The so-called high magic area does not mean that the virtual magic energy level is high.
Although Sanders has the power to limit the energy level, he has not raised the upper limit of the magic energy level of the dream wilderness, but is still limited to a primary level. In other words, you can only release level 0 and level 1 tricks.
According to him, if you want to raise the upper limit of magic energy level, you need to consider many problems, which can only be solved slowly.
Therefore, the high magic region mentioned by angel does not refer to the magic energy level, but the magic concentration in a certain field. This magic concentration is not used to promote the level of energy, but can quickly absorb and restore the consumed virtual magic.
Sanders thought for a moment: "I haven't tried, but it should be constructed. According to the current energy level of the dream wilderness and combined with the Ruth energy cycle formula, an area with a maximum of no more than 10 Ruth quantities per hundred miles should be constructed."
Ruth energy cycle formula is used to calculate the core nodes in the energy field. It is generally an extraordinary formula used in conjunction with the energy gathering method or magic energy array, which is used in the advanced energy field.
Although Sanders knows something about it, he certainly can't use it with his previous depth.
However, there is no absoluteness in the world. He now has the two powers of "energy level limitation" and "energy selection". If put in reality, both of them are super first-class core laws. If put in the wilderness of dreams, they also belong to extremely important powers.
With these two powers, Sanders can bypass the preconditions required to learn the "Ruth energy cycle formula" and directly from the stage of ignorance to the point of using it freely.
Of course, no matter how freely applied, it is only limited to the wilderness of dreams.
Ten Ruth quantities... Angel converted them into specific data in his mind, which is almost half the size of the Ocean theater.
"If you shrink a little more, can you increase the concentration of the field?" Asked angel.
Sanders nodded: "Yes, but for junior apprentices, there is an upper limit to their recovery rate. For example, in the environment of 10 lux in the high magic area, they can recover all the virtual magic in the magic source in half an hour; reduced to 5 lux, the energy concentration is doubled, and they recover in half an hour. Therefore, if you want junior apprentices to complete the test, you don't have to continue Shrink. "
Angel thought about it and thought it was right.
The reason why he wants to build a high magic area is to speed up the magic practice progress of Ku Doudou and Barbara in the wilderness of dreams.
Here, I want to see if the practice of magic by using virtual magic can be exemplified in reality.
For example, it takes about three months to six months to practice the relatively difficult "sharp stab technique" in the level 0 tricks of the Department of nature. There are three main reasons why the practice is slow:
First, there is no unified system for the magic model of spikes, that is, when you are building the magic model of spikes, everyone must consider their own situation and build the model slowly because of the difference in thinking space. If you are careless, the trick model of spikes will collapse.
Second, when a junior apprentice is practicing spikes, building a magic model will basically consume the magic of the magic source. Therefore, every time the model fails, he will wait a very long time to meditate and restore the magic before continuing to practice spikes.
Third, the construction of trick model follows a feature. When the model becomes more and more complete, once it collapses inadvertently, the power of phagocytosis will also be enhanced. For example, you have just learned the art of sharp needling, and the backfire when you fail will make you faint at most; But the deeper you practice, the more powerful the counterattack will become, and finally you will even get hurt. As long as you are injured, you will inevitably delay the progress of practice.
In other words, the difficulties in practicing spikes in reality are: the trick model is easy to collapse, the magic recovery efficiency is slow, and the reverse phagocytosis intensity is high.
These three points can be solved in the wilderness of dreams.
As long as a high magic area is built in the dream wilderness, the magic recovery efficiency will become faster immediately, so the apprentice can build multiple magic models in a short time. Even if the magic model collapses, the reverse phagocytosis is only the body in the dream wilderness, which can not affect the reality at all.
When the sting technique is successfully constructed in the wilderness of dreams, if it can be copied in reality, the situation envisioned by angel will be perfect.
This means that the wilderness of dreams can greatly reduce the difficulty of practicing tricks during the apprenticeship period, so that the apprentice can have more time to accumulate knowledge and set foot in a high position.
Because of the limitation of energy level, although this is not comparable to infinite alchemy and information interaction, once realized, it is a function that can see benefits in the fastest time.
Apprentices are the grass-roots force of every wizard organization. Once apprentices grow, the growth of wizard organizations is visible to the naked eye.
Therefore, angel can imagine that when the wilderness of dreams really comes to the world, it is estimated that the most interesting thing is the cultivation of apprentices.
"Teacher, let's build a 10 lux high magic area in Chuxin city first?" Angel inquired.
Sanders naturally understood the meaning of the high magic area. He also wanted to see if he could take the experience of building tricks with virtual magic into reality.
Therefore, Sanders did not refuse: "yes, but virtual magic is extraordinary energy after all. When it is stable in a wide area, virtual magic will maintain a stable state. But once there are variables in the middle, it is likely to form a high-energy phenomenon."
High energy phenomenon refers to the abnormal phenomenon in the material world caused by the irrational change of energy in a certain region.
For example, some people with strong inspiration will be infected by energy. If they are lucky, they may be fine, and even awaken some strange abilities; Those with bad luck are expected to die on the spot.
In order to avoid the generation of high-energy phenomenon, you can choose to restrict it through the magic energy array, or... Build the high magic area in a place where people can't walk.
That's why wizards like to build wizard towers in the wild.
"Indeed, high energy phenomena need to be taken into account." Angel pondered for a moment: "then fix outside the city and set up a temporary restricted area for the people of the hunting group to protect."
Members of the hunting evil group have extraordinary abilities. They don't have to worry about high-energy phenomena. They may even benefit.
Sanders: "it's OK to build it outside the city, but what carrier are you going to use to carry this high magic area?"
After setting an area as a high magic area, it is best to build a carrier to carry it, avoid the escape of strong magic, and divide an entity boundary at the same time.
The common practice of the wizard community is to build a wizard tower as a carrier.
However, if it is placed near Chuxin City, it is not necessary to be so formal. Angel thought for a moment and said, "the carrier, let's build it into a testing ground."