Switch Pro has been robbed so much that some players who want to play legend of Zelda with Pro are really upset. After all, it's not easy to play a VR effect without a game cabin. Even if it's called "beggar in beggar" version by many VR players, it's better than the effect of mobile phones and PCs!

It has to be said that the combination of switch PRO + flagship matrix Glasses + legend of Zelda, though expensive and priced over 15000, is indeed the best choice to experience the effect of cheap VR besides VR game cabin.

Even if other manufacturers want to follow the trend of similar equipment, one is that they don't have market share of matrix glasses, and the other is that they don't have enough game support, so they can't do it.

It can be said that the price of fifteen thousand yuan, which is between the medium PC, mobile phone and low game cabin, has become a rather cost-effective choice.

But Analysis to analyze, no goods!

If you can't buy pro, you will be very angry.

In addition, many players have been playing legend of Zelda, which makes many players who can't buy Pro more angry.

"I don't believe that legend of Zelda is so funny? Chen Mo, have you ever bullied me

Fortunately, Lehui is still in full production. Many players finally buy switch pro and flagship matrix glasses at the original price two weeks later. They can only say: "well, I haven't played such a fun game..."

With the emergence of a large number of online strategies, video commentary, live broadcast and video sharing, the most frequently asked words of players are: "can this game still play like this?"

As an open world game, the legend of Zelda has many characteristics of the open world game. However, it redefines the concept of "open world" in many aspects, and even is called "teach European and American manufacturers to play open world game".

From the beginning of the game, after the novice plot is completed on the initial platform, legend of Zelda directly gives all the abilities and final tasks to the players. You don't need the main task or the long preparation. You can challenge the King City directly whatever you want.

Of course, most of the results are minutes of being abused as a dog by the janitor.

Because of deliberately blurring the main line, it gives the players a feeling that "I can go when I am in the castle anyway", which solves the problem of substitution dislocation that often occurs in the main line and branch line of many open world games.

In many other open world games, there is a very urgent main plot, while there are many leisure oriented regional plots and rich play methods of small games. It's easy to get mixed up: NPC tells you that his daughter was captured by a monster, and you choose to play a card with him, so NPC happily says "come on, I was the best player in the village when I was young"!

Although there is nothing wrong with this approach, it is somewhat theatrical for the plot.

In the legend of Zelda, boss is always in the king's city, but players can't challenge it because of their weak strength. Therefore, all regional and collection elements are designed to enhance their own strength, which is not in conflict with the requirements of the main line.

The purpose of exploring the shrine is to obtain the certificate of trial, and to increase the maximum amount of life and physical strength.

Exploration is to expand the weapon grid.

Even fishing, taking out birds' eggs and grasshoppers are all for the purpose of making all kinds of foods and medicines with added properties, and all for the purpose of improving their own strength.

All regional and collection elements have an implicit goal to improve their own strength, so they will not conflict with the main plot.

Moreover, the time setting further dilutes this sense of conflict.

For example, in some games, you get a main task that the farmer's daughter is captured, and then you indulge in fishing and hunting for three days. Then you think of saving the farmer's daughter.

Emmm, maybe even the bones have been gnawed clean?

But in the legend of Zelda, the princess has been locked up for a hundred years, and it's just a few days, isn't it?

So, link has plenty of time to fish, catch grasshoppers, and comfort himself that this is to improve his strength. He is not in a hurry to save the princess.

Players can step by step collect a suit of gods for the camp and then go to tyrannical cannon, or they can wear a suit of garbage and rely on their own technology and strength to make the game hard and fast, which is all the players' own choice.

And the most popular way for players to talk about it is the way to solve the riddles in the legend of Zelda.

Even many players say that this is the most difficult puzzle game I have ever played. I can't play or fall without strategy!

But there are also many players who strongly do not recommend playing "Legend of Zelda" to see the strategy, because in "Legend of Zelda", almost all the puzzle solving elements are not unique. If you play according to the strategy, it will seriously weaken the fun of playing the game.

And the guidance of the game is also done properly. Only through the ready-made puzzles to let players find out the usage of various special abilities, and then there is no more explanation.On the itinerary, players can choose to climb, glide, run and ride.

In the face of the enemy, you can clear, sneak or avoid.

In terms of solving puzzles, as long as the final goal can be achieved, the game will not limit the players to use any means.

For example, some ground mechanisms need to be pressed with props. The common choice is to hold a wooden bucket, but you can also use the magnet ability to suck a treasure chest, or even throw ten apples on the ground. You can also press the mechanism.

In addition to all kinds of interesting monoid moth playing methods in the battle, there are also players who have found the ultimate monoid moth playing method. Players can pick up the chicken and throw it into the strange pile. After the monsters attack the chicken for a certain number of times, they will trigger the "rooster's counter attack" effect to touch the fish from the muddy water.

That is to say, almost everyone's experience of playing legend of Zelda is totally different without looking at strategies. When players find a strange object Probably a new hidden element has been discovered.

So, after playing for a while, players will be highly sensitive to the plants and trees in the game. Even if there is a pile of specially shaped stones on the cliff, players will immediately realize: "there must be ha ha in this place!"

Some players even joked that the legend of Zelda should not be called "open world", but "open air"! Because this open world is different from other open world, it is not only open on the ground, even all the air is open!

Because link can climb any mountain, and then glide to any place in the air with a paraglider, the game is not a simple plane, but a three-dimensional world.