[the play has been completed and the reward is being settled. ]

[gain experience value: 80000, game currency: 100000]

[gain items / equipment: none]

[complete / accept task: 1 / 1]

[special and hidden task completion: 0, crack world view: none]

[shock value surge: 0 times, maximum shock value: 0%, average shock value: 0%]

[your fear rating is foolhardy, and you can get one Additional rewards, please select later. ]

[gain skill value: 2650]

[skill value bonus experience: 26500, game currency: 100000]

[play clearance reward: randomly select a perfect equipment available. ]

settlement completed, please continue. ]

it should be noted here that the game currencies for "drama clearance" and "skill value bonus" rewards have a ceiling of 100000. That is to say, after players pass the customs, they can get 200000 game coins at most, except for additional rewards, hidden tasks and other factors.

This design, which limits players' income at the source, can also be regarded as a means for dream company to control the exchange rate in the game.

Because the monopoly of shopping malls on consumables, clothing, miscellaneous and other items is not enough to stabilize the market. So they also have to make a chapter on the "issue volume" of money.

This is a very complex problem, involving the number of players, level, game time and many other factors, which are closely related to the amount of money generated in the game.

According to the statistics of nearly a month, the clearance rate of players' dramas is about 60% (since the public beta, the total number of players who have logged in to the game has exceeded 10 million, and the number of online players keeps around 4 million at the peak of each day, while the number of top experts accounts for less than one in ten thousand). That is to say, most players play ten plays. Four of them can't get the settlement reward. They can only get some skill value and items. Even in the remaining six successful customs clearance dramas, how much reward they can get depends on their contribution to customs clearance.

So, basically Only the fixed teams or the most powerful individual masters of those societies can often get the settlement of 200000 game coins. And the vast majority of players, in that 60% of the premise, but also depending on the quality of play, have a chance to get.

Of course, these things have nothing to do with the local players who don't need money. For them, it's good to get more game money in the play, but it's not enough Just recharge it.

But those who are willing to recharge tens of thousands or even hundreds of thousands of RMB are only a few. A responsible and standard game company should consider the majority of people It doesn't let players have too much money to cause inflation. It is the most ideal situation for them not to be too poor to make ends meet. Only in this way, the price and exchange rate in the game will be stable. Only when they are stable, can more people rest assured to recharge.

Many online game agents, or developers, just like to go to extremes on this critical issue. Often just after the beginning of the game. So that players are too poor to play, forcing them to recharge. It's all short-sighted and self defeating.

[your title has been updated to dark pioneer]

after the settlement list pops up, the system prompt rings in the ear, declaring that the title of "unpredictable maniac" is dead.

After hearing the prompt. The mood is mixed. It's a good thing to have a new title, but without the means of "see moves", he has no summoning skills available. But that role task: [use the summoning skill and successfully summon the summoned object 50 times. The current progress of 14 / 50] is less than one third.

But as the saying goes, the old ones don't go. The new one won't come. I didn't feel that I was entangled in this. Anyway, the role task will be finished in the future. I'm not in a hurry.

He opened the game menu. First, he observed the new title ability:

[Name: fight devil arrival]

[special ability type: active]

[consumption: all survival, physical strength and spiritual strength values]

[effect: demonize yourself and gain the ghost like fighting ability. (the transformation skill lasts for three minutes, and can only be opened once after entering the play)]

[Note: at the moment when the skill is opened, the survival value will become 300% of the player's original upper limit, and the physical and spiritual strength will be regarded as infinite.

During demonization, players cannot use any weapons or consumables other than psionic weapons; the bonus effect of all equipment will disappear; the game menu will be blocked until the end of demonization.

When the survival value is exhausted or the time limit is reached, the demonization stops, and the player becomes a state of 1% survival value, 0 physical strength value and 0 spiritual power value. Immune to medical skills and consumables (gains) for the next five minutes. ]

"it's a child's life..." If you can't play the next game, you will make complaints about how to make a person go to the end of the road.

Before he went to get the extra reward and the perfect equipment, he first looked at the time. It was already early in the morning. The killing game took much longer than he thought.

"Eh?" When operating the touch screen, I noticed a friend request and several email messages.

He first looked at the people who had added his friends. There was no shortage of "Shiva", "seven kills" and "king of shadow".

"Ah If the three requests in this connection were to cut a picture and send it to the Forum... " Feng chuckled and said, "OK It's supposed to be PS

Feng unconsciously points to accept in turn, but next second, he is offline.

In this way, you can effectively prevent yourself from being harassed by an instant communication request from the opposite side

I got up and went to the toilet. After washing, I could not sleep and lay in the game cabin again. I switched to sleep mode to log in.

The login time he set is instant, that is, as soon as the brain goes to sleep, the neural connection starts.

After returning to the landing space again, Feng unconsciously looked at the time. It was 1:15 a.m. After changing the mode of landing, seven kill and Shiva can't contact him. At this time, Yu Yingwang is also on this channel, but his status is "in the game".

"Xiaotan, Longge, jinfugui..." The eyes of Feng unconsciously swept through the list of friends. Almost everyone was already in the play, "strange Does it seem like rain and sad spirit didn't come today... " He opened his email while he was talking.

The only email is from Xiaotan. It says: "brother Jue, I think you haven't logged in and answered the phone. It's probably in non sleep mode. So I wrote an email to tell you.

When I ordered, Xiao Ling called to tell me that sister Yu suddenly felt ill. Xiao Ling is now at sister Yu's house. She also asked me to tell you. Don't worry. It's just a sudden cold. It's OK.

That's all. I don't know when you're going to get on, so I'll arrange for you first. "

"Well..." "Don't worry," Feng said thoughtfully

At this moment, the rain like face appeared in his mind. He said softly, "speak up She is among the people I care about When did it start... " Genius a second to remember this website www.biquga.com, the fastest updated novel website!