The idea of games far exceeds the performance of computer hardware, which has always been the "Achilles' heel" in the hearts of all game departments in second world. They complain about the hardware department. But the hardware department is also aggrieved. They have now shown speed beyond Moore's law.

The performance of computer hardware is doubled every year. This speed has been called "Fengshen speed" by the industry. This speed is too terrible and frightening, so it's not too much to call it Fengshen speed.

However, the game department's fantastic ideas, all kinds of strange ideas, emerge in endlessly. Whenever the hardware department feels that it can take a breath, the demand of the game Department exceeds the limit of the hardware department, which makes the hardware department live in dire straits all the time.

Facing the bottleneck of the hardware department, the game department can only think of another way. The second game department's compromise on swordsman online is to upgrade players' level experience. Of course, generally speaking, players will complain after upgrading their level experience. Today's era is not the original "legend" era. Players have absolute patience to upgrade the game. They can tolerate the practice of 24 hours a month without going offline and several people working in shifts.

Now the players, if such abnormal practice, they will be crazy. In order to deal with the huge game data, the demand for computer hardware performance has increased, which leads to the hardware crash. Qiu Xin has multiplied the player's upgrade experience.

Of course, if you just increase the upgrade experience, then the players will be extremely dissatisfied. After all, we are here to enjoy the game, not to find abuse. Therefore, Qiu Xin gives a balance setting, that is, when players enter the "Xiuzhen world", the pleasure they get from the game will multiply with each upgrade. This, especially in the aspect of environmental damage and dealing with low-level players, is particularly obvious.

What is a true cultivator? That is, it can be overwhelming, and it will change in an instant. In swordsman online, Qiu Xin uses this kind of design, which allows players to destroy the terrain. It's not an ordinary destruction, but a devastating destruction. Moreover, the system's repair of nature is very slow. You won't destroy it today, you will repair it tomorrow. This is impossible. Moreover, the system is a corrective repair, for terrain repair, it will make physical correction according to the damage degree of players and the situation of the environment.

Therefore, in "swordsman online", the landscape will never be the same, it will never be the same. Every day you come in, you may find that the map has changed. So there's something new every day.

Naturally, the difficulties in the process of upgrading will be dispelled by the pleasure after upgrading. It's not just a map change, but a bigger change for players. After entering the "Xiuzhen world", every player is one level lower than that in Xiuzhen novels, that is - less than XX, they are all mole ants.

After the world of cultivation, there is a huge gap every other level. At the same level, a higher level can beat 10. At the same level, a higher level is to crush the opponent. An ordinary number of people is of no use, and will only become the target of slaughter. Of course, the game also gives low-level players a chance to counter attack, that is, if your qualification is good enough (you can enhance it through a variety of natural materials and local treasures in the game, which is also an opportunity to earn RMB players' money), and your magic weapon (equipment) is good enough to counter the sky, then you can surpass your opponent.

With this modification, players naturally don't care about the extension of upgrade experience. On the contrary, it is more exciting for players to advance. Because once you upgrade, then you can sweep the opponent that you can't beat before, that kind of feeling is very cool. In particular, "swordsman online" is to encourage PK, the game, there is almost no absolute security zone. Any safe area can kill people, if you kill people, you can escape. The setting of pK value is another unprecedented setting in swordsman online.

The game is always divided into different camps. Naturally, it is also divided into good and evil. Decent players once the body dyed pK value, the school of its attitude will decline, serious, it is kicked out of the school. The evil faction, on the other hand, encourages killing. The higher the pK value, the more rewards they get from the school. But similarly, the punishment for the death of the decent is much lower than that of the evil. In addition, the decent can also be rewarded by the school for killing the evil. Of course, it's not as rich as the cult.

Decent death, less punishment, less reward. The punishment for the death of evil sects is great, and the rewards are many. How to choose is up to the players. Both camps have advantages and disadvantages, so there is no absolute power or balance in the world.

"Boss, according to the theory of parallel space, the real games and Magic games need the players' individual power to reach the limit before they can break the space. The technology games need the players' technology to reach the limit before they can break the game space. At present, the level of players is obviously not enough, so we should have enough time to wait for the development of hardware department! " Qiu Xin said.

All major game Department ministers are nodding. Although the "parallel space theory" may soon be launched, the level of players is obviously not enough. At present, it is estimated that there will be at least 1-2 years to be conservative. According to Fengshen speed, the overall performance of computer hardware can be improved by 1-2 times. At that time, the computer hardware performance should be able to barely meet the needs of the game.

"That's your estimate, folks. But in fact, the enthusiasm of the current players is not too high. We can't ignore the fanaticism of the players. Once the players get crazy, it can't be stopped. The 24-hour training, in the era of legend, is the most common scenery in every Internet bar. If parallel space is launched, the enthusiasm of players will be ignited again. Everyone wants to be the first person to eat crabs. It's a great thing to be able to go to other game spaces. At that time, the player level is enough, we must allow players to break the space and go to other game worlds. If we can't, we're breaking our promise! " Lin Feng said, tapping his fingers on the table.

How crazy is the enthusiasm of the players? People who don't experience the age of legend can't feel it. Today's players' enthusiasm for the game is far from comparable to that of the original era. Now players complain more, and at that time, a not so good "legend" is enough to make the whole people crazy.

When it comes to legend, everyone is a sigh. Many people here have gone through that era and experienced the madness of legend. Although now "legend" has died, officially out of the player's sight. But every time I think of legend and the friends I struggled with day and night at that time, I will feel layers of feelings in my heart.

That golden age is the foundation of the real world of online games!

"Boss, speaking of legend, I have a good proposal. Why not restart legend? Since we have the theory of parallel space, why not restart legend? I think, this will certainly arouse the memory of all players, right! And it's a better memory for legend, isn't it Qiu Xin suddenly exclaimed excitedly.

When they heard this, they all expressed their support.

Legend, the memory of an era.

Lin Feng is a smile.

"I have thought about this proposal for a long time. But it's not necessary to restart, just open it up as a new game world. Players can enter it to explore, and legend is the first online game of our "second world", and it is also the foundation for our company to become rich and powerful, and players follow us all the way from the era of legend. Almost most of today's players have played legend. " Lin Feng sighed.

"So, my proposal is to regard legend as a unique game space. After players open up the space, they can go to it to find their lost memories. Once they can find it, their souls will be enhanced and their strength will soar. And the surge, and before the game player level growth. The higher the level, the greater the increase. " Lin fengxiao said.

Everyone's eyes brightened.

"In that case, it's equivalent to a super copy."《 World of Warcraft founder Mike mowami's eyes brightened.

"In my opinion, this is more like an" ancient battlefield "in Xiuzhen's novels, an ancient battlefield where players can quickly improve their strength!" Qiu Xin takes out the special words in Xiuzhen's novels to describe it.

"Ha ha, no matter what, it's better for players to recall in the game. Moreover, this battlefield allows players to enter at a low level. They only need to get special props to enter the "ancient battlefield" and obtain the "legendary soul" to enhance their combat power Lin fengxiao said.

"But before some people in" legend ", the level of cultivation is very high, will this break the balance of the game?" Qiu Xin asked anxiously.

"This is a good solution. If you want to win the "legendary soul", you naturally have to accept the challenge. The higher the level, the more difficult the challenge will be, and the higher the demand for player level will be. Naturally, the range of promotion will be limited. Of course, we can also allow low-level integration of players, provided that the degree of fit is high enough. And this fit, I'm going to use players' familiarity with the characters in the game to judge! If the familiarity is high enough to be 100% integrated, then there is no need to challenge. Otherwise, there will be challenges! " Lin fengxiao said.

The public clapped their hands. That's a good proposal!

The launch of "parallel space" and the return of "legend" are what we are looking forward to!