Denise said: "Okay, then go to the topic. I came here with a lot of questions from players. We all know that "The Soul of Darkness" has achieved extraordinary success in Europe and America, even Fully crushed the "Knight's Glory" produced by ga."
"Although you have some other successful works before, such as "Warcraft", "My World", "League of Legends", etc., but there has never been a game like "Dark Soul", so far and extensive Impact. After all, this is the first game built with an artificial intelligence engine, and it also represents the current super-class vr game design level."
"So, about this game, our first concern is its difficulty. When you were designing the game, did you decide to design the game so difficult from the beginning? Or, this is the decision of the entire R&D team. ?"
Chen Mo nodded: "It is up to me to decide the difficulty setting."
Dennis said: "That is to say, the difficulty of the "Soul of Darkness" is far-reaching... It is the result of your deliberation? So why is it so difficult?"
Chen Mo smiled: "I don't think it's easy to describe the difficulty of this game with a simple ‘difficulty'. I don't really like to say ‘this is too difficult’, but usually say, ‘this is unreasonable’.”
Denise has some doubts: "What is the difference?"
Chen Mo said: "Obviously, the difficulty of "The Soul of the Dark" is not so high that everyone is discouraged. This is not my intention in designing."
"From a secular point of view, it is true that "The Soul of Darkness" is harder than most games on the market, but I am more concerned about whether the logic of the level design behind "Dark Soul" is reasonable. ”
"The key is whether you can find a balance point. Players will find it very difficult to find a flaw, but after finding the flaw, most people can pass the customs smoothly. This is the difficulty design I want."
Denise stunned: "Wow, it really is a world-class game designer. The way to see the game is different from us."
Chen Mo whispered: "The popular point is that the leek can not be too embarrassing, otherwise it will be bad if the players are abused."
Denise: "Ah?"
Chen Mo smiled: "Nothing, we continue."
Denise said: "Okay, the next question, is that the output of weapons in this work seems to be very different? For example, I personally like whip weapons very much, but in "The Soul of Darkness", whip weapons seem to There is no effect at all, and other weapons, such as the exiles, are a bit too strong?"
Chen Mo said: "Well, yes. The exiles are really strong."
Denise asked: "Why should you deliberately design this?"
Chen Mo said: "Of course, because I prefer to use it."
Denise: "Ah?"
Chen Mo said: "About the whip weapon, because in design, this is a relatively type of weapon. In fact, in "Dark Soul", most of the weapons suitable for playing handsome are in other The property has been slightly weakened. This is done to allow the player to try some other weapon types."
Denise thought thoughtfully: "So, whip weapons and a lot of handsome weapons are doing well, is it because of this reason?"
Chen Mohehe smiled: "Yes, after all, it is strong for a while, and handsome is a lifetime! If it is strong and handsome, then the players do not play other weapons, I am not doing it?"
Denise is speechless: "What you said is justified... But there is always a limit to weakness? For example, the whip I like, this output is too low?"
Chen Mogan coughed twice: "This...the hobby in life should not be brought into the game. Besides, you think that the output is low and you can turn off the damage display."
Denise was shocked: "Turn off the damage display? Isn't that lie to yourself?"
Chen Mo nodded: "Yes, but at least this is a good solution?"
Denise collapsed a bit: "But... whether it's an invasion or a policeman, too much weapon damage means you can't beat others!"
Chen Mo smiled and said: "Well, you can use the offline way to play games and be a lonely whip queen, so you won't encounter such troubles."
Denise was shocked: "So, the way to solve the long whip damage is to play offline?"
Chen Mo nodded: "Well, although this solution sounds a bit unreliable, you have to admit that it is indeed one of the ways to solve the problem."
Denise has some collapses: "Okay, then let's move on to the next topic..."
"On the Internet, the story of "The Soul of the Dark" has sparked heated discussion among players. Some players even guess the story by disassembling their names. Many people say this is very stupid. After all, the design of "The Soul of Darkness" The teacher is a Chinese. So, do you have any corresponding connotations in the name?"
Chen Mo said: "Oh, this is actually still there. My hunting is very extensive, including many place names and names in the game. In fact, it is a pre-existing English, and then a Chinese translation based on English. Otherwise, this game is not. Maybe the Western taste is so good."
Denise’s eyes lit up: “That is to say, through the names of local celebrities, it is very reasonable to speculate that the corresponding plot is?”
Chen Mo nodded: "Yes, you can say that."
Denise said: "It's really amazing. It seems that your cultural heritage is really deep! I am still wondering why a Chinese company can make such an original fantasy. But I know you have After such a profound cultural heritage, it’s not hard to understand!”
Chen Mohe smiled: "Oh, this is just a little insignificant little interest."
Denise said again: "We also noticed that the story of "The Soul of Darkness" is relatively fragmented, and there are many plots that have not been clearly explained. What do you think about this? It is deliberately made this way, let the player Is there more room for imagination?"
Chen Mo smiled: "In fact, this is a deliberate design. There is a complete story background in my mind, but I will definitely not say it because it allows players to explore and explore the world. More mystery, this is itself one of the core fun of The Soul of Darkness."
"Of course, there is still a large part of the plot content that we have not released, and "The Soul of Darkness" will have another work."
Denise came to the spirit in an instant: "Another work? That is to say... "The Soul of the Dark" will continue to work?"