Charging mode!
Lin Feng laughs《 There is only one charging mode for the game "Tank War online", that is, "coin type" charging mode. The positioning of "tank battle online" itself is leisure online game, which belongs to the online game with three or five friends. Therefore, if the point card charging mode is adopted, it will obviously be killed by the players directly. Its online rate must be very low. After all, for many people, if they don't enjoy the service, they have to pay first. They are always a little upset.
Especially the point card charging mode, one-time investment is too large. No matter how many points face value, at least 10 yuan, which for many students, is always very distressed. Of course, for an excellent online game, it's not too much to invest one or twenty yuan in advance. However, for this kind of pure leisure online games, it's not cost-effective for players to invest so much first. It will make many people think about it.
As for the props charging mode, that is even more impossible. Think about it, "tank war" is originally a game to break through the barriers together with friends and defeat the computer. If you sell a prop, it will not reduce the difficulty of the game. It is not challenging at all. At first, it may make the players happy, but in the long run, it is a kind of harm to the game. Although "Tank War online" also provides the confrontation mode between players, but this kind of props charge is still absolutely not desirable. After all, the positioning of the game is leisure online games. As a result, after entering the game, if the technology is not up to standard, it's just losing. If it's because the other party has the money to buy some props and abuse himself, do you think he's depressed.
Will anyone play "tank battle online" in the long run? When ordinary players are no longer interested, will those who spend money on props still be interested? Therefore, for "the second world", for Lin Feng, "props charge" is always the most undesirable charging mode. This is a profit model based on the pain of poor players, and Lin Feng never disdains this model.
Therefore, "Tank War online" using "coin" charging mode is undoubtedly the most brilliant and desirable. Think ah, when players enter the game, only need to spend 0.1 yuan (RMB) to play a game, and friends to challenge the computer, this is how happy thing. And this kind of happiness, need to pay is only 0.1 yuan, Lin Feng believes that for any player, this 0.1 yuan in exchange for dozens of minutes, or even hours of happiness, it is absolutely worth it.
After all, "tank battle online" is only 108 levels at present, and the whole game ends after the clearance. As long as your technology is high enough, you can get through with a "game currency".
A game currency, you can enjoy a happy afternoon, there will be players do not want it?
"Boss, the difficulty of tank battle online is not too high. At present, most players can get to the 50 level very smoothly, and it usually takes about 90 minutes to get to the 50 level. In this way, it only costs 0.1 yuan for a player to play for 90 minutes. It seems that we don't make money! These 100 people are only 10 yuan, and 10000 people are only 1000 yuan. And as time goes on, the players' proficiency is getting higher and higher, and the time they can play each time will be longer and longer. Especially this kind of leisure online games, all have their life span. " After careful calculation, Wu Zhaopu said a little depressed.
As the vice president of the company and the chief financial officer of the company, he is naturally responsible for the financial affairs of the company. He can't follow Lin Feng's temperament in everything. For him, company finance should be the first thing.
Lin Feng smiles.
"Mr. Wu, it's true that a player only spends 0.1 yuan for 90 minutes, which is really a loss for our company. But all these things are from quantitative change to qualitative change. If we have a large number of players, we can still make money. If the average player spends 0.1 yuan a day, when the amount reaches 10 million yuan, it will be a daily income of 1 million yuan (except for the currency exchange ratio of different countries, it is 0.1 US dollars in foreign countries). However, the server of "tank battle online" only uses a super computer as the server, and its daily maintenance cost is only about 100000 yuan. How can our company make money? " Lin fengxiao said.
Wu Zhaopu listened to Lin Feng's calculation and made a calculation. Lin Feng was right. Like this "coin" charging mode, once the number of games reaches a limit, it is definitely more profitable than the point card charging mode and prop charging mode. After all, with such a cheap charging mode, any player can easily join the game. But also with a certain degree of challenge, after all, the higher your technology, the longer you play, the more you will have a sense of accomplishment. Especially when there is a player's game time ranking in the game, it is more exciting for the player.
Think about it. When I was a child in the arcade hall, in order to let my name have a thin name on the small arcade, especially those very popular games, many people happily put in coins to get the highest score. At that time, most of the time when the owner closed the arcade at night, the records would be cleared after turning off the arcade. When the machine starts up tomorrow morning, all the records will become floating clouds again. The next day, many persistent people went to make records again, and left in a roar behind.
What are these people for—— It's to let your name stay in the game for a day, and also to enjoy the screams of those bystanders. In the final analysis, it's actually a human vanity.
Vanity! This is the bad nature of people. Everyone says that they are not greedy for vanity, but in fact everyone is very greedy for vanity. It's just that some people express themselves and some people bury themselves in their hearts. Of course, this is not a bad thing, after all, if people do not have a little pursuit, a little selfish desire, human beings will not progress from primitive people to the moon.
In online games, the players' pursuit of vanity is expanded to the limit by the game. Think about how glorious it is for so many players in the world to have your name at the top of the list. Don't say anything else. When you go out, people ask you what kind of games you are playing recently? You answer: Tank War online. The other side smile: you also play this, what's your name? You answer: XXX; The other party suddenly exclaimed: what, you are the one who ranked in the top few.
You think, put yourself in the position, when you face this situation, will you feel a little proud.
Therefore, in order to stimulate players' enthusiasm for Tank War online, Lin Feng not only set up "personal breakthrough list", but also "team cooperation list", and "personal PK list", etc. For players, the more the charts, the better. After all, for most people, this life is unknown, destined to leave no trace in history.
Although plain light is true, but there is really a chance for you to be able to remain famous forever, no one will refuse such a temptation.
Of course, in addition to these lists, Lin Feng also follows the "loser pays system" previously adopted by the "second world".
When players choose online game mode, the winner will not charge a cent, while the loser will pay double the cost (own and home). This "loser pays system" was once launched by Lin Feng in "king of boxing online" (King of boxing online has now been merged into the "Second World E-sports Champions League"), and the effect is very good. It can be said that when it launched "quanhuang online", it once brought tens of millions of RMB to "the second world" every day. In particular, there is a "loser challenge system". Any player can spend five times of the "game currency" to challenge someone, and the other side can choose to fight or avoid. However, if you fight and win, you will get "2 game coins", and the "game coins" will be automatically stored in the winner's account.
And these are all moved to "Tank War online" by Lin Feng. Moreover, compared with the single mode of boxer King online, Lin Feng thinks that tank battle online is undoubtedly more suitable for the "loser pay system" and "loser challenge system". Because "Tank War online" can be used as a group war.
In "king of boxing online", if your level is not as good as the other side, and you want to defeat the other side, there is only one way, hard training, hard training, continuous hard training. But fighting game is not hard to become a master, it really needs a little talent. And others want to help you revenge can't! After all, even if more powerful people help you kill each other, it's just that they are more powerful than each other. It doesn't mean you are more powerful than each other. But "Tank War online" is different. If you lose, you can apply for group war, and then find three or five friends to help you out.
And if you win like this, the other side has nothing to say. You can respond to each other with your team fighting skills! What's more, the charm of "tank battle online" lies in the regimental battle, not the single combat. And because of this feature, once a group of people lose, as long as one of them does not admit defeat, the game will continue. On the contrary, like "king of boxing online" this single mode, you lose more no interest, and over time even more tired of this game《 Tank War online has no shortcomings in this respect, and teamwork is really very important.
No, Lin Feng and Wu Zhaopu have already entered the online combat mode by talking with each other. In the "online combat mode", there are two modes: with computer and without computer. The so-called computer, that is, when both sides PK, there will be computer tanks into the battlefield, will attack both sides at the same time, will add many variables to the game. As for the no computer mode, there are only two tanks fighting each other, aiming at destroying each other's bases.
Two modes, each with a swing. But whatever it is, it is enough to stir up the players' complex of fighting.
"Boss, it seems that the profit of Tank War online is not low!" Wu Zhaopu made a rough calculation. After only a short time, the company made more than 1 million yuan. How profitable! However, Lin Feng promised that the revenue of the game would be shared by the 11 major game development departments. Thinking of this, Wu Zhaopu felt a bit painful.
"Well, Mr. Wu, don't be petty. You know, our company's profit mainly comes from the game department, and all our company's games are designed and developed by the employees of the eleven game development departments. Without them, there would be no company. " Lin Feng patted Wu Zhaopu on the shoulder.
"You should also understand how many game companies out there want to hire our employees, and they are all ambitious. They want to hire a department of our company. If it wasn't for our company's good salary, promising future and good atmosphere, I'm afraid it would have been completely dug up by now! " Lin Feng sighed.
Although Lin Feng doesn't often work in the company, he knows everything about the company. Think of the outside game company to their company's employees covetous, Lin Feng how not surprised. Therefore, this time it's time to use the "Tank War online" to buy people's hearts.
Of course, Lin Feng did not expect "Tank War online" to be so popular. Take a look at the "online number list" (screen), "tank war" has surpassed "world of Warcraft", the world's highest online number has reached 20 million, and the number one is still "virtual life" (no way, this social network game is too popular in foreign countries, most Westerners will hang the window even if they don't play games, So the number of people online is not high.
Wu Zhaopu also sighed. He is also clear about the outside world. However, it is impossible to get a temporary pay rise. If you get a pay rise of more than 3000 people, the economic pressure will be too great. Besides, the company's current treatment is not bad. It's already one of the best salaries in the game industry. It's just a lot less than the salary offered by the outside world. But the salary offered by the outside world is only temporary. Can it be compared with the "second world" forever!
"Well, it's time to report the good news to all the game developers!" Lin Feng patted Wu Zhaopu on the shoulder and went to "the fifth game development department".
When Lin Feng and Wu Zhaopu arrived at the "fifth game development department", all the game developers did not leave and were still in their respective game departments. But they didn't work either. After all, they worked hard all night. People need to rest. It would be crazy to work again. They are now in "Tank War online", enjoying the game they made overnight.
The 11 game departments all heard the roar of shells. When Lin Feng came in, they didn't notice it. Seeing this, Wu Zhaopu frowned slightly. Just want to drink to wake up people, but Lin Feng raised his hand.
"Mr. Wu, it's OK. Let the shells fly for a while!" Lin Feng points at the crowd and laughs.
well! This word is fresh! Wu Zhaopu took a cool breath when he heard the speech. At the moment, in the meeting room of Nanmeng palace, the president Takeo Takasu is quite sad.
(ten thousand words end today, continue tomorrow! Thank you for your support!)( To be continued, if you want to know the future, please log in www.qidian.com , more chapters, support authors, support legitimate reading!)