During the period when "Warcraft" was hot, Chen Mo basically had not heard too many other voices.

Other designers are not not jealous, not wanting to learn, but they can't learn it!

"Warcraft" is basically impossible to copy whether it is the plot or the gameplay. Most designers still have a few hearts, and this game can't be copied.

Therefore, during this time, it was basically Chen Mo’s own performance, and others could only watch it.

With this boutique game open, Chen Mo is now a strong player in the PC, especially firmly occupying the leading position of RTS games, and his reputation has also rapidly improved, becoming a famous designer in China.

Of course, considering his anti-day performance in the "Warcraft" qualifying, his reputation is much faster than other peer designers.

The advantage of this is that the distance between the player and the designer is getting closer.

In fact, in the eyes of many players, the designer is very uncomfortable, either to hack the race/hero that the player likes, or to force the gameplay to teach the player to play the game, or to just pay attention to the player’s appeal.

Even many players feel that the designer does not understand the balance of the game at all, and it is completely X X to change which one is to see which one is strong.

However, Chen Mo also has the identity of Silent, so the distance with the players is greatly closer. Players feel that he is like a player who loves to play games, and is also the best big-level player, so the trust of Chen Mo is even more.

So far, "Warcraft" is about to come to an end for Chen Mo.

Like Plants vs. Zombies, although many people think that Warcraft will be the slogan of real-time strategy games, Chen Mo knows that it is not the beginning, but the apex.

The difficulty of getting started with real-time strategy games is too high. For the core players of RTS games, it will not be tired for ten years of playing, but for ordinary hand-disabled players, its life expectancy may be at most one or two. year.

After playing for a few months, many people realized that they could only swim in a fish pond of about 1000 minutes, and there was no possibility of further improvement.

Most players are not having fun during the multi-line operation.

In this case, their interest in RTS games will quickly fade away, and the player base of RTS games will shrink rapidly, and the game will gradually decline.

In fact, RTS is one of the most entertaining types of games, but the reason why its events are not popular is because it lacks enough player soil.

Now that "Warcraft" has been smooth and smooth, various competitions have begun to emerge, but Chen Mo is very clear that it still has limits.

Therefore, Chen Mo is ready to develop a new version of Warcraft, and continue to plan new games.

This update is mainly in two aspects, one is to continue to spend money to complete all the CG of Warcraft, make it a flawless classic game; the other is to improve some personality settings and editor development, guide Players explore the infinite possibilities of the game themselves.

In terms of CG, Chen Mo roughly planned it. If you want to fill in the CG that was cut or deleted before, it will take about 40 million.

In fact, this money can be spent on Chen Mo, after all, "Warcraft" has been sold, the players' enthusiasm for the plot is gradually fading, adding or not these CG is really not important.

However, Chen Mo feels that Warcraft has some regrets in his previous life. Since he wants to reproduce this classic, he must be perfect in every aspect.

It's like a beautiful piece of art. How can it be put in a glass cabinet and cherished before it is completely repaired?

In addition, it is the problem of autonomous settings and editors.

So far, the players' enthusiasm for "Warcraft" is still concentrated in the battle of the plot and the online battle. For the "Warcraft" world editor developed by Chen Mo, there is basically no interest.

Of course, the main reason is that the players are not aware of the infinite possibilities of this editor, and have not found its fun.

Just like Plants vs. Zombies, the best way to keep players happy for a game is to let them develop and choose.

Therefore, Chen Mo decided to give the players a little inspiration.

The first is the way of operation. The shortcut keys in Warcraft are actually unscientific. It picks up a letter in the English name of the skill name as a shortcut key. This causes a problem, that is, the shortcut keys of similar buildings of different races are different. Different skill shortcuts for different heroes are also different.

This seems to be a small problem, Blizzard did not care, but in fact it has greatly increased the cost of the game, so that many players back to the end of the crash.

As for the solution is also very simple, Chen Mo considers the setting function in the game to add a key change function, so that players can freely set all the shortcut keys.

The second is the relevant changes around the editor.

Chen Mo thought about it. The original world editor is quite complicated, and the learning cost is high for the players. So he considered simplifying the operation, and a set of simple tutorials, built in the editor *** players self-study.

At the same time, he considered the development of several classic RPG maps of previous life, which was regarded as a joke, which caused players to pay attention to the world editor.

Relatively speaking, this update is relatively simple, so Chen Mo quickly wrote a new version of the plan, handed it to Su Yuyu and Qian Wei.

......

"This is the new version of the plan. Editor tutorial this piece, goldfish, you can write it, in detail, take care of the learning ability of most players."

"Qian Hao, you are mainly doing these RPG maps here. Hong Sheng, you and his staff to consult the level design, by the way to polish the text."

Chen Mo is introducing the new version of the update document to the three people.

Qian Wei looked at the document and was surprised: "Guardian Athena"? "The Pyramid Escape"? "Chenghai 3C"? "Tower Defense"? This, this is all? This is the map of Warcraft?"

Chen Mo nodded: "Yes, the general design ideas are written in the document, you have a good look. As for the specific design, you first draft the first draft, I will check it out."

Qian Hao nodded: "OK, let me see."

Now everyone is unconditionally trusting Chen Mo, especially with regard to the changes in Warcraft, there will be no doubt.

Qian Yan looked at the new version of the plan in general, isn't that just doing a few maps? What is this new version?

However, he looked at it carefully. It seems that it is not just a few maps. The hero skills, items and so on in these maps seem to have to be changed.

Not aware of it!