However, Chen Mo did not have a plan to develop World of Warcraft on a large scale.
One of the more important reasons is that it is still difficult to maintain the art level in the whole world and make it seamlessly connected to the whole map.
In "Uncharted Waters", the full performance of the vr game bay is called up and used to make a small level. The level between the level and the level is hidden in a special way to ensure consistent high image quality.
To be a whole storm city, although it looks great, it is actually far worse than the whole "World of Warcraft" volume.
If you are developing "World of Warcraft" now, on the one hand, it will take up a large number of R&D personnel, and it will pay a lot of time and money. On the other hand, it will make certain sacrifices to the quality of the whole game. It is difficult to completely maintain the current storm city. The standard.
In order to maintain this level, players are likely to be tortured by the ubiquitous la strip.
Therefore, Chen Mo is going to come a little bit.
The next goal is to do Orgrimmar, and the next goal is to do Ironforge...
A person who specially arranged a project team to do the various scenes in the entire "World of Warcraft", produced in batches, and lengthened the entire development time.
This is equivalent to making the required art resources in advance. After the technology has been innovated in the future, it is possible to save a lot of work by directly putting together all the small maps of this piece together.
In this process, it is equivalent to a process of accumulating heat and learning for the player.
Strictly speaking, what Chen Mo is making now is not a game, it can only be regarded as a scene for sightseeing. But once the time is right, these scenes can be connected and become a complete world.
Of course, this step is definitely not possible to complete this year.
The eyes are already in mid-November and are very close to the end of the year.
As a special event of Double Eleven, Stormwind City has been able to draw a perfect ending for this year's development plan. So, this year's harvest is quite a lot.
"Jesus Survival", "Uncharted Waters", "Apocalyptic Day" and "Beach Mansion", these games have produced a lot of influence around the world. It can be said that the Thunder's mutual entertainment has witnessed a surge in overseas influence. .
Of course, due to the various activities of the Double Eleven, losing money is also unprecedented.
From the recent period of time, the annual game selection of various game evaluation agencies and authoritative game websites in foreign countries has to be carried out one after another. The designers are basically ready to pack up and collect the harvest this year, and prepare for next year.
After the players in the double eleven crazy hands, in addition to the game that is dedicated to defeat, they are also paying attention to the annual game evaluation of the major authoritative game media.
Even some domestic players who did not care about it are discussing this year.
The reason is very simple, they are all looking forward to Chen Mo able to sweep the game evaluation media abroad, for the domestic designers to sigh!
In the past, domestic gamers lived very well, but they have no influence in foreign countries.
Large companies like Dijia Mutual Entertainment and Zen Mutual Entertainment have made the game more in line with the tastes of domestic players. The annual revenue is also very impressive, but if they choose their game works internationally, it is not very good. I am waiting to see you.
The level of production is on the one hand, the taste of the player is on the one hand, and there are also reasons for the accumulation of the foundation.
Therefore, the domestic game circle is basically in a semi-closed state for a long time, becoming a relatively closed market environment.
Domestic game makers produce and sell themselves, or to meet the tastes of domestic players. Even if it is an overseas version, most of them are mainly based on Hong Kong, Macao, Taiwan and Southeast Asia. Individual manufacturers can achieve good results in Europe and America, and most of them are in the field of mobile games.
In the field of vr games, domestic players can only buy works from European and American manufacturers. It is difficult for domestic vr games to enter the European and American markets.
But since last year, this situation has gradually been broken by Chen Mo.
In the past, the success of "League of Legends" and "My World" can also be said that this is a victory of the type of game, such as "League of Legends" as a p-end tour, and the main direction of the major manufacturers are not consistent, the most in the game industry The lack of the top is a little bit convincing.
However, after Chen Mo began to launch large-scale vr games, he finally began to challenge the entire industry.
In particular, "The Soul of Darkness" won the annual game in the case of a large number of European and American masterpieces. It also played a strong boost for the domestic game industry, and also made many domestic players see hope.
This year, Chen Mo’s victory is obviously going to expand further.
Many players are looking forward to this year, will this year be Chen’s year of silence?
It doesn't matter. Anyway, Chen Mo is still very young. The future development space is still very large. Now I have already made the "Apocalyptic Day" level of work. It will definitely get better and better in the future. It is sooner or later. thing.
If so, then Chen Mo can also challenge the higher field, but the opponent is likely to be no longer other manufacturers, but himself.
In any case, most players feel that it is a good thing to be able to witness the rise of Chen Mo's genius.
Before Chen Mo appeared, many players felt that domestic designers would go abroad and conquer the world. It may take twenty years, fifty years or more, but the emergence of Chen Mo directly shortened the process to ten years.
So many players still feel a little embarrassed, really fast!
A few years ago, everyone played and discussed the latest works of European and American manufacturers, but now, everyone is discussing:
Chen Mo has a new game!
Chen Moxin's game has crashed with the big European and American manufacturers!
Chen Mo won again!
I am special to buy a burst!
Chen Mo is losing money again, this time he lost bleeding!
The same is true for foreign players. When "Warcraft" and "My World" emerged abroad, "League of Legends" swept the end of the p-end, many foreign players still feel that this company can not control large vr games, but now, all foreign players I have to admit that the Thunder’s mutual entertainment is going to be heaven.
This year, Thunder Entertainment has launched three major games.
"Jesus Survival" is about to become the most popular and popular vr game in the world.
"Uncharted Waters" redefines the picture quality of super-class vr games.
"America's Doomsday" is a game evaluation media that swept the world, and it has won countless full marks and become an undisputed work.
Many players are very clear.
This year will be a year of witnessing history.