Chapter 6: Class selection

Name:Born in apocalypse Author:
Chapter 6: Class selection

After killing them all, when he looked around, all he could see was torn flesh and blood...

'Why don't I feel guilty or anything close to that? All I can feel is satisfaction.' he thought.

This was the obvious outcome. If he were to feel guilty killing the one who had tortured him for all this time then that would be a very strange thing.

"Uhhh!! This must be how it feels after getting revenge. Truly a wonderful experience." he whispered

Talking about the experience, he noticed that there were multiple notifications. To see all those notifications he said 'status' and looked at it...

****

[You have killed a human.]

[100 CC have been earned.]

[You are the first one to kill someone after evolution.]

[Due to that, you have gained the Title- First Blood.]

[You have killed a human.]

[100 CC have been earned.]

[You have killed a human.]

[100 CC has been earned.]

[You have killed...]

****

There were a total of 21 kill notifications, including one about him getting the title [First Blood].

Wondering what this title exactly means he clicks on to expand it's description?

[ First Blood: You are the first one to kill someone after evolution. A fitting title for someone who soaks his hands in blood

Effects: +10% in every stat.]

'So I'm the first one to kill someone; I must have gotten this title when I killed Dekion.' Dhruv thought, ' and the effect is pretty good as well, the increase of +10% in stat. This will truly shine later on when my stat reaches hundreds or even thousands.

—------------------------

Name: Dhruv

Class: Available!

Title: First blood

Magic Affinity: NOT AWAKEN

Stats: Strength Lv. 11(12), Stamina Lv. 13(14), Agility Lv. 12(13), Magic Power Lv. 47(51),

Abilities: N/A

Cosmic coins: 2100

Cosmic store: <LOCKED>

—------------------------

Looking at his high magic power stat a thought appeared in his mind, 'I still don't understand why my stat is so high.'

"So what are we waiting for?" Dhruv said, hinting at Coby to start the awakening ceremony.

"Ohhh! There is no need for any ceremony," he said while snapping one of his fingers.

"Looks like my time is up, So let me tell you about coins. Coins can be used in a number of ways, but for your circumstances, you should use your coins to upgrade your stats."

"So, what is my affinity? ..... And he disappeared again." Dhruv whispered.

'Why did he wait for the last moment to tell me when he knows that there is a time limit..' Dhruv could have thought about this matter in the details but his thought was abrupt by the barrage of notifications...

[You have awakened your affinity.]

[You have an affinity for Illusion and metal.]

[Due to your affinity, you have gained the ability to manipulate illusion and metal.]

[You have gained the abilities: Illusion manipulation and Metal manipulation]

[Due to your abilities, you have learned the following skills.]

[Basic mana manipulation: Ability to harness, control, and shape raw mana.]

[Basic illusion resistance: Ability to perceive and resist the effects of mana.]

'Woah! Woah!

It looks like I got many skills. So what do we have here?' he thought as he looked at the notifications...

So, with Illusion manipulation, I can manipulate illusion particles available in the environment to make illusion spells; the same is true with metal manipulation.

Basic mana manipulation can be used to manipulate raw mana; I think raw mana means it doesn't belong to any element.

And basic illusion resistance is a defensive skill.

But why do they have the basics in their name?

Does this mean I can upgrade them later on?

But how do I upgrade them?

Let's not think that far ahead of ourselves.

So, what do we have next on the list?

Oh, yes, I have to complete the quest by selecting a class.

With these thoughts in his mind, Dhruv opened his status once again and clicked on the available button beside the class icon.

[Class: A class is a distinct path of specialization within the realm of Cosmos. It represents a unique set of abilities, skills, and attributes that define your role and capabilities. Each class has its own strengths, weaknesses, and playstyle, offering a diverse range of options for you to explore. Please select your class with caution, as it can not be changed later on.]

[Your class options are as follows:

- Spearman (Common)

- Hunter (Common)

- Murderer (Common)

- Mage (Uncommon)

- Elemental duelist (Uncommon)

- Mirage Lancer (Uncommon)]