Kyle gasped as he jolted awake, his eyes darting around the room. He raised his arms gingerly, noticing he was lying in a puddle of vomit, piss and blood combined – a side-effect of his class upgrade.
Two screens hovered in his vision.
[SYSTEM MESSAGE]
Sub-Class Obtained
[Arcia Mystic (Unique)]
The flow of arcia energy is in your hands
Active Skills revolve around the manipulation and understanding of engravings both physically and remotely
Unique Sub-Class – Single Upgrade Track
[SYSTEM MESSAGE]
Skill Obtained
[Negation Field (Basic)]
Disable all engravings in an area around you
Disable all engravings in a five-meter radius
Upgradable
Duration: Ten minutes
Cooldown: Three days
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[SYSTEM MESSAGE]
Class Upgrade
[Main Class Upgraded]
Your rise in criminal society has been noted
Crime Lord upgraded to Viscount of Vices
All skills upgraded
[SYSTEM MESSAGE]
Skill Obtained
[Intimidation Aura (Intermediate)]
Control those who oppose you with fear
+60% Intimidation Success Chance
Duration: Ten minutes
Cooldown: Twelve Hours
[SYSTEM MESSAGE]
Skill Obtained
[Penchant for Violence (Intermediate)]
A good crime lord must be fluent in the language of the underworld
All combat stats temporarily increased by 60% for a short duration
Duration: One minute
Cooldown: Seven minutes
[SYSTEM MESSAGE]
Skill Obtained
[This is My Turf (Intermediate)]
No one gets close to you without your word
Creates a selective domain, where enemies are unable to approach
Duration: One minute
Cooldown: Two Hours
[SYSTEM MESSAGE]
Skill Obtained
[Designate Follower (Intermediate)]
Can’t be a crime lord without underlings
Race Human Class Crime Lord Sub-Class Arcia Mystic (Unique) STR 127(+44)(+0)(+0) DEX 138(+52)(+3)(+0) INT 116(+55)(+3)(+0) VIT 91(+4)(+5)(+0) CHA 21(+10)(+1)(+0) Free Points 50 [EQUIPMENT]
[Magus Ring of Theorin (Intermediate)]
+5 MAX MP, +25% Increased MP Recovery Rate.
[Projectile Defence Vambrace (Basic)]
+3 DEX, +2 VIT. Active Skill: Point Defence – Fires energy bolts to block up to twenty projectiles. MP Cost Per Activation: 3 MP. Duration: One minute or when twenty projectiles have been blocked. Cooldown: Five minutes.
[SKILLS] [Intimidation Aura (Intermediate)]: Control those who oppose you with fear.
+60% Intimidation Success Chance. Duration: Ten minutes. Cooldown: Twelve Hours.
[Penchant for Violence (Intermediate)]: A good crime lord must be fluent in the language of the underworld
All combat stats temporarily increased by 60% for a short duration. Duration: One minute. Cooldown: Seven minutes.
[This is My Turf (Intermediate)]: No one gets close to you without your word.
Creates a selective domain, where enemies are unable to approach. Duration: One minute. Cooldown: Two Hours.
[Designate Follower (Intermediate)]: Can’t be a crime lord without underlings
Marks any sapient being as a follower, enabling telepathic communication. Stat increase for each follower within five hundred meters. Limit of two followers now.
[Negation Field (Basic)]: Disable all engravings in an area around you
Disable all engravings in a five-meter radius. Upgradable. Duration: Ten minutes. Cooldown: Three days.
[TITLES] [Former Crime Lord]
A bigshot in your previous life, so much for that, huh?
+10 INT, +10 CHA
[Martial Arts Training]
The best things between you and death are your fists
+10 STR, +10 DEX
[Murderer]
Everyone has to start somewhere
+2 STR, +10% Increased Damage to Humans
[Usurper (Basic)]
So, climbing the ranks huh?
+5 STR, +3 DEX, + 10% damage to those of higher authority
[Potion Inspector (Intermediate)]
It seems that you are somewhat of a scientist yourself.
+10 INT, Increased description of potions examined.
[Potion Crafter (Intermediate)]
This title was supposed to be handed on successful potions, but the failures are pretty hard to watch.
+10 INT, Increased description of potions examined, +10% chance to craft an intermediate potion when using basic materials. 5% increased chance of discovering basic potion recipes per attempt, stacking. Resets on discovery.
[Healer (Basic)]
This doesn’t seem like the right way to use healing...
+5 INT, +10% healing effectiveness
[Martial Arts Instructor (Basic)]
With great power comes great muscular bodies.
+5 STR, +3 DEX, +10% teaching effectiveness
[Arcia Engraver (Intermediate)]
Carving away like a madman is a good way to move up in the world
+10 INT, +6 DEX, +20% chance at improving quality of final Arctech Equipment.
[Torturer]
Pain is the best language to get someone talking.
+5 INT, +2 STR, +2 DEX, + 10% torture effectiveness.
[Tracker (Basic)]
Helps when those keys are always misplaced.
+5 DEX, +25% Increased Vision and Hearing Range.
[Goblin Observer (Intermediate)]
Entering the den of a goblin tribe alone is quite a feat
+10 DEX, +50% success at learning goblin language.
[Goblin Killer (Intermediate)]
Goblins tremble at the sound of your name
+20 STR, +10 DEX, +4 VIT, +20% damage to goblin-type enemies.
[Arctech Gunsmith (Basic)]
Death handcrafted and delivered at high speeds.
+5 INT, +3 DEX, +10% chance to craft an intermediate pistol when assembling.