspirators" have no choice but to slander Lin Feng's advertising marketing plan in the form of forums and blogs, and attack the so-called "player advertising profit sharing" plan. In fact, in the end, the plan is to let players spend more events to see the ads, so as to make a lot of personal profits by consuming players' events.

This argument is supported by many easily bewitched players, but more players still stay rational for the time being. After all, virtual life is now suspended for three days. No one knows what it will be like to open the service after three days. They can't express more opinions now. We can only wait until the service is opened!

Damn it—— Some "conspirators" are waiting for "virtual life" to open again with a gloomy face!

For these conspiracy theory posts, Lin Feng did not give any more explanation except for ordering Kevin Mitnick to continue to trace their sources. All you need to do is wait for virtual life to open in three days.

Three days after the virtual life server was shut down, the virtual life with a large number of advertisements was launched again( To be continued, if you want to know the future, please log in www.qidian.com , more chapters, support authors, support legitimate reading!)