Chapter 59 Returning Together! (35)

Continue to synthesize the electric shield, and three more options appear.

【Congratulations, the synthesis is successful! 】

【Please choose one of the following three synthesis options as the final synthesis result! 】

【1】: True Shield·Orange (Binding) "... Put a shield with (20 times the energy consumed) shield value on twenty units, the shield can take effect on any damage..."

There are many damage types in this world.

In addition to physical damage and spell damage, there are fixed damage, real damage, chaos damage, siege damage, etc.

Depending on the type of damage, the type of armor is different, and the final form of damage that can be caused is also different.

As mentioned before, fixed damage and real damage both ignore defense. The difference is that fixed damage will be affected by the damage reduction effect.

Another difference is that fixed damage cannot penetrate the shield, but real damage can.

Even if you have more shields, the real damage will ignore the shields and directly deal damage to your health.

With the same effect, there is also chaos damage.

As a special type of damage, Chaos damage is just the opposite of fixed damage. It will be affected by the defense, but it can ignore the damage reduction effect and shield value and directly cause damage to the health value.

The effect of this real shield is to allow this shield to block real and chaotic damage.

is a very practical function.

Without this function, after Chen Mo puts a shield on his skeleton monster, the skeleton monster will go over the shield and cause damage to the body after receiving real damage and chaos damage, so the shock effect will not be triggered at all.

Chen Mo looked at the content of the last two options, and found that none of them were good special effects, so he directly chose the first effect.

The ordinary life-saving shield, after choosing two special effects, has become a very practical skill.

As Chen Mo continued to synthesize, the shield skill finally came to yellow. This time, there were three options that gave Chen Mo a headache.

[1]: Ice Shield·Yellow (binding) "... Put a shield with a shield value of (25 times the energy consumed) on one hundred units, any unit against the units with these shields Every time you deal damage, you will be affected by the cold effect.... 』

〖Cold Air〗: Reduce the attack speed and movement speed of the attacker by 50%.

【2】: Weakening shield · Yellow (binding) "...any unit that deals damage to units with these shields will be affected by the weakening effect..."

〖Weakening〗: Reduce all damage of the attacker by 30%.

[3]: Returning to the shield·yellow (binding) "...deals fixed damage equal to the original maximum shield value of the shield to the unit that breaks the shield. 』

These three special effects are quite good.

The cold air can slow down the attack speed and movement speed of the target, and has a strong restriction ability.

The effect of weakening and reducing damage is very powerful, and it can greatly improve the life-saving ability with the shield.

The same return is to further enhance the lethality of the shield. This is a fixed damage that ignores the defense. If you can choose a special effect such as a huge shield in the future, then the damage will be large.

Someone came to assassinate you, but just after breaking your shield, he blew himself up.

What a wonderful scene.

Chen Mo couldn't help but fell into a tangle. Choosing the first two is to be effective immediately, and choosing the third is to gamble on the future of a huge amount of shields.

After careful consideration, Chen Mo finally made a decision.

In terms of life-saving, he now has many life-saving means, which can be regarded as a small wave.

Furthermore, he already has the powerful damage reduction of the Lone God of War, so the 30% damage reduction is actually not that important.

The main reason is that this damage reduction is for your own summons.

But sometimes the faster the summons are delivered, the more useful they are.

After all, whether it is the effect of explosive bombs or the effect of death worship, they all need them to die.

There is no need to desperately keep them.

As a result, Chen Mo decided to strengthen the output first, and immediately chose the same return shield.

【Same Return Shield·Yellow】

【Occupation】: Skeleton Mage

[Level Requirement]: Level 10

【Cooldown】: 30 seconds

[Effect]: Consume at least 100 energy points, and put a shield with (25 times the energy consumed) shield value on 100 units. This shield can take effect against any damage and lasts for 60 seconds.

When any unit deals damage to a unit with these shields, it will trigger a chain lightning counterattack, and the counterattack damage is equal to your law attack, and will cause a fixed damage of the original maximum shield value of the shield to the unit that finally breaks the shield.

Upgraded from a green skill to a yellow skill, the duration of the skill has been directly increased from 30 seconds to 60 seconds, which is twice as long as the cooldown time.

But for Chen Mo, increasing the duration is not as good as reducing the cooling time.

But he also knows that this is an enhancement option that only appears when upgrading skills. Currently, his skills have not been upgraded, so it is normal to have such a cooldown.

Chen Mo got two more copies of the same return shield and synthesized them again. This time, the epic-level material prompted is still the dark source crystal.

At this point, Chen Mo is basically sure that the materials for skill books up to epic level should be completely fixed.

But I don’t know if the equipment is right.

Chen Mo just got a set of "apprentice jumpsuit".

【Apprentice Jumpsuit Black Iron Class】

【Occupation Requirements】: Combat Occupation

[Level Requirements]: Level 1

[Equipment Attributes]:

HP: 2000

Energy value: 3000

Defense: 100

Physical Defense: 100

[Suit special effects]: Experience gain rate increased by 10%, all attributes +10

[Equipment Introduction]: A complete set of novice equipment has been integrated for you. It is easy to wear and can provide good protection. Novice friends are worth having a set.

As a cute and applicable suit, the suit effect of the trainee jumpsuit is extremely simple and unpretentious.

Increase experience gain rate and all attributes, although not much, but average, applicable.

Moreover, this equipment is one of the few defensive equipment common to all combat occupations.

In the past, Chen Mo might have thought that the attributes of this set were quite good.

But now that there are more good things to see, such set attributes are no longer attractive to him.

Although the attributes such as HP, energy, and defense added by this suit are already very good for level 1 equipment, it was obtained by sacrificing several equipment positions.

If you wear all the black iron equipment in these parts in one piece, the added attributes will definitely be only high but not low!

But just like the introduction of the equipment, the advantage of this equipment is that it is simple and easy to wear, it is integrated, and there is no need to change every part, and it does not compare with other suits, only compared with bulk, then this set of equipment has additional The effect of the suit can be regarded as an attribute that is enough to equalize the bulk.

After seeing this one-piece suit, Chen Mo was also a little curious about how this kind of one-piece suit would be improved if synthesized.

(end of this chapter)