I will list the rune language in the future here, I don't like to list them in detail every time I use the rune language.
In the future, the properties of the language of runes will only appear once in the text. If you have forgotten book friends, come here to see it!
Do n’t know, do n’t know, one by one!
Alvin: Famine (Tomahawk), Glory Chain (God of War No. 3), Smoke (Belt Buckle), Thorns (God of War 2), Leaves (Staff, Cruelty Transformation needs to be activated), Law Enforcer (Battleaxe, Cruelty Transformation Requires activation), Branding (Remington, tyrannical transformation needs activation)
Famine: 30% increase attack speed, + 370% damage, ignore target defense, +200 magic damage, +200 fire damage, +250 electrical damage, +200 ice damage, steal 12% of life every hit, prevent monsters from healing , +10 Strong
Chain of Glory: +2 all abilities, + 200% damage to demonic monsters, + 100% damage to undead monsters, steal 8% of life each time, increase defense by 70%, +20 strong, automatic Restores life by +7, defense by +65, and offsets physical damage by 8%.
Smoke and Dust: + 75% defense, +280 defense against long-range attacks, four defenses +50, 20% fast recovery strike, 6-level weakened eaken (18 times), +10 energy, -1 lightness
Thorns: Equipped with 21-level acupuncture Thorns Reiki after equipping, 50% fast recovery strike, + 50% poison damage, +300 defense, increase Mana cap by 5%, increase Mana recovery speed by 15%, + 5% anti-icing cap , Fire + 30%, Poison + 100%, +13 life for each monster killed, Level 13 SpiritofBarbs (33 times)
Leaves: +30 Fire Damage, +3 Fire Skills, +3 FireBolt FireBolt, +3 Hellfire Inferno, +3 Heating Armth, + 2Mana for each enemy killed, + 33% Anti-icing, + (Each Level 2) 2-198 defense (based on character level)
Law Enforcer: 20% chance to cast Level 15 aging Decripify when hitting the target, when equipped with Level 18 SanctuaryAura, -50% target defense, +210 fire damage, +180 ice damage, 7% life stolen per hit , Calm the monster after death, +250 defense against long-range attacks, +10 agility
Branding: 35% probability to cast AmplifyDamage when hit by 14 to deepen AmplifyDamage, 100% probability to cast BoneSpear 18 when it hits the target, shoot burst arrows, + 340% damage, ignore target defense, 20 % Increased hit rate, + 330% damage to monsters of the monster type, 20% probability of double blows to prevent monsters from healing themselves and knocking them back
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Frank: Prudence (bulletproof inserter), Force (bulletproof inserter), Strength (short knife)
Prudent: 25% fast recovery strike, + 170% defense power, 4 defenses +35, offset physical damage 3, offset magic damage 17, each enemy killed +2 Mana, +1 lightness, restore 1 durability every 4 seconds
Mandatory: 40% quick recovery, + 20% damage, +133 ice damage, 15% probability of decisive blow, 33% probability of wound, + 200% defense, -20% slow physical loss, anti-icing + 45% + 15% against electricity, + 15% against fire, + 15% against poison
Strength: + 35% damage, 25% probability of decisive strike, 7% life steal per hit, +2 Mana, +20 strength, +10 vitality for each enemy killed
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Steve: Templar (Shield), Pride (Long Sword)
Templar: 20% fast recovery strike, + 20% fast resistance rate ~ www.novelhall.com ~ resistance success rate, + 160% defense power, +250 defense power against long-range attacks, +20 agility, +70 defense, +70 Magic damage 7, 12 slow arrows SloMissiles (60 times
Pride: 25% chance to cast 17 Fireall (fire wall) when hit, when equipped with level 20 (focus on aura), 300% increase attack accuracy (variable), + 10% damage to demonic monsters, + 280 electrical damage, double strike with 20% probability, blinds the target after hitting, freezes the target +3, +10 vitality, automatically restores life +8.
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JJ: Beast (claw hammer)
Beast: Equipped with Level 9 Fanaticism (Fanatic Aura) after equipment, 40% increase attack speed, + 270% damage, 20% probability decisive blow, 25% probability wound, +3 erebear (change bear), +3 Lycanthropy (Deformation), Monster Heal Prevention, +40 Strength, +10 Energy, +2 Mana (Energy) for each monster killed, Level 13 SummonGrizzly (Summon Grizzly)
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Fox: Sky Dust (Necklace) Smoke (Combat Uniform)
End of the day: + 50% defense, +10 defense, +30 defense against long-range attacks, CloakofShados of level 13 (9 times), +2 Mana, +5 strength, -3 lightness for each enemy killed
Smoke and Dust: + 75% defense, +280 defense against long-range attacks, four defenses +50, 20% fast recovery strike, 6-level weakened eaken (18 times), +10 energy, -1 lightness
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