"Merit system", in the face of "swordsman online" for the upcoming copy of "Shushan" launched by the new system, all players excited. For players, the introduction of this "merit system" is not only to protect the new, but also greatly enrich the game play.
Think about it. After entering the world of Shushan, players begin to practice, and then there will be natural disasters. What kind of disaster will it be? This is a selling point in itself, a selling point that makes players crazy enough. I want to play the game for such a long time. Who has ever met the disaster? Even if it's the storm in the game, it's just adding the load of the graphics card, and it doesn't have any practical significance. Of course, the weather system in "World War" is enough to change the environment.
But it wasn't a disaster. What is Tianjie? Xiuzhen's novels explain it very clearly, that is, the monk changed his life against heaven, which is not allowed by heaven, so heaven sent down Tianjie and killed the monk. If they succeed, they will go further and enter a more mysterious world. So how does the game evolve into a catastrophe? It's full of thunder clouds and lightning with thick arms. It's so exciting.
The launch of this "merit and virtue system" represents that the natural calamity is also divided into different levels. If you do good, the natural calamity is small, but if you do evil, the natural calamity is high, which virtually balances the grievances of those players who do not like PK in the game. All along, there is PK phenomenon in any online game, which is one of the charms of online games, but not all players like PK, some like to do tasks, love to play simple games with friends, but the ubiquitous PK disturbs the fun of their games.
In Shushan, the introduction of "merit and virtue system" may curb the phenomenon of random PK to a certain extent. Even if we can't curb this phenomenon, at least the "good people" will feel better when they go through the robbery. In this way, as a peaceful person, they can have a more peaceful attitude. At least after being malicious PK, can also leave a cruel words - sooner or later, the thunder will kill you.
Think about after being killed innocently, to be able to leave such a cruel sentence - cool! Moreover, this is not a talk on the table, but can be fully realized.
As for the "fighters", the "merit system" seems to hinder their PK, but many people also see a mystery from it. According to the official introduction of "the second world", those who are in the right way accumulate merits and virtues, and the power of natural calamity is weak, but the upgrade is slow. The evil people have no accumulation of merits and virtues, and the natural calamity is powerful, but it can be upgraded quickly. Does this mean that you can get the other's skills by killing the other through PK? As described in Xiuzhen's novels, it can turn the enemy's skills into his own use.
If so, it's the good news for them PK people. In this way, they can enjoy PK. In previous games, PK is the most popular equipment, but the equipment is not so easy to explode. Now, we can not only explode equipment, but also absorb other people's skills. This is not PK. I'm sorry for heaven and earth's conscience.
Of course, we have to wait until Shushan is released. However, at present, it is good to accumulate more merits and virtues. After all, no one knows whether this "merit" is just a function of "natural disaster". In case, this "merit" also affects the player's "luck" in the game? Qi Yun is the most illusory in the game. I'm afraid no one can figure it out except for the setting of the system itself.
However, all players are extremely addicted to "Qi Yun", even persistent. Will do a lot of ridiculous things to verify the "Qi Yun". Therefore, in the context of "Qi Yun", the "merit system" was immediately promoted, and the newcomers in "swordsman love online" immediately became the most popular pastry. In the past, when new people enter the game, who cares about you. Do not understand to ask people, experts directly a - Baidu.
If you are killed, go to the school. Who dares you! Being robbed of equipment, the other side left a high-level sentence to find Laozi. You're so angry that you're going to die. These are common things in various games. But now, it's different. When the "merit system" was launched, the novices in swordsman online almost became masters.
"Excuse me, where is XXX? I haven't found it for a long time!" A new man mumbled and Shua on the chat channel, and his private chat almost killed him. Open a look, all are to tell him the location of the way. There was even a powerful man who threatened to take him in person. This makes the newcomers who have just entered the game feel more happy.
More than asking for directions, the newcomer just came out and had no money or equipment. In the past, you cried for your father and called for your grandmother in the game to see if there was any charity for you. But now it's different. As soon as the newcomer calls, someone immediately offers it with both hands. Of course, money is not much, equipment is not very good, are the most common, for these experts, it is better than sending beggars. But for the newcomers, the things that these experts send at will are enough for them to pass the novice period.
All of a sudden, the number of online swordsman love online increased sharply, especially many players who had entered the game but had been given out of the game by PK came back to the game again. Chinese mainland game player has returned to meet as equals of the world of Online, breaking the trend of World War II in mainland China, and has a tendency to fight against World War II in the domestic market.
(World of Warcraft was supposed to be a popular game, but the number of people online decreased sharply due to the birth of World War. However, it is the only online game next to World War in the world. But now, Online is squeezed out of World of Warcraft by virtue of the "merit system" and has become the second ranked online game in Chinese mainland.
"Boss, what do you think of the merit system? It's great!" Wu Zhaopu said with admiration.
This "merit system" is undoubtedly the pioneer of online games, a new system. This is enough to make the online game a world shaking change. For now, at least, "swordsman online" has turned upside down. Although PK is still everywhere, at least not as reckless as before, there are many chivalrous people in the game. This is more in line with the definition of Swordsman in swordsman online.
As before, it's not like a martial arts game, it's just like an underworld game.
"Mr. Wu, it's not as mysterious as you said. At present, this "merit system" is only suitable for Shushan, and other systems are not available. After all, it is impossible for other games to produce "natural disaster." Lin Feng is not too complacent. This "merit system" is also Lin Feng's whim after he was rescued by "Yue Fei" yesterday. In fact, the use is also very limited, after all, its role is specifically for Xiuzhen online games.
"Of course, it's not that it can't be used in other games. For example, the "merit system" and "Qi Yun" are linked together. If you do a lot of good work, you will be lucky, and there will be adventures in the game. But it also limits PK to a certain extent. After all, who wants to have bad luck in the game! Of course, there is no problem with this in Shushan. After all, evil people can directly devour each other's Gongfa, which makes up for the lack of "Gongde." Lin Feng said.
Wu Zhaopu had no choice but to shake his head. It seems that it is impossible to extend the "merit and virtue system" to other games until the disadvantages brought about by other games are solved perfectly.
"Boss, this" merit system "is good, but there are also problems at present. Now many people open new numbers to cheat money. It's OK to say that some players even register a novice account, give money to their own account, and then return the money to their "big size" to brush merit. If this problem is not solved, I'm afraid our "merit system" will become a chicken rib! " Qiu Xin said.
He said that this phenomenon has now appeared in the game. Although it's not common at present, it's just a little attempt of individual players, if it's not stopped, once it's overflowing, I'm afraid it will cause great trouble.
Lin Feng smiles.
"Minister Qiu, I had expected that for a long time. Although we provide the function of viewing merits and virtues, we don't directly display the numbers. Instead, we use adjectives such as "boundless merits" and "little merits" to describe them, so that players can't see the exact numbers. At the same time, the merit that each old player can obtain from a novice player is limited. For example, every old player can only get merit from a new player once a day, and the merit obtained by the old player will be directly deducted from the player who receives the gift. In other words, if the given player does not accumulate virtue, the merit will always be negative. Once the negative number reaches a certain level, the disaster will come. " Lin Feng explained.
Lin Feng has worked out a series of countermeasures for the loopholes in this "merit system". But as a great philosopher said, there is no perfect defense in this world. There are loopholes in any defense. Naturally, there are loopholes in Lin Feng's rules. But for now, this is the best rule that Lin Feng can think of. If the player finds the loophole later, it will be updated. What's more, "second world" can only create one account with one ID card, which limits the number of players' large and small. As for the players themselves transfer items in the game, there are similar NPCs in the game. Players will transfer things to NPCs, then set questions and passwords, change accounts to enter accounts and passwords to extract them. Therefore, the defects of the "merit system" have been narrowed without limitation.
Besides, anything as long as the overall advantages outweigh the disadvantages.
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