The next day, the European gaming area.

...

To be honest, Lan Feng still hasn't figured out why You want to help him.

You and the others, even if they might have done some assassination missions for him before, they were all to get in touch with those powerhouses. In addition, there is absolutely no meaning to help him at all, and even Ying has never taken the initiative to help Lan Feng.

It's like... they won't interfere with everything in the game, Lan Feng has such a feeling, so he feels a little suspicious about the tryst to help him. You must know that this is not an ordinary assassination mission. Any time this situation is shot, it may affect the pattern of the game world.

Like the only real shot before...

That is, at the invitation of Jingjing, who didn't know what method she used, she helped her capture the famous city in the guild battle, and then the fortification of Jisen city. This kind of help is already an interference in the layout of the Huaxia game area, and the same is true for the European and American game areas.

This time, if You help Lan Feng, then even if you interfere with the game world again, the idea that You and the others will not interfere with the game world may be Lan Feng's delusion...

Anyway, at the junction of the German-French game area (the German game area is occupied by the Russian game area), Lan Feng (a clone controlled by Lan Feng) who is waiting for you to arrive, can't understand.

But fortunately, for this kind of thing, Lan Feng, who can't understand, basically won't think about it. Anyway, if you figure it out, it won't do any good, and you won't know any harm, just wait quietly for You to arrive.

It is now ten o'clock in the morning, and the player army is almost assembled. Lan Feng, who is on the top of a mountain, can already see many scouts under him wandering among the mountains and forests. Even on the top of the mountain where he is, thieves have come up to investigate.

For this, Lan Feng chose to hover in mid-air and continued to wait quietly...

...

The remaining French game areas, Russian game areas, and American game areas are gathering guild players to prepare for the next Three Kingdoms chaos. So far, no two parties have announced a joint venture.

At the end of the day, there are generally three situations.

One: One of them unites with the strongest one, and is willing to be the second in command with a gesture of surrender. That is to say, as long as they win the final victory, the main right to speak is in the hands of the stronger party, and the other party also retains part of the right to speak and execute.

Second: the weaker parties choose to join forces, and if they win, they will share the right to speak.

The third: In the end, the three parties will fight to the death, and the party that finally stands out will gain the absolute right to speak, and become the same existence as the joint forces of the guilds such as Quiet, Yeming, Emperor and so on in Huaxia.

At present, there should be no forces that would choose the second one, because that kind of deliberately suppressing the stronger party, and then making the overall strength of the game region decline, as long as the top management is not too selfish and focused on the overall situation, they will not Then do it.

Moreover, judging from the current situation, on the surface, the Russian area is actually the strongest, followed by the French game area, and finally the US area is the worst.

The reason why this is the case in the American game area is actually closely related to the situation in its own country. American citizens advocate freedom and equality. This means that in the era of the earth and the era of chaotic warfare in the wasteland, they are often fighting for their own sake, and their cohesion is vastly different from that of China.

It means that, except for the military forces of the United States, the rest of the forces are basically in a serious situation of fighting each other. This is not a short-term problem, but it has lasted for more than a century. The old forces were wiped out and new forces emerged, but in the end they couldn't escape mutual defense and fierce battles.

Because of the limited resources, when the first important non-renewable resource was exhausted more than a hundred years ago, various states in the United States began to experience conflicts in different situations. By the end of the period, that is, modern times, this contradiction became extremely apparent.

People may need resources. Without resources, conflicts will inevitably arise. Some are more and some are less, which is the beginning of conflicts. Everything a U.S. citizen has is his own, no matter how much or how little.

Then, when the earth in the final wasteland era does not have too many resources, internal conflicts will naturally erupt.

With few resources, such as the simplest food, the land is desolate due to war, and food production is very small. Therefore, the party with less resources is likely to choose to use force to fight for food, and it happens that everyone in the United States can have their own weapons.

Yes, Civil War!

The United States, which advocates freedom and equality and can protect its legal rights with its own hands, has experienced many terrifying civil wars in its history. With the slogan of survival and freedom to live, a civil war broke out.

The darker the age, the easier it is to stimulate the darkness in human nature. American citizens who advocate freedom are most likely to do so in order to survive. Therefore, the contradictions within their country are surprisingly severe.

Perhaps in the eyes of the Chinese people, how stupid it is for them to do this. Individuals may not be able to control their dark hearts, and even high-level forces can't control them?

But are they really wrong? Living for oneself cannot be counted as wrong. It can only be said that this approach is too bad.

Perhaps there is no right or wrong. After all, it is reasonable that such a wasteland of the earth will become like that, and no one can stop it. In dark times, there is dark helplessness, and this is not something that one person can control...

...

So this also led to the uninterrupted conflict between the guild forces formed by families, groups, and organizations in the game. When the European and American game regions are fighting a small country war, they are still fighting their own guild wars like Huaxia.

Although the country's right to speak was finally unified in the brutal civil war, at that time it was already the middle stage of the European and American hegemony. In the case of internal friction in their eyes, they can still struggle to this final decisive battle, and they have to admit their strength.

In addition to internal friction, there is another important factor, which is also an important reason for the lack of combat effectiveness in the American game area. It can be said that this is the reason why many American citizens are reluctant to fight.

That is - religious belief!

The United States is a country with the most religious atmosphere. Long ago, everyone who was repressed tried his best to show that he was a free man and a sovereign man. So they advocate free choice of religious beliefs, free churches and worship methods.

Then in the last war era of this wasteland, the existence of religion has become particularly "noble".

Perhaps as atheists and non-religious people, they do not understand the importance of religious beliefs in the hearts of those who believe in them.

To put it simply, just like in ancient times, when people were helpless in the face of natural and man-made disasters, they were helpless in the face of disasters. In ancient times, all people could do was pray, asking God to worship Buddha's prayers to the ethereal spirits.

In the face of being displaced by war, I can only cry in pain, look up to the sky in despair, pray with heartache, and cannot beg for the generous help of others. Then in that end, the only thing they can touch is the faith in their hearts.

Only the beliefs in the heart, the gods in religion, can always be in their hearts and give them comfort. Only those gods who can always exist in their hearts can heal their wounded hearts anytime and anywhere.

And only... only God.

In the post-war areas of the United States, it is often found that among the rubble of the rubble, people who have been dying in blood for a long time still maintain their religious prayer postures. Or hold a cross tightly in his hand, or something of other religious beliefs.

These religious believers may be praying at the last moment that the gods can save them...

Escaping the cruel and helpless reality, begging for the ethereal gods in their hearts, and creating the most perfect refuge for the soul, this is them religious believers.

And they are tired, hated, and afraid of war. Even in this game, it is impossible for them to contribute a little bit of their fighting power for the guild and the country. It should be said that they themselves have no combat power to contribute, because if this game does not go to war, it is impossible to have strength.

This game world requires battle to maintain, and no battle means no hope. Without strength, it means that what you have will only be despair.

Such religious believers are just as numerous in the United States, which has the strongest religious atmosphere.

And there are not a few people who absolutely believe in religion, and who absolutely believe in the gods in their hearts. Those are all people who are unwilling to have any battles, and it is absolutely impossible to use any force.

Because in their hearts, religion is everything!

...

This is the reason why the US game area is not as strong as the Russian and French game areas. Of course, it is not ruled out that there are no SSS players sitting in the town. After all, as long as the SSS players unlock the seal, they are absolutely invincible.

Although SSS has a limit on the number of times it can be unblocked, even if it is not directly unblocked for combat, it is an invisible deterrent.

The reason why Hantan and Wanliwuyun were willing to surrender back then was that they had concerns about the SSS profession. Unless they were defended by the strength of the secondary main city, the rest of the battlefield could not be stopped at all.

Especially when Lan Feng showed his powerful destructive power to break the city, and You revealed the absolute assassination ability, it made them unable to fight again.

After all, they also know that the most suitable for China's leading force is to watch them quietly. Whoever let the rules of the game have tied them to the warship of Huaxia, there is no way.

But in the European and American game areas, I am afraid it will take a lot of ups and downs...