As a horror game, can it be a proud thing to maintain such a high turnover rate?
After all, the players are scared to the bottom, isn’t it the intention of the horror game?
However, Chen Mo is not particularly satisfied with this data.
The player loses too much, how is the resentment value collected?
This is not to say that Chen Mo has designed the game too hard. From the aspects of the puzzle difficulty and combat difficulty of the game, "Silent Hill" is not difficult. The puzzle is actually very simple. The battle is not that special. Need technical.
But mainly... "Silent Hill" is the version after the magic change.
Chen Mo’s past life’s Silent Hill 2 is an old-fashioned game. If you look at it from a later perspective, there is nothing to say in the picture. It’s basically a mosaic quality, and the characters’ movements, game sound effects, etc. are not done. It is a special achievement in terms of plot, background music and game rhythm. Therefore, it is regarded by many players as the highest level of art in the series of Silent Hill and one of the masterpieces of horror games.
Chen Mo wants to redo the vr version of "Silent Hill 2", of course, to use the Pangu engine and first-class art resources to make the game's realism to a high level.
From all aspects, it will even exceed the "." produced by Hideo Kojima. After all, "." is just a "playable trailer", just a small piece of the "New Silence Ridge" project, not complete, and Chen Mo The production of Silent Hill is a complete version of the script of Silent Hill 2, which has no shortcomings in terms of picture, music, atmosphere, model, plot and so on.
As a result, the effect after redoing is beyond expectations, as if it is a bit horrible for the players...
Basically, there are very few players who can hold more than half an hour of game time in Silent Hill. Even those players who push the story to the apartment part can play for a few hours. No one can. Play for more than an hour in a row.
And this difficulty has also made many players discouraged.
If the players are all lost in the first scene, then it can contribute to the value of resentment, and it can't contribute much.
As the saying goes, having money can make a ghost push.
Players don't keep playing, they must give enough money.
Chen Mo greeted Qian Qian: "Come, and then raise the reward of "Silent Hill". In addition to the original rewards, the first thousand players who pass the "Silent Ridge" will choose 10 games for the whole platform; the first 10,000 For the players who pass the "Silent Hill", you can choose six games for the whole platform; the top 50,000 players who pass the "Silent Hill" can choose three games for the whole platform. This reward and the customs clearance can be superimposed."
Qian Qian hesitated for a while and said to Chen Mo: "The manager, murderer..."
Chen Mo glanced at him: "What are you talking about? I am obviously sending welfare."
Qian Qian is speechless: "The manager, "Silent Hill" is like this game. You don't have any points in your heart... Counting, even the designers of all the "Silent Hill" project team are afraid to play, it is enough to prove how much it is. Terrible..."
Chen Mohe smiled: "It doesn't matter, the players are very strong, how can they see the rainbow without going through the storm? I believe that for the ten games of the whole platform, they will definitely be able to get rid of them."
"Okay." Qian sighed. "The store manager said first, this is all your instructions. I don't want to back the pot..."
Chen Mohehe smiled: "You are the value, you don't have a pot, who is the pot?"
Qian Wei: "..."
......
On the forum, Silent Hill is still one of the hottest topics.
The horror about this game, the players have actually discussed a lot, and the players who really play behind have said that the most horrible thing about this game is the beginning.
Unknown is the most terrifying.
Because everything in Silent Hill appears in a way that is unreasonable and completely illogical, such as fog, a variety of humanoid but completely incomprehensible monsters, all of which make the players’ perceptions serious. In the face of this "ignorance of fear", the player's san value is madly unknowingly lost.
Like other horror games, it may be a viral crisis, it may be a biochemical experiment, it may be a biological mutation... but in any case, those monsters and scenes are still within the cognitive range of people.
But "Silent Hill" is different, there is no explanation, there is no reason, you never know what will be drilled in the thick fog in front.
If you really accept this setting, then the situation will be much better, but the problem is... From knowing this setting to accepting it, it is a very, very long process.
Many players have said: "Do not play! Never play again! Customs can get a free game? Blood loss! This is simply a gamble!"
However, when the players said that they would never play again, the new announcement came out again.
The reward has been upgraded!
"The trough? The first thousand players who have cleared the customs, can you choose ten games on the whole platform?! And can be superimposed with the previous rewards? That is, you can get 11 games in total?! If you calculate according to a vr game around 1600 If that, that’s it... nearly ten thousand!”
"This special range is very wide! The lowest file is the top 50,000, and you can get 4 games for the whole platform! That is also seven or eight thousand dollars!"
Many players said that they never played again, but once they saw the reward, they silently took back what they said before.
The reward of the first thousand customs clearances is not to say, it is simply a game that makes a lot of money, worth more than 10,000, even for some players with sufficient economic conditions can not ignore.
The top 50,000 customs clearance rewards are equally tempting because the price/performance ratio is too high.
The first thousand are too difficult, but the top 50,000? Many players feel that they still have the hope to try it.
What's more, Chen Mo's super classic vr game is not so much, many people have already bought it at the double 11 time. There are 4 games in the whole platform, but it is enough for them to put all the remaining classic games in the bag. For example, "The Soul of Darkness", "Apocalyptic Day", "Uncharted Sea", "Assassin's Creed: Origin", all four works have won, isn't it a profit?
Chen Mo did not set a grand prize for the first player to clear the customs, because he could not mobilize the enthusiasm of most players.
On the contrary, setting the awards in the way of the previous one thousand, the former 10,000 and the first 50,000 will make most players feel that they have a play, and thus they will invest in Silent Hill to provide Chen Mo with a lot of resentment.
Many players said that they have spelled it!
Do not fight for the top 1000, but also have to fight for the first 50,000!