Lin Xue was surprised, why are there so many attributes?
Obviously, the attributes on these gossip maps are definitely the attributes that the protagonist can use. This includes not only the general attributes of martial arts games such as internal power, hard work, and light work, but also the appearance of calligraphy, cooking, tea ceremony, etc. Wugong has irrelevant attributes.
There are only two possibilities, or these are gimmicks, but the designers make them horrible; or the designers really put these attributes into the game system and become an important part of the game.
Lin Xue moved the mouse to the top of the three talents. She found that different talents have different effects.
In addition to some talents with attributes, there are some incredible talents, such as [sentimental sentiment], which can increase the experience of art ability cultivation by 100%, increase the number of strategy points in battle, and increase the limit of art ability to 120 points.
There is also a "heart as a snake", the lower the moral value, the higher the attack bonus.
Lin Xue was random several times and looked dizzy. This design is really unfriendly for patients with difficult diseases.
Lin Xue struggled for a while, finally chose a set of attributes and talents that he was satisfied with, and officially started the game.
The content of the pre-game is similar to that of the general martial arts and Xianxia single-player games. They are all strolling around the town, collecting items, talking with NPC, and so on. This part can be understood as a large puzzle game. Use item A to change item B, then change item C. Finally, after a lot of links, you can get a prop or weapon that can be used by the protagonist.
Lin Xue played while talking to the water friends in the live broadcast room.
"The Chinese style of this game is not bad, like town layout, NPC, mission, scene art style, background music, etc., it is quite similar. Although not as classic as Warcraft, but overall It feels very comfortable and very light."
"The tasks here are quite complicated and have a certain puzzle-like nature. But there are too many attributes inside. I don't know what these attributes are, it feels a bit aggressive."
In fact, the early stage of "Wulin Group Heroes" is relatively unfriendly for novices, especially when they just played in Luoyang City, because the protagonist basically does not martial arts, most of the time is hanging out, collecting items, so It is easy to cause the player to get bored.
However, Chen Mo made some adjustments in art, music and early guidance, which made up for this deficiency to some extent.
This kind of defect is very difficult to make up completely, because the content of the game in "Wulin Group Heroes" is too rich. Even if you have planned a novice route and made a novice guide, it is difficult for players to learn when they play the first time. This is one of the reasons that restrict the development of this game.
However, the core fun of "Wulin Group Heroes" is also here, it is a game with extremely rich content and worthy of repeated taste.
Fortunately, Lin Xue is very interested in this kind of game, so he played with interest.
After spending an hour in Luoyang City, Lin Xue manipulated the protagonist and Gu Yuexuan to meet in the pub. In the story, he drank Xuan Mingzi's poisonous wine.
After reading the article, Lin Xue found that the game screen turned into a Q version of the development interface.
"Hey? What the hell!"
Lin Xue was also shocked. She was the first time she saw the interface in this game.
It turned out that after the protagonist was poisoned, Gu Yuexuan rescued him to Xiaoyao Valley and asked Master to heal without a voice.
This kind of development interface also surprised Lin Xue.
Other games, like the vast majority of Xianxia games on the market, the way the protagonist gets promoted is to constantly upgrade and gain experience.
Like this kind of development mode, it usually appears in Japanese-style game or text adventure game.
After the plot, the protagonist rehabilitated in the valley. After raising the wound, he entered the Xiaoyao Valley and became the three disciples of Xiaoyao Valley. After that, no scorpion began to teach internal strength, swordsmanship, etc., and the attributes of the protagonist began to improve.
Lin Xue was surprised: "Hey, this cultivation model is quite interesting."
In the mode of development, the whole style of painting is the Q version of the style, with easy melodious music, humorous lines, Lin Xue found that the formation model and the theme of the valley high school art perfectly fit together.
Moreover, the content of Gu Middle School is very rich. In addition to martial arts moves, it also includes seemingly useless skills such as medical skills, chess and calligraphy, iron, and cooking.
Moreover, these skills are actually useful. For example, in some plot events, the relevant knowledge must be correctly used to complete the event, otherwise the event will fail and the related characters will decline.
The more I play, Lin Xue feels that the game is very interesting.
During the middle school period, she has always been a mode of development. In this mode, she is free to arrange the activities of the protagonist, or go out to hang out to trigger events, or to practice martial arts in closed doors, or to practice other life skills, all activities are completely free.
In addition, special events will be triggered on certain days. For example, in the New Year, the protagonist and the two brothers will pay a visit to the Master and say a message. In the Mid-Autumn Festival, Master will issue a test protagonist, and if you answer the correct question, you will be rewarded.
During the cultivation, Master will hand over some tasks to the protagonist and brothers from time to time, such as going down the mountain to Heshou, participating in the Bonan Law Society, crusting the Black Wind Village and so on.
In the course of these tasks, I returned to the big map exploration mode. The protagonist began to come to Shaolin Temple, Wudang Mountain, Hangzhou City and other places, experienced some new events, and gradually became aware of the new knights, step by step to understand the entire rivers and lakes.
Moreover, the game's combat mode also makes Lin Xue feel very novel.
The battle itself is a form of turn-based war chess. This form is not very new, but what surprised Lin Xue is that Chen Mo perfectly integrated the previous martial arts into this battle mode.
Internal power is equivalent to passive skills, and internal strength can improve your internal strength, while special effects of internal strength can be matched with active skills.
The active skills, that is, the effects of martial arts are different. Each martial arts has 2~3 moves, which are divided into single attacks, group attacks, and different effects. For example, some punches can trigger the combo effect, in the same Attack twice in the round.
This combat system is a bit complicated for Lin Xue, but fortunately, the martial arts of the protagonist is learning little by little. In the early stage, there was only one internal strength and two or three martial arts moves, so it was not too difficult.
"This game is very interesting. Once you play it, you can't stop it!" Lin Xue was surprised.
On the barrage, the water friends are also discussing.
"A snow is addicted..."
"Yeah, I feel that she is so well focused. I started chatting with the barrage at the beginning, and I can't talk about it later."
"But this game seems to be really fun. The content here is too rich, and I didn't expect the martial arts game to make this open world feeling!"
"Yeah, it's really complicated. I even added everything like chess and calligraphy!"
"I also want to play a little, can you download it?"
"No, it's not online yet, you can only play in Chen Mo's experience store."
"How do you feel that A Xue is stupid... I want to play for her!"