For ga, Lost Treasure is a very painful failure.

This ip is the current popular ip, the price is not cheap.

The game production is completely 3a level, and the vr game is huge.

In the promotion of the Lost Treasure game, it also cost a lot of money.

But in the end, "Lost Treasures" played so many ads, and this popular ip, it seems that all served the "Uncharted Waters".

Chen Mobing has harvested all the players who like adventure games without blood, and ga is not even drinking soup.

Especially the designer of Lost Treasure, I feel extremely depressed.

"Lost Treasure" may have been a work that allowed him to step into the sky. After all, there has never been such a groundbreaking adventure game before. But with the advent of "Uncharted Waters", his dreams suddenly woke up completely.

For ga, ip is definitely no problem, the game is not done, it is definitely a designer's problem.

In the gameplay, it was completely blasted by "Uncharted Waters". Is there anything else to say?

......

Many players have found that on the official website of ga, the Lost Treasure, which originally occupied an important position, has been “downgraded” to a relatively insignificant position, and the most eye-catching recommendation on the front page has been replaced with a brand new game. There is no specific name for the time being, just called "code item".

The failure of Lost Treasure is a foregone conclusion, and ga does not need to waste more publicity on it.

What's more, ga really needs to quickly launch a new game to shift the players' attention to Lost Treasure. Always because the "Lost Treasure" was mocked and mocked, the top level of ga would feel very uncomfortable.

The new game that was forced to launch this time also has the meaning of being "caught the ducks on the shelves". Many players are still ridiculous. Is this distracting technique too inferior?

But after looking at the designers and related materials of this "project", many players realized that "ga is serious! Is it ready to overturn?"

Although the game does not have a specific name, its designer is very famous, Josh Wilson.

This is one of ga's veteran designers, who has developed the "European and American gods" that are highly praised by domestic players. He is especially good at depicting game scenes and depicting the inner characters of the game characters.

Perhaps Josh Wilson has no special ideas in terms of gameplay, but his strength lies in the game atmosphere, plot and character portrayal. In the "story", he is a famous designer in the world.

After hearing that Josh Wilson personally fought a new project, the players no longer ridiculed "distraction", because everyone knows that all the games he made can be called in the story. classic work.

This is also considered to be a few conscience designers with few ga.

After that, the attention of the players and the game media was indeed transferred from the Lost Treasure. Everyone began to care. What is the so-called "project"?

Players are very concerned, ga is also very happy, what is required is this effect!

It’s time to forget the past unhappiness and start a new journey!

Tgn also specially arranged an interview, hoping to find some internal news about the new game from Josh Wilson.

Soon, the interview video was released. In the face of tgn's reporter, Josh Wilson talked about it and apparently was very optimistic about the prospects of the project.

"The specific content of this game can not be revealed too much, but you can tell everyone that the reason why this game is the project is because its keyword is bie, zombie."

"Of course, I know that players are tired of the traditional zombie theme, and the kind of survival game is also slightly outdated. But this time we are going to develop projects that focus more on the plot."

"The reason why the choice of zombie theme is mainly to highlight human nature in such an end-time environment, we hope to create a desperate world like never before, so that it can highlight the difficulty of the player's "survival."

In the interview, the reporter also asked about the "Uncharted Waters" and "Lost Treasures" and the outlook for the game of the year.

Josh Wilson seems to be somewhat dissatisfied: "I think "Lost Treasure" is a good game, but now players may not be able to understand its beauty."

"Of course, I am not saying that I am excusing the loss of Lost Treasure. What I want to emphasize is that success and failure in the game field itself is something that is difficult to define clearly. There are many good games that are not selling well. ”

"As for "Uncharted Waters", I must admit that it has merits on the screen, but I don't think it has any particularly impressive points in the plot processing."

"I'm not saying that its story is not good. In fact, this is a very exciting popcorn story, but... well, it lacks a little depth."

"As for the game of the year... We all know that the judges prefer to have works that are innovative in terms of gameplay, and that are profound in the plot and worldview. Like last year's "The Soul of the Darkness", I also like the story of it, but in "The Soul" In the Mysterious Seas, I have a pity that silent does not extend his previous style."

"So far, this year's annual game attribution is still unclear, but I think this award should belong to a more profound work."

This interview was quickly reprinted on the domestic video website, which caused a heated discussion among the players.

On the one hand, many players who are looking forward to the project are looking forward to this new game. Although the zombie theme is not particularly novel, but Josh Wilson personally played the zombie game, it is still very worth looking forward to.

On the other hand, this video has also caused a lot of domestic players' ridicule.

You can smell a sour smell across the screen!

Of course, as a designer of ga, it is quite normal for Josh to speak to Lost Treasure. After all, he has suffered such a big loss on this project. Ga is estimated to be very depressed, but this kind of use of spring and autumn brushwork is dark. The statement of "Uncharted Waters" is quite unreasonable.

However, there are many players who feel that there is no need to go deep into this matter, because Josh’s words are a bit unreasonable, but they are reasonable.

"Uncharted Waters" is really not so classic in the plot.

As an adventure theme, the plot of "Uncharted Waters" is very good. There are brotherhood, friendship, and love, and Nathan is shaped into a flesh-and-blood character.

But no matter how good, there is no separation from the "popcorn" category, nothing special and thought-provoking.