Chapter 56: Skeletons don't talk
That was a good surprise. To see my skeleton that I thought was useless and clumsy kill them in that way. Now I need to have a second skeleton, to see what gave him that intelligence. Is it the duration of his presence of this world? Because he managed to survive for more time than all the precedents undead. Well, most of them died because of falls or direct contact with the environment. Another possible thing is the number of victims. He has killed more than ten guards. If each time, he gains a part of the intelligence, that's close to a real human mind. Oslo, next group. If during the travel he doesn't fall, at least one of the two probability is true.
(No, no hunting, the assassin is too close. I suggest we first go to the West of Ronta. Even if there are more priests in that area, it will slow down the assassin. And after that, the night will come and the humans will leave the sewers.) New novel chapters are published on
Did he kill someone?
(No, not a single victim. He always avoids them. He probably doesn't want you to know that he exists. I mean, if he didn't hear your speech about his presence or hear a guard talking about two ratmen. But he will learn it sooner or later. And at that moment, he will not patiently wait for the patrol to go or avoid it and lose time. He will butcher his way through.)
Only after dusk will I be able to raise another servant. That means I have to use all this time to kill more guards. If he evolves before I cast my spell, I will have a stronger skeleton.
(Can't you just reduce his size? Or change his form? Like grant him a dog form or even a spider form?)
What do you mean?
(Well, it is a spell created by you. So, you decide to give him the form of a human skeleton. But you can probably just create dog undead or even rat undead. That's up to you.)
That's... true, I guess. Well, for me, a skeleton is nearly always a human skeleton. But now that you say that, I can maybe create smaller bodies, that way I consume less mana. But it has to be useful, like for a spider undead, it is useless. The main weapon a spider has is its venom and in second its web. So, since I can only create skeletons of living beings, without anything else, a spider will just try to bite the guards. And bites only, without poisoning them. But the dog idea is not bad. It is smaller than a human. It is still effective. Except for a dog, you have any good ideas?
(No, and we still have to try that. I don't know if it will really work. And maybe it will still cost too much mana.)
Finally, he starts to move. And he stays just outside of the reach of the backline. And there, he keeps kicking the shields. That's one way to do it. It won't really do anything, but eventually, they will be tired. That's the main advantage of the undead, no need to sleep or eat. Attacking while factoring this is a proof of intelligence. Using his strength and targeting the weakness of the enemy. Very good.
But that small spectacle brutally ended after only one minute of kicking. The soldiers were aware of the long-term strategy and they forcefully charge toward the skeleton warrior. My servant, of course, retreat progressively, not letting the two additional soldiers in the back the possibility of an attack. Seeing the movement of the undead, the guards quickly exchanged the front line with the back line, letting three somewhat tired humans rest a little.
The main problem now is; can they hold for enough time to get some reinforcements. Because we are fighting and we produce a lot of noises. Yes, that inefficient. Now, I have seen that my skeleton is intelligent, his job is done. I show myself and immediately, the former slow movements are now stopped. I order my warrior to clean this and another five victims to his account.
But no level up again. Oslo, now finds at least 15 guards in the same group.
(That number is really high; I can find a fourteen-man team near but not anything else.)
That's enough. Probably that will be enough. I quickly rush toward their position. This time, I don't lose time in planning a trap or something like that. I immediately activate my cursed wind and provoke fear inside them. As usual, they are immobilized, like some cattle is brought toward a slaughterhouse. And my servant is the butcher in charge. And yes, my prediction was accurate.
Finally, the level 3 of this spell. I get close to the undead, to see the changes. Nothing? Do you mean only newly invoked skeletons will benefit from the upgrade? That's not good. I mean, they are supposed to be expendable in the first place. But they can at least evolve. Well sorry number one, you will have to wait.
-Don't worry master.
Yes, I will not worry. Wait, Oslo, why did you just call me master? Did you not say that you are the god and me the believer?
(It was not me; I think it is the skeleton that just talked.)
Nonsense, since when skeletons have Why is he weirdly looking at me?