"Domestic Card Games" is a proprietary concept. It is completely different from the Hearthstone and Magic card games.
Like "Knife Tower" and "Yin and Yang", although their combat systems and expressions are completely incompatible with cards, their cores are similar.
The so-called "domestic card game" is a mobile game represented by "My name is MT", which is based on card acquisition, training, and competition. The form of their expression is constantly evolving.
From the card game of "My name is MT", to the 2D character dynamic battle of "Knife Tower", and then to the full 3D turn system of "Yin and Yang", the battles have different forms, but the kernels are the same, so they are all seen. It is a "domestic card game."
Before finalizing the new game, Chen Mo decided to go to the forum to investigate the feedback of the players on the current popular card games, and then decide which game to develop.
......
"My name is MT" official forum.
"Recently, a new game has been launched. It seems to be using the daily IP. Does anyone want to play together?"
"Don't go, there are too many similar games, you are not tired yet?"
"To tell the truth, playing more is like "My name is MT". The old routines are tossing back and forth. I have played several other games before, but I finally came back. I went online to complete the daily tasks and pumped ten strokes. Finished."
"Yeah, in fact, "My name is MT" was more fun when it was just out. At that time, it felt very fresh. Now too many gamers are doing card game with the wind, it is a bit of fun."
"This game mode has been copied for more than a year, and it is still a miracle to make money so far."
"Oh, unfortunately, these designers have only learned the gold of Chen Mo, and Chen Mo’s innovation has not learned at all."
"Yeah, although "I am called MT" pit money, but it is really a good game to lead the trend. Chen Mo's ghost ideas are still many, not convinced."
"Unfortunately, Chen Mo does not do this kind of mobile game now, and even the updated version of "My name is MT" is very perfunctory."
"No way, Chen Mo is now playing on the PC side. If he makes enough money, he will switch to the boutique game route. Maybe he thinks that the development prospects there are better."
"Although this is a good thing, I still hope that Chen Mo will release the sequel to "My name is MT."
"I heard that several game companies have recently considered changing the form of the card game, and I don't know how it works."
"Change the form of expression?"
"Yes, it’s no longer a card battle, it’s replaced by a 3D character, so the game’s battle screen is definitely richer than the card.”
"Yes, then you can consider going and seeing, I hope I can make some innovation."
......
I turned a few large forums and watched the player comments below several popular card games. Chen Mo basically had a bottom.
For him, this time is very accurate, and now is a relatively crucial transition period, players have become tired of the traditional first-generation card model, and game designers have not yet explored the direction of transformation.
Previously, the market for the first generation of card games was always in the development stage, and the designers were basically able to make money by flipping the skin, so they did not have any motivation to change the game mode.
But at this stage, many players of the card game have already played 2~3 card games, and they are a bit tired, and then simply flip over the skin, without good IP. I have not earned too much money.
Therefore, these designers have to change their minds and begin to wonder how to innovate.
The most easily thought of innovation is the performance of art.
The current mobile phone technology in the world is able to support 3D large-scale mobile games, so the evolution of card game games is much faster than Chen Mo’s past life.
In the past life of Chen Mo, "My name is MT" was launched in January 2013, "Knife Tower" was launched in July 2014, and "Yin and Yang" was launched in June 2016.
Basically, every major innovation will take at least a year and a half to two years. This is not only limited by the accumulation of design ideas, but also limited by the phone configuration.
However, in the parallel world, because mobile phone technology can support 3D large-scale mobile games, the space available for designers is even greater. Now there have been card game games with horizontal 2D character battles as the selling point. It’s almost half a year.
Although these games are not as good as the "Knife Tower" in terms of gameplay, they have surpassed the "Knife Tower Legend" in the art performance, and even many mobile games behind the "Knife Tower Legend".
If there are more than half a year, maybe there will be a 3D card game with great art quality.
Of course, Chen Mo will not let go of this slogan. Now the card game market is big enough. The players’ call for innovative card games has almost reached the peak, while other game designers are still unaware of the cards. The next revolution in the direction of the player.
It's time for the players to recall the fear of "creating happiness with heart."
......
In the studio, Chen Mo painted on the hand-painted board. Soon, a handsome man with a white hair and a folding fan appeared on the screen.
"Yin Yang Shi", Abe Seimei.
In fact, for Chen Mo, now you can do "Knife Tower" and "Yin and Yang", but after considering it, he decided to do "Yin and Yang".
"Knife Tower Legend" is also a very classic card game innovation, saying that it is not too much to completely surpass "My name is MT", but the problem is that its art level is relatively backward, and there is no DOTA in the parallel world. It has no advantage in terms of IP.
Chen Mo’s plan this time is to harvest the entire card game market, and once he has taken the road, leaving others nowhere to go.
Judging from the experience of past lives, "The Legend of the Turret" is similar to "My name is MT". Their art level is not top-notch, mainly because of the innovation in gameplay.
The gameplay innovation of card games is very easy to be “learned” by other designers. It is for this reason that these two games are repeatedly “learned” and even some games that “learn” them. The income has achieved a go-ahead.
"Yin Yang Shi" does not have this problem. This game is super-class in the field of mobile games, music, plots, people, etc. After two years on the line, there is no game in it. The level of Chen Mo is not worried about being copied.
As for "FGO", at present, Chen Mo can't do all the IP of the entire FATE series, so it can only be put on hold.
Chen Mo opened the document and began to write the design concept draft of "Yin Yang Shi".
"You copied "My name is MT" for a whole year, and also helped me expand the user base of card games. Everyone is two clear. Next, everyone can do it all." Chen Mo smiled.