April 28, 2005, was a very ordinary day. But for the game world, this day is extraordinary. Because - World War will be officially charged today. This is a special day for all the players who are immersed in the world war. They were very curious about how much "World War" was charged?
Point card? This player is very supportive. This can eliminate the imbalance in the game. The only imbalance is that players pay for the game. Those players who don't have enough time can't compare with those who squat in the game all day. However, "World War" does not have the so-called level, the only thing that can let players improve is the physical attributes of the game characters, such as arm strength and so on.
But "World War" is a rare game that adopts the mode of "clearing death". Regardless of your previous character attributes, once you die, all of them will be cleared. This also virtually shortens the distance between players.
Make complaints about death and no game player. However, after more than four months of familiarity, players are gradually familiar with this mode. It's true that death clears all attributes. It's really painful. But in the game, it's not difficult to improve the character attributes. It's all in the normal process of the game that the character attributes are naturally improved. For example, if you are in charge of collecting wood, your characters are stronger than other players. If you are in charge of scouting, your characters' speed and endurance are also better than other players. This ability is not difficult to come by. Clearing death makes it easier for players to accept. What's more, "death clearing" can make players more cautious and use more tactics. In addition, according to the rules of the game, the resurrected characters are the descendants of the original characters, and "World War" has a DNA inheritance system. If the player's "before life" attribute is very high, the offspring will have a certain chance to inherit the original attribute. This is also the legendary - eugenics. So, at present, players are not used to "death clearing" from boycott to now.)
Therefore, most of them still support the point card charging mode. Of course, many people are against it. After all, the map of "World War" is too big. It covers an area of 9.6 million square kilometers. You have to walk with your feet in the game. According to the statistics of some boring mathematicians, you have to walk around the edge of the map. Basically, when you are 20 years old, you may be ready to see God. And it's a second without a break. Therefore, with such a big map, many players waste their time on walking. If you take the point card charge, it is equivalent to most of the point card used to walk.
However, most people are in favor of point card charging, while a few are against it. The ratio is 4:1.
Props charge! This is undoubtedly very painful. There are too many online games destroyed because of props charges. In particular, props charges are very easy to cause imbalance in the game. Especially this kind of first person shooting online games, you can't kill the whole VIP players out, isn't that forcing people to leave the game. Of course, a small number of RMB players are eager to charge for props. That way, they can easily spend some money to buy the best equipment, and then go to slaughter.
"World War" but has 500 million players, that slaughter up, than any game to be cool! The ratio of approval and opposition is 1:4.
In addition to these two charging modes, there are still ad placement, with ad revenue replacing player revenue. This "virtual life" has done, the effect is very good. However, for this point, the player is very opposed《 It's understandable that the whole advertisement of "virtual life", but the whole advertisement of "World War" is everywhere. What's more, it's still in ancient times. You've got a full screen of Nokia and Samsung!
Of course, if it's completely free, it's not unacceptable. The ratio of approval to opposition is 1:1, a draw.
What kind of charging mode will the "second world" adopt? Players early into the game, while completing a variety of tasks, while exploring. If the point card is used, it is necessary to charge the card. If the props charge, it depends on what the props charge, whether it will change the balance of the game, and then consider whether to continue to play. If the advertisement is implanted, it depends on whether the screen is full. If it is, protest, not continue to play.
Just when many players are a little impatient, "the second world" announced that "World War" officially started charging!
What's the charge? All players stop what they are doing and quickly click on the email of the game system (this is only the email that can be sent by the system. Players can't send it for the time being. They can only use it when the technology advances enough to send email).
——"World War" will adopt game currency charging mode“ "Second world" will sell game currency at the price of one dollar for one gold coin. Players will have completely free exchange options, which will make the game easier, or they can continue to choose to challenge without exchange. In addition, there will be no charge for the game.
The news shocked all players. They didn't expect that "the second world" would adopt such a charging mode, which is too strange and incredible. Direct exchange game currency, this... This will have an impact on the game?
"Wuming pawn, do you think this will conflict with the game? If the game currency can be exchanged freely, will the price of the game go up? " One player asked.
"Well, maybe. Prices are bound to rise. But it shouldn't be that big. After all, there are 500 million players in it. Without enough money to come in, it can't play a big role at all. However, if someone comes in, it's definitely going to start a war. It's usually very expensive to start a war. Maybe prices will not rise because of this. " The player named "Wuming pawn" thought about it and said with a little knowledge.
"Well, it is estimated that the second world's opening of gold coin exchange is to encourage war." Next to a called "Yu Qing" player interface said.
"Ha ha, that would be great. If there is no war, every day is development, development, and the smell of birds will fade out. We are not here for construction, we are here for war! " A player named "poison world" yelled excitedly.
"Well, if only we could change the game currency into RMB." Another player said with an excuse.
"Oh, yes!" The crowd sighed.
At this time, the "second world" released the information again.
——"World War" will accept players to exchange game currency into RMB (or national currency, according to the exchange rate), the company will only charge 5% commission. Cash into game currency, there is no charge.
what! Game currency can be directly converted into RMB (US dollar)—— All the players were shocked.
Although it is said that since the development of online game industry, professional players have been born out of thin air. Every year, I don't know how many players become professional players, relying on the game to earn money to support themselves and even their families. But it all requires a third-party platform (usually "Dingdang"), and now "World War" directly allows players to exchange game currency and display currency, which is absolutely the first time in the world.
Immediately, all the players cheered. Especially those players from the third world countries are very excited. What does it mean? It means they can make money by playing games. And it's in dollars!
Mom, I can make money to support my family—— A teenager in India yells excitedly.
Ha ha, my family can no longer object to my playing games—— Chinese teenagers yell.
It's fun. The game can make money directly—— The American youth pinches his chin and looks playful.
......
Players from all over the world are in high spirits and cheering at the moment. This charging mode, all players raise both hands and feet agree!
However, after the excitement, the players will inevitably start to worry about whether the "second world" will modify the burst rate of "tank world" so as to limit the money the players get. Otherwise, if the game is big, the players will make a lot of money, and the "second world" will lose out.
This kind of worry of players will soon spread all over the world. And those financial experts on Wall Street are jumping out at the moment.
"As we all know, the value of a country's currency is based on its gold reserves. The "gold coin" of World War II is virtual, and you can get as much as you want. Opening up the exchange of game currency is not so much a way to make money for players as a means to make money for the "second world". As for the players to make money, I'm afraid that's not the case. Just change the number, Lin Feng can make players not earn a dime. " A Wall Street financial expert said sarcastically.
This is obviously an attack against the "second world", and it is a conjecture without any evidence, which is absurd and untrustworthy. Originally, players would not believe it, but now it is related to the vital interests of players. They can make money through the game. Therefore, driven by money, players instinctively choose to believe the remarks of these Wall Street experts.
Hum, I'm going to hit myself in the foot—— Suleiman saw it and laughed.
But in the face of this scene, Lin Feng has long been ready. It will be announced as like as two peas of the four world lawyers' accounting firms. Moreover, Lin Feng released a set of data - if a player just collects wood for 8 hours a day, he can earn $500 a month.
This money is not much, but it proves that it is not a dream for players to make money by "World War", but it is feasible.
With Lin Feng's promise and the supervision of the four major accounting firms, no player doubted that World War II would change the exchange rate, and immediately some players tried to exchange the game currency.
A new era has begun( It's not finished yet. If you like this work, you are welcome to start (Qidian. Com) to vote for recommendation and monthly ticket. Your support is my biggest motivation.)