Equipment Earth has Owned:
Equipment (Previously) X-Shaped Compound Hunting Bow Atk+32 → (Now) X-Shaped Compound Hunting Bow Revised Atk+46
Warwolf Leather Set (Previously) (Currently gone)
Head Def+5, Body Def+15
Pants Def+13, Arms Def+8
Legs Def+6
Full-Set Bonus, Small Atk Increase
↓
Wild Bear Leather Set w/ Silver Assist (Now)
Head Def+8, Body Def+22
Pants Def+19, Arms Def+11
Legs Def+10
Ful-Set Bonus, Medium Vit Increase, Small Mind Increase
Fairy Queen Ring
Triangular Whip Blade (Damaged) (Currently gone)
Atk+18, When restraining an opponent, continuous damage will be added
↓
Modified NPC-Sold Rose-Thorn Whip (Now)
Fang Leg Blade
Additional Atk+29, Additional Def+10, Without the necessary ability to handle them a penalty is added.
Bear Mantle
Quality 9, Def+15, Reduces back attack damage (medium)
Secret Light Metal Shield (Damaged) (Currently broken)
Def+12
↓(transforms to)
Secret Another Bow (Damaged)
Transformed stat changes Atk+60 Def+5, Transformed abilities Right-Hand Only Equipment, Aim Correction (Not good)
Hidden Penalty [Impossible to use Arts]
↓
Revised Small Metal Shield (Current)
Def+8
—
Arts
Bow
Hunting Bow
1 Twin Fang Arrow (2 even attacks with an arrow)
30 Mirror Arrow (3 of your clones shoot arrows simultaneously; each arrow is 0.8 times the attack)
50 Gattling Arrow (After throwing up a number of arrows into the air, you can rapid-fire them as they fall down, maximum 10 arrows)
Wind-Blown Bow
1 Wide Arrow (To the left and right of the main arrow, wind arrows will spring forth; at the beginner there are 2 arrows, but as the Skill Lv increases the amount of wind arrows will increase)
5 Wind-Blown Arrow (Cladding an arrow in wind, the arrow that has become wind itself is shot; the attack power of the arrow clad in wind is high)
Assaulting Kick
1 Sliding Charge (a sliding tackle)
20 Triangle Shoot (a triangule kick that leaves behind after images)
Thief
Trap Detection
Trap Dismantling
Danger Perception
Lock Pick
Thief Step
Chivalrous Thief
Steal (you can plunder items and money from monsters)
Sneak Attack Bonus (Passive; when performing a sneak attack, damage increase by 1.3 times)
Whip
10 Restrain (Binding a portion of the body’s movements, otherwise seals the attacks from that part for a short period of time)
30 Despair (after your opponent hears the noise of the whip for a long period of time, his movements become slower)
Cooking
30 Accelerated Cooking (the time ingredients need to be heated is greatly reduced)
Shield
1 Shield Parry (For 2 seconds, it becomes easy to repel attacks)
15 Shield Charge (With the shield in front, a charge ahead)
25 Stunning Bash (When striking with the shield, you have a chance to stun)
Small Shield
1 Shield Guard (Shared with superior Shield arts, for 5 minutes, your defense abilities are greatly increased)
Physical Ability Reinforcement Passive
Steady Balance (balance is increased; bad footing can be ignored)
All elemental magics
Lv1 … Needle
Wind
Lv 10 … Cutter (slicing wind blades)
Lv15 … Booster (An instant high-speed movement)
Lv20 Twist (an area of effect magic)
Lv25 Recover (small area of effect, small recovery.
Lv30 Shock (additional lightning damage & stun)
Lv40 Tornado (a tornado with yourself as the center)
Lv50 Fly (clad in the power of wind, you are able to remain in the air)
For each magic, append (wind) to the beginning.
Arrows Utilized
Steel Arrows Atk+7
Heavy Bludgeoning Arrows Atk+9, range drops by 20%, effective against hard opponents
Twisted Arrows Atk+15, penetration ability is increased, with a chance of inflicting Bleed
A/n:This is all I’m going to make public from my notes.
The abilities that have yet to be used will remain hidden.