Chapter 70: Golden Age

Name:A Black Market LitRPG Author:
Kyle gasped as he jolted awake, his eyes darting around the room. He raised his arms gingerly, noticing he was lying in a puddle of vomit, piss and blood combined – a side-effect of his class upgrade.

Two screens hovered in his vision.

[SYSTEM MESSAGE]

Sub-Class Obtained

[Arcia Mystic (Unique)]

The flow of arcia energy is in your hands

Active Skills revolve around the manipulation and understanding of engravings both physically and remotely

Unique Sub-Class – Single Upgrade Track

[SYSTEM MESSAGE]

Skill Obtained

[Negation Field (Basic)]

Disable all engravings in an area around you

Disable all engravings in a five-meter radius

Upgradable

Duration: Ten minutes

Cooldown: Three days

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[SYSTEM MESSAGE]

Class Upgrade

[Main Class Upgraded]

Your rise in criminal society has been noted

Crime Lord upgraded to Viscount of Vices

All skills upgraded

[SYSTEM MESSAGE]

Skill Obtained

[Intimidation Aura (Intermediate)]

Control those who oppose you with fear

+60% Intimidation Success Chance

Duration: Ten minutes

Cooldown: Twelve Hours

[SYSTEM MESSAGE]

Skill Obtained

[Penchant for Violence (Intermediate)]

A good crime lord must be fluent in the language of the underworld

All combat stats temporarily increased by 60% for a short duration

Duration: One minute

Cooldown: Seven minutes

[SYSTEM MESSAGE]

Skill Obtained

[This is My Turf (Intermediate)]

No one gets close to you without your word

Creates a selective domain, where enemies are unable to approach

Duration: One minute

Cooldown: Two Hours

[SYSTEM MESSAGE]

Skill Obtained

[Designate Follower (Intermediate)]

Can’t be a crime lord without underlings

Race Human Class Crime Lord Sub-Class Arcia Mystic (Unique) STR 127(+44)(+0)(+0) DEX 138(+52)(+3)(+0) INT 116(+55)(+3)(+0) VIT 91(+4)(+5)(+0) CHA 21(+10)(+1)(+0) Free Points 50 [EQUIPMENT]

[Magus Ring of Theorin (Intermediate)]

+5 MAX MP, +25% Increased MP Recovery Rate.

[Projectile Defence Vambrace (Basic)]

+3 DEX, +2 VIT. Active Skill: Point Defence – Fires energy bolts to block up to twenty projectiles. MP Cost Per Activation: 3 MP. Duration: One minute or when twenty projectiles have been blocked. Cooldown: Five minutes.

[SKILLS] [Intimidation Aura (Intermediate)]: Control those who oppose you with fear.

+60% Intimidation Success Chance. Duration: Ten minutes. Cooldown: Twelve Hours.

[Penchant for Violence (Intermediate)]: A good crime lord must be fluent in the language of the underworld

All combat stats temporarily increased by 60% for a short duration. Duration: One minute. Cooldown: Seven minutes.

[This is My Turf (Intermediate)]: No one gets close to you without your word.

Creates a selective domain, where enemies are unable to approach. Duration: One minute. Cooldown: Two Hours.

[Designate Follower (Intermediate)]: Can’t be a crime lord without underlings

Marks any sapient being as a follower, enabling telepathic communication. Stat increase for each follower within five hundred meters. Limit of two followers now.

[Negation Field (Basic)]: Disable all engravings in an area around you

Disable all engravings in a five-meter radius. Upgradable. Duration: Ten minutes. Cooldown: Three days.

[TITLES] [Former Crime Lord]

A bigshot in your previous life, so much for that, huh?

+10 INT, +10 CHA

[Martial Arts Training]

The best things between you and death are your fists

+10 STR, +10 DEX

[Murderer]

Everyone has to start somewhere

+2 STR, +10% Increased Damage to Humans

[Usurper (Basic)]

So, climbing the ranks huh?

+5 STR, +3 DEX, + 10% damage to those of higher authority

[Potion Inspector (Intermediate)]

It seems that you are somewhat of a scientist yourself.

+10 INT, Increased description of potions examined.

[Potion Crafter (Intermediate)]

This title was supposed to be handed on successful potions, but the failures are pretty hard to watch.

+10 INT, Increased description of potions examined, +10% chance to craft an intermediate potion when using basic materials. 5% increased chance of discovering basic potion recipes per attempt, stacking. Resets on discovery.

[Healer (Basic)]

This doesn’t seem like the right way to use healing...

+5 INT, +10% healing effectiveness

[Martial Arts Instructor (Basic)]

With great power comes great muscular bodies.

+5 STR, +3 DEX, +10% teaching effectiveness

[Arcia Engraver (Intermediate)]

Carving away like a madman is a good way to move up in the world

+10 INT, +6 DEX, +20% chance at improving quality of final Arctech Equipment.

[Torturer]

Pain is the best language to get someone talking.

+5 INT, +2 STR, +2 DEX, + 10% torture effectiveness.

[Tracker (Basic)]

Helps when those keys are always misplaced.

+5 DEX, +25% Increased Vision and Hearing Range.

[Goblin Observer (Intermediate)]

Entering the den of a goblin tribe alone is quite a feat

+10 DEX, +50% success at learning goblin language.

[Goblin Killer (Intermediate)]

Goblins tremble at the sound of your name

+20 STR, +10 DEX, +4 VIT, +20% damage to goblin-type enemies.

[Arctech Gunsmith (Basic)]

Death handcrafted and delivered at high speeds.

+5 INT, +3 DEX, +10% chance to craft an intermediate pistol when assembling.