49 The Village of Death

For the next period, Sterl followed a small team in their exploration of the wilderness.

Along the way, they encountered numerous wild beasts. Sterl, not wanting to reveal his true strength, made only casual efforts.

He conjured a Blade of the Stars, transforming it into the less commonly used form of a long spear, and dealt with level 20-30 wild beasts as if he were slicing through vegetables.

This somewhat changed the adventure team's perception of Sterl... The newcomer, who seemed like a complete novice, actually had some decent skills.

As a result, the atmosphere within the team eased considerably.

"Philip Waldo, I see you're a solo player. How about you join us on a permanent basis?"

"Yeah, our team could really use a warrior, couldn't it?"

"Philip, you've got some skills!"

The players in the adventure team even started joking around.

"Here, take this." The previously rude assassin, under the persuasion of a young man with blue hair, also proactively offered a healing potion.

Sterl chose to accept it and was in a good mood.

The atmosphere in this adventure team was indeed very pleasant, truly reminiscent of the time in his previous life when he played MMORPGs with a few good friends starting new adventures. However, the invitation for Sterl to join their team was merely a formality.

As they traveled, the team subtly kept Sterl on the outskirts of the group, ensuring that in case of conflict, the mages and archers wouldn't be the first to be attacked.

After clearing several waves of monsters, Sterl frowned slightly, "Although I've disguised my identity, my skill pool remains the same... There's still the risk of exposure."

Sterl pondered.

If he could display different skills or even exhibit a move that clearly required mastery or higher level of proficiency after each disguise...

Then, no one would be able to link Sterl's various identities together.

Generally, players have limited energy and can't master a large number of highly proficient skills. But after Sterl's job change and the addition of a secondary star slot, he could perfectly disguise a new identity by absorbing a secondary star with excellent skills and extracting those skills.

While Sterl was planning, he also observed the adventure team beside him.

This team wasn't composed of humans from Earth but was a mix of players from various races. The overall strength of the team was quite impressive, with a minimum of D-class professions and everyone possessing decent combat abilities.

The young man with blue hair and the female assassin in leather armor demonstrated particular talent in combat, handling various wild beasts with smooth maneuvers.

The members of the team had several pieces of equipment, faring much better than the impoverished humans of Earth.

In fact, this was the norm in the game "Transcendence."

Unlike other races, humans from Earth had a harsh living environment and had no choice but to throw themselves into "Transcendence."

As a result, they focused their racial strength to ensure the survival of as many people as possible. To achieve this goal, many bases were established in the poorer regions of the Divine Mountain Empire.

Consequently, despite the numerical advantage of Earth's humans and the cultivation of many talented players and professionals, they remained impoverished.

However, don't assume that the situation for players of other races is much better.

They practice a form of laissez-faire, with vast disparities in wealth among players.

The team Sterl encountered was composed of elites from several races, far stronger than the average players of the human race on Earth. Yet, others from their races struggle to survive in "Transcendence"!

"Have you lost your mind?"

...

The rest of the adventure team tried to persuade him, their faces showing unmistakable dissatisfaction.

In "Transcendence," players have only one life, making adventure teams extremely reluctant to take on new members in the face of danger.

If someone with ill intentions joined, it could lead to the entire team being wiped out.

They had taken a huge risk to temporarily accept Sterl, and now he seemed completely ungrateful? Kindness is taken for granted. Anyone will feel a bit unhappy.

Sterl felt quite helpless and a bit troubled by the adventure team's reaction.

They were genuinely concerned for his safety, which was why they invited him along.

However, with skills like Starfall, Sterl could farm efficiently! Teaming up with them meant sharing a significant amount of experience!

That would be a loss for him.

Sterl had no choice but to go solo.

It's worth mentioning that the team mechanism in "Transcendence" is straightforward and brutal—

Experience is shared, and for every item that drops, each player rolls a number between 0-100. The player with the highest number gets the loot. If there's a tie for the highest number, those players roll again.

Given Sterl's strength, unless he was teaming up with players of the second transformation or higher, he would always be at a loss.

He didn't want to explain too much, so he simply walked alone towards the cluster of low buildings ahead.

Meanwhile...

The members of the adventure team were even more frustrated.

"Let him be. If he wants to seek death, that's his choice."

"Good advice is wasted on the damned."

The blue-haired young man, hearing his companions' complaints, could only helplessly shake his head. He wasn't a saint.

If Philip Waldo chose this path, he could only respect his fate.

The female assassin, conversing with the team's mage, remarked, "It's for the best. He clearly wasn't thinking straight."

"Having him in our team could even drag us down."

"We might as well look around the Village of Death later; maybe we'll even find Philip Waldo's inheritance."

Clearly, in their minds, they had already sentenced the overly ambitious Philip Waldo to death.

Creation is hard, cheer me up!

Like it ? Add to library!

Have some idea about my story? Comment it and let me know.

Whisk92