Chapter 394: Into the Depths of the Golem’s Ruin.
[Humanize (Moderate)] inflicted on [Young Sunfang Dragon, Hestia Atsuko Kargryxmor]
Evolution Points: 16/30
I need 14 more prestige points to evolve my unique Job. It probably would go by faster if I had [Dragoon] instead of [Tyrant Hatchling], but I prefer the bonuses of the latter.
Tatsuya nodded to my statement, agreeing that it was the better choice. I only need six more levels. Our Jobs level faster than yours, so you can use us as your guinea pig. Then again, I am a bit excited to evolve my Job first. Hands feel giddy.
Then you can go first! Ill wait once youre done. Kyouya smacked Tatsuyas back hard, nearly causing him to go tumbling down the dungeon stairs. Thankfully, Tatsuyas new set of Grimnir armor kept him from feeling the slap, and instead just looked annoyed at his best friends teasing.
Tatsuya, Kyouya, Rajah, and I; certainly, not the most conventional party since this was, honestly, the first time only the four of us teamed-up together. Still, as far as party composition went, it was well balanced with two frontliners in the boys while I stayed in the rear with my healing and offensive spells. Rajah, on the other hand, was our scout, flanker, and assassinessentially our rogue.
Well, I could also take on the role as our archer since I could make my air rifle, but at that point, I could be anything considering I had a Swiss Army Knife Profile. It really didnt matter what role I took, though I had come to prefer my supportive, idol combat style when I was fighting with others. It just worked.
The adventurer guilds will have a field day once more and more people start getting unique Jobs, I stated, continuing our discussion. Not like it matters to us, since I bought a crystal for our personal usage, but I wonder how the guilds will demand usage fees in the future.
Hmm, lets seeyou have a set amount of Jobs, you can spend your prestige points and evolve development Jobs without a crystal, uhhh,setting the skills of your development Jobs? Kyouya listed things out with his fingers. The adventurer guilds will need to change quite a bit, yeah. There arent that many things you could monetize using the unique Job.
Not our problem! Tatsuya declared, waving his hand as he sped his pace down the stairs up. With great changes, comes great turmoil. The guilds will have to figure things out themselves, and theyll complain. But, not like complaining to the gods will do anything for you.
True.
Party Leader
Name: Hestia Atsuko Kargryxmor Level: 105 Unique Job: Idol Tyrant Fletchling
Name: Tatsuya Nagata Level: 73 Unique Job: The Rush
Name: Kyouya Ishigami Level: 73 Unique Job: Shadow Squire
[Menagerie of Golems], the rank B dungeon of Inkoran-Tazul sounded like a good challenge for me, but it probably would get pretty difficult in the later floors for the boys and Rajah. There were 25 floors in this humongous dungeon with a more consistent intensity curve than their rank A [Manethalas Nest].
Naturally, this meant if we kept our guard up, I could power level all three of them up in a good amount of time. Not only in overall levels, but also specific Job levels to help them acquire certain Job skills.
Our enemies from now would probably be around the level of VifiYok and Ghorush. Some might be weaker or just be fodder, but we had to treat all our enemies as stronger than us right now.
There was much to do, outside of our other goal of finding Saoris fifteen other students, but that was something we had to go at slowly. This was a rank B dungeon, after all.
Fittingly, the mood was set the moment we entered the first floor.
Ruinsthat was the most apt way to describe the building before us. The entrance was a dark, sinister-looking forest in the middle of nowhere, to the point we couldnt see anything else but trees. Once again, the space-time power of these dungeons showed as this forest looked and felt far larger than when we first entered this dungeon.
An artificial night sky covered the ceiling, and it was clear there was only one way forwardthrough the ruins. In fact, there was even a sign saying Way to next floor! right in front of the ruins, with the side paths all blocked out by metal fences. You had to be either a contrarian or an idiot to not follow along.
As such, we abided by the instructions since we were good kids. We, of course, noticed how there werent any other people around, but it was also close to midnight on the surface. Due to some intel we got prior, we knew there was a 100% chance we would meet some people outside of the students, but that could wait for later. For now, we had to deal with some obstacles.
Fairnite Gargolye Leech: A living golem made in the form of a vampiric bat with the ability to slightly shrink and enlarge their size like an alchemical gargoyle. With a body made from fairnite, this monster is heavily resistant against spells and mana attacks, to the point it will heal from them. Weak to crushing damage. Rank D
Thats a rank D? Three of them, too, Kyouya grimaced as he let out a sigh. Itll be a hard road when the difficulty of all the monsters on the floor is Ds. Well, lets just deal with it.
Hestia-san. Buffing, yeah? I nodded to Tatsuya's assertion. Rajah, lets get some warm up!
[Mreew! Master, rest!]
This was a long journey as well as a training session for them, meaning it was better for me to put myself on the backburner. Keep a watch over them and keep them buffed up, and everything would be alright. As such, I began singing.
In the midst of the desert
A bright ray of light shines
Pure and brave, that she was, as she walked
She was the ideal for me
The bringer of childrens smiles
Alas, the world seemed bleaker without her
[Various Spell Buffs] [The Shield of [The Light]] [Music Resonation (Moderate)] inflicted on [Young Sunfang Dragon, Hestia Atsuko Kargryxmor]
My three teammates all had different combat styles.
Kyouya, with his [Shadowed Martyr] activated, could act like a mobile wrecking ball by turning 75% of his health in a thick knight-like shadow armor. Tatsuya was a single-target damage deal with [All-In], allowing him to gain a significant boost to specific stats depending on which of his Health, Mana, or Stamina he was willing to pay. Rajah, although not a damage dealer, had the spells and agility to overwhelm these slow golems. Even if the fairnite protected them from his offensive spells, they didnt reduce the effectiveness of his utility ones.
Shadowed Martyr: A defensive skill used by defenders to shield their allies with veils of shadows and darkness, scorning the sun as they control the battlefield as a shadow knight. At the cost of a percentage of the users current Health, they may invoke their shadow to wrap themselves in the defensive version of [Shadow Armament]. Although losing its offensive and mobility effects, the armament is sturdier and is able to reform itself into shields and armor. Once activated, your attacks will leech Health, but reduce all outside healing sources by 50%. Costs and effect: 25% for limbs and weapon, 50% for full armor and weaponry, 75% to assume knight form
All-In: A skill revolving around explosive powers at a cost. By consuming fulinoe leaves or seeds, the user may store up to three charges at once, enabling them to consume 20% of Health, Mana, or Stamina per charge to increase specific stats. Two or all charges may be used simultaneously to further increase the boost by 10%, 30%, or 75%. The boost will only last for one attack of any kind, and the user may only have one [All-In (X Charges)] active at once, with X determined by the amount of charges used. These effects may be gained:
Health: Strength and Vitality
Mana: Intelligence and Wisdom
Stamina: Agility and ignores Vitality and Wisdom of the enemy
Killing a humanoid or monster while the status is in effect will refund half of the used resource
With me healing them all from the back with [Halo of Consecration], I kept the boys going as we smashed right through the first floor, finding no obstacle too hard to slow us down. Same with the second to fourth floors, really. However, since the boys mostly fought, I was able to enjoy the scenery while I sang.
While some dungeons were dull, I have seen enough of them to know sometimes dungeons could be a spectacle for your senses. It was like wandering into a whole new world.
The whole mood of the ruins felt like some ancient robot complex, as not only were there moving golems but actual statues standing around. Unless we appraised them, we didnt know if they were an enemy or just part of the decorations. Even worse, it was pure darkness in the ruins outside of the occasionally blue glowing and dimming symbols sprawled on all the walls and ceiling.
The anticipation felt like spiders were crawling on our skins, as the darkness coupled with these robotic, lifeless creatures made us really question when the next attack would come. The soundsthe eerie rusty metallic movements and their heavy quaking footstepskept us all on our feet.
I could perfectly see with my [Night Vision] with the minimal lights around, able to recognize the grey colored rock ground and some green plants growing through the slits, but nevertheless I stillfelt uncomfortable being underground like this. I could barely fly nor could I transform into a dragon within these claustrophobic hallways. There was just enough space to fight those troll-sized golems.
The boys, on the other hand, had to endure the dark unknown with their weaker [Night Vision]s. Even with my [White Flames] illuminating our surroundings, they admitted to me they felt trapped in a horror house. They didnt do too well with horror, it seemed, hiehie. Well, if I wasnt confident in my strength, I probably would be shaking, too. The uncertainty in this musty, cellar smelling dungeon and what it would throw at us was part of the fun, I guess.
Experience for development Jobs has reached multiple breaking points.
[Idol]: Lv. 16 -> Lv. 25 | Multiple reset accumulation finished | Prestige 7 Lv. 1
[Fire Mage]: Lv. 14 -> Lv. 25 | Multiple reset accumulation finished | Prestige 5 Lv. 6
[Tyrant Hatchling]: Lv. 11 -> Lv. 20 | Reset accumulation finished | Prestige 4 Lv. 15
Prestige requirement achieved! Job max level has increased. Experienced accumulation and reward quality increased.
[Mage] Max level -> 30
You may spend your prestige points when you are ready
Evolution Points: 16/30
Prestige Points
[Idol]: 2
[Fire Mage]: 2
[Dragoon]: 0
[Tyrant Hatchling]: 4
Job: Idol
Benefit Slots: [Musical Crescendo] [Bardic Cadenza] [Empty]
Level: 1/25
Prestige Level: 7
Job: Fire Mage
Benefit Slots: [Magic Skills: Proficiency Lv. 4] [Fire Element Lv. 1] [Arcane Skills: Proficiency Lv. 1]
Level: 6/30
Prestige Level: 5
Bardic Cadenza: A skill focusing on the bards musical abilities. Activates once a spell song is used, increasing the effects of the songs effect as long as the bard only uses songs as a means of attack, defense, or support
Musical Crescendo: A skill that applies additional effects the longer the bard continues playing any kind of spell songs. Escalation depended on [Music Resonation] and the length being played. Minor: Increases bards stats by 5%. Moderate: Shares the full effects of all buffs on the bard without reaching Major. Major: Songs travel through mana, bypassing any silence fields or sound protection areas
Magic Skills: Proficiency: Increases the proficiency gain from elemental and empty vessel magic skills. Reduces breakpoint requirement by 10% * skill level
Arcane Skills: Proficiency: Increases the proficiency gain from arcane, magic casting, and mental skills. Reduces breakpoint requirement by 10% * skill level
Fire Element: Increases the proficiency gain of all fire based skills, while increasing general fire damage dealing and resistance skills by 1%. Decreases general water damage dealing and resistance skills by 1%. Effectiveness will increase by 1% each per level. Will exclude other Element skills, but under certain conditions and Job evolutions, this exclusion will be lifted
Hmm, Ill leave the skill points for [Idol] out for now. Lets get some mage ones.
[Fire Mage] prestige points: 2
Benefit Slot increaseJob Skill: [Elemental Resistances: Proficiency Lv. 1]Growth Boosts: [Mana] [Intelligence] [Wisdom]
Uhh, yikes, guess Ill just level up the skills.
[Fire Mage] Prestige spent. 2 Prestige Points to [Magic Skills: Proficiency Lv. 4] -> [Magic Skills: Proficiency Lv. 6] gained
Anyways, that was the update on my unique Jobs and so on. I technically could spend some points on [Idol], but since I had barely any SP left after what happened in Elyonda, it probably was better to hold on for now.
[Idol] prestige points: 2
Benefit Slot increaseJob Skill: [Acoustic Skills: Proficiency Lv. 1] [Giocoso Dreamer Lv. 1] [Musical Renaissance Diva Lv. 1] [Acoustic Power Lv. 1] [Heavenly Performance]Growth Boosts: [Mana] [Intelligence] [Wisdom]Spell song slot (3 prestige point)
[Heavenly Performance] was just fluff unless some hidden function were to be revealed, while the acoustic-based skills could be useful but werent that influential right now. [Giocoso Dreamer] and [Musical Renaissance Diva] were still the highlights of all of these options, but they were also the most impactful choices I could make for my future.
Giocoso Dreamer: An [Idol] skill aimed to help the idol chase after their dreams, bringing the shining stars upon all who listen to their songs. Boosts beneficial spell song effects like barriers, buffs, and resource regeneration by 5%, increasing it by 5% per level. Anybody hearing your songs will have increased resistances against mental attacks or corruption. Can spread your songs effects through others, extending its range, as long as they can hear you and follow your performance. Will exclude [Musical Renaissance Diva]
You have chosen [Star Idol]. [Idol] will now evolve into [Star Idol], resetting your level and prestige level. Prestige Points: 2, retained. Max level -> 25. Evolution bonuses given: [Mana] [Intelligence] [Wisdom]
[Fire Mage] Prestige spent. 1 Prestige Points to [Magic Skills: Proficiency Lv. 6] -> [Magic Skills: Proficiency Lv. 7] gained
[Star Idol] prestige points: 2
Benefit Slot increaseJob Skill: [Acoustic Skills: Proficiency Lv. 1] [Giocoso Dreamer Lv. 1] [Musical Renaissance Diva Lv. 1] [Acoustic Power Lv. 1] Evolve [Heavenly Performance]Growth Boosts: [Mana] [Intelligence] [Wisdom]Spell song slot (3 prestige point)
Evolve? I can evolve [Heavenly Performance]?
Heavenly Performance: An idols voice and body are their most prized possession during a performance for the world to hear and see! The art itself is reward enough!
There was a bit of a risk since I just had no information there. I already felt bad having to spend a prestige point for a literally useless skill, but doing it again? Just to evolve it without knowing if it would turn out well? That sounded awful.
After all, I didnt have Benefit Slots anymore since I had to buy that skill. To gain one of [Giocoso Dreamer Lv. 1] or [Musical Renaissance Diva Lv. 1], I needed to spend two points to acquire them. One for a slot and another for a skill.
Job: Star Idol
Benefit Slots: [Musical Crescendo] [Bardic Cadenza] [Heavenly Performance]
Level: 0/25
Prestige Level: 0
Skip for now.
After everybody got their rest, we had to rush forward. Mounting Rajah, I cast [Unheiliger Engel] to carry the boys and we just rushed through the remaining floor eight and also nine, ignoring as many enemies as possible to reach the tenth floor as soon as possible.
With another scenery change, this time the ruins had deteriorated to the point you could see nature reclaiming it all, turning some chambers into literal groves. Even the golems started to show aspects of this, with trees and greenery growing on them. It was also here that we started seeing rank C monsters in the midst of the horde of rank D.
Unfortunately, those werent the only threats ,as traps like pitfalls, spikes, golem ambushes, and spell projectiles were now everywhere. Avoiding them was problematic, but having [Mana Eyes] for these situations helped a lot.
Rajah, Ill handle the offense, just move through!
[Yes, Master!]
With my glaive on hand and parallel minds ready, I was shooting spears of flames and holy spells at all the enemy, prioritizing pushing things away and telling Rajah how to avoid the traps. Again, once we reached the supposed floor guardian area, it was empty. No boss, no treasure, noNo, actually, there was a treasure chest! There was also a huge hole right in the middle of all of this.
Kyouya dashed forward and grabbed whatever was in the chest and placed it in his storage without looking at what he grabbed while the rest of us contemplated if we wanted to jump down. Something really was happening here. Dungeon floors, walls, and ceiling were indestructible, unless the dungeon master or core decided otherwise.
Meaning, this was something the dungeon decided. Just like the hole from before. This was, in other words, a trap.
Or a secret area! Tatsuya suggested, but I disregarded it.
Kyouya, though, gave a rather important suggestion. The boss is gone, but the treasure chest was still filled with stuff. If the mercs or our classmates defeated them, then no way would they leave it behind if they had a choice. They must have fallen into the hole.
It was decided. Our goal was to find them so while grabbing the boys and with Rajah in my shadow, I flew down. I couldnt see how deep this was, but I did find how the hole diverged into two sections. Not knowing which to take, we decided everything with a coin flip, leading us to take the left path.
Not knowing on which floor we were, we landed on the ground and inspected the area. The nature-reclaimed ruins were still the theme of the environment, meaning we were probably around floor elven to 14.
Blood. I noted how I smelled fresh red stains on the ground.
Following the trail, we passed numerous golem corpses, including two rank C ones. In addition, there were also human and beastmen bodies among them. All fresh, all black mercs, all having burns and deep arrow wounds. Something wasnt right. But we also knew the person who killed these people were close by and certainly not a fan of them.
When I picked up on the noises, that was when I was sure of it. This really wasnt right. I could smell the stench of burning meat, but it felt too precise. Too perfectly aimed. If this was a normal fire mage, then they wouldnt have left them burned like this. This is only considering this was a normal fire mage.
They could be an abnormal one, this could be a magical archer, a lightning mage, or we could have an empty vessel user on our hands. Nevertheless, I knew how to confirm my suspicion. The noises were close.
When it became louder and louder as we headed to them, we all readied ourselves in case this was an enemy. And who could guess it there was an enemy. An enemy I had not expected to see again so soon.
YOU! I shouted as I entered the decrepit ruin chamber, noticing a young woman with black and purple hair holding a human male by his collar. She snapped her body around, allowing me to notice her missing left arm and the spark of red lightning around her feet. VifiYok!
This was not a good omen.
The demonkin girl understood this too. W-why are you here?! God Marsvens shadow, WHY ARE YOU HERE?!
A note from AbyssRaven
There are too many blue tables! My hand hurts! Please, make it stop!
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1 Fictions 7 Posts 1 Threads
Friday, April 21, 2023 3:22:16 AM Germany [Member of Zard Skwad]
Bio: Hey there, AbyssRaven here. I'm just an avid Light Novel and Fantasy story reader who randomly thought of a story and began writing about it.
I eventually found out that I've been spending a bit too much time with building, planning, and researching for the story, that I've decided to just share it with others.
Writing is mostly a hobby for me, but I would still love any kind of criticism to improve on it.
I'm also german, so please excuse anything that sounds a bit weird...I wouldn't mind you pointing it out though.
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